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Human Walking in Virtual Environments
  • Language: en
  • Pages: 405

Human Walking in Virtual Environments

This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand t...

Smart Graphics
  • Language: en
  • Pages: 246

Smart Graphics

  • Categories: Art

This book constitutes the refereed proceedings of the 8th International Symposium on Smart Graphics, SG 2007, held in Kyoto, Japan in June 2007 jointly with the Visual Computing / Graphics and CAD symposium, which takes place in Osaka, Japan. It covers interaction, lifelike characters and affective computing, knowledge-based graphics generation and interaction, and visualization and graphics algorithms.

Advances in Visual Computing
  • Language: en
  • Pages: 795

Advances in Visual Computing

This two-volume set of LNCS 12509 and 12510 constitutes the refereed proceedings of the 15th International Symposium on Visual Computing, ISVC 2020, which was supposed to be held in San Diego, CA, USA in October 2020, took place virtually instead due to the COVID-19 pandemic. The 118 papers presented in these volumes were carefully reviewed and selected from 175 submissions. The papers are organized into the following topical sections: Part I: deep learning; segmentation; visualization; video analysis and event recognition; ST: computational bioimaging; applications; biometrics; motion and tracking; computer graphics; virtual reality; and ST: computer vision advances in geo-spatial applications and remote sensing Part II: object recognition/detection/categorization; 3D reconstruction; medical image analysis; vision for robotics; statistical pattern recognition; posters

Human-Computer Interaction
  • Language: en
  • Pages: 2935

Human-Computer Interaction

  • Type: Book
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  • Published: 2024-09-28
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  • Publisher: CRC Press

The pervasive influence of technology continuously shapes our daily lives. From smartphones to smart homes, technology is revolutionizing the way we live, work and interact with each other. Human-computer interaction (HCI) is a multidisciplinary research field focusing on the study of people interacting with information technology and plays a critical role in the development of computing systems that work well for the people using them, ensuring the seamless integration of interactive systems into our technologically driven lifestyles. The book series contains six volumes providing extensive coverage of the field, wherein each one addresses different theoretical and practical aspects of the ...

VR Developer Gems
  • Language: en
  • Pages: 695

VR Developer Gems

  • Type: Book
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  • Published: 2019-06-07
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  • Publisher: CRC Press

This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to the needed explanations is how the book will mostly be used. Each chapter (other than Introduction) will contain between 5 to 10 "tips", each of which is a self-contained explanation with implementation detail generally demonstrated as pseudo code, or in cases where it makes sense, actual code. Key Features Sections written by veteran virtual reality researchers and developers Usable code snipits that readers can put to immediate use in their own projects. Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire.

Virtual, Augmented and Mixed Reality
  • Language: en
  • Pages: 725

Virtual, Augmented and Mixed Reality

This book constitutes the refereed proceedings of the 13th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2021, held virtually as part of the 23rd HCI International Conference, HCII 2021, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 47 papers included in this volume were organized in topical sections as follows: designing and evaluating VAMR environments; multimodal and natural interaction in VAMR; head-mounted displays and VR glasses; VAMR applications in design, the industry and the military; and VAMR in learning and culture.

Interaction Techniques and Technologies in Human-Computer Interaction
  • Language: en
  • Pages: 465

Interaction Techniques and Technologies in Human-Computer Interaction

  • Type: Book
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  • Published: 2024-08-30
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  • Publisher: CRC Press

This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.

Dictionary Catalog of the Research Libraries of the New York Public Library, 1911-1971
  • Language: en
  • Pages: 646
Bist' nicht von hier?
  • Language: de
  • Pages: 185

Bist' nicht von hier?

Ein berührender Roman über die Kraft und Stärke eines Jungen in dunklen Zeiten Bist' nicht von hier?, fragte die Frau. Wieder diese Frage. Nein, ich bin auf dem Weg nach Hause, erwiderte Gerd. Tirol im Mai 1945. Der Krieg ist aus. Gerd Lange ist fünfzehn Jahre alt und gerade aus einem Wehrertüchtigungslager geflohen. Er ist nun auf sich gestelDoch was bleibt ihm anderes übrig, als einfach loszulaufen? Und so marschiert Gerd Lange einer ungewissen Zukunft entgehen. Im Gepäck hat er nicht viel mehr als zerschlissene Kleider, einen Kompass ... und die fürchterlichen Erfahrungen, die er im entmenschlichten Gewaltsystem der Nazis machen musste. Auf seinem Weg nach Hause durch ein vom Krie...

Dashboard Design
  • Language: en
  • Pages: 314

Dashboard Design

  • Type: Book
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  • Published: 2024-02-06
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  • Publisher: CRC Press

Interactive visualization and visual analytics tools have been designed and developed in the past and will be developed in the future as well. In each application domain in which data is measured, generated, and recorded we see a potential candidate for an interactive visualization tool with the goal to find insights and knowledge in the data. This knowledge can be found either visually by humans’ interventions or algorithmically by the machine, in the best case by applying both concepts in combination as in visual analytics. One of the easiest ways to get an interactive visualization tool running is by means of dashboards, typically implemented as webpages that can run in a web browser an...