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Object-Oriented Construction Handbook
  • Language: en
  • Pages: 546

Object-Oriented Construction Handbook

  • Type: Book
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  • Published: 2005
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  • Publisher: Elsevier

Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guideli...

Principles and Practice of Semantic Web Reasoning
  • Language: en
  • Pages: 218

Principles and Practice of Semantic Web Reasoning

This book constitutes the refereed proceedings of the International Workshop on Principles and Practice of Semantic Web Reasoning, PPSWR 2003, held in Mumbai, India in December 2003 as satellite meeting of ICLP 2003. The 13 revised full papers presented were carefully reviewed and selected for inclusion in the proceedings. The papers are organized in topical sections on foundations of semantic Web reasoning, reasoning in practice, query- and rule-languages, and semantics and knowledge representation.

Software Development and Reality Construction
  • Language: en
  • Pages: 484

Software Development and Reality Construction

The present book is based on the conference Software Development and Reality Construction held at SchloB Eringerfeld in Germany, September 25 - 30, 1988. This was organized by the Technical University of Berlin (TUB) in cooperation with the German National Research Center for Computer Science (GMD), Sankt Augustin, and sponsored by the Volkswagen Foundation whose financial support we gratefully acknowledge. The conference was an interdisciplinary scientific and cultural event aimed at promoting discussion on the nature of computer science as a scientific discipline and on the theoretical foundations and systemic practice required for human-oriented system design. In keeping with the conversa...

Social Thinking--software Practice
  • Language: en
  • Pages: 506

Social Thinking--software Practice

  • Type: Book
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  • Published: 2002
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  • Publisher: MIT Press

A collection of essays on the interrelationship of social science and software practice. Software practice--which includes software development, design, and use--needs to go beyond the traditional engineering framework. Drawing on a variety of social theory approaches, this book focuses on interdisciplinary cooperation in software practice. The topics discussed include the facilitation of collaborative software development, communication between developers and users, and the embedding of software systems in organizations.

ECOOP '96 - Object-Oriented Programming
  • Language: en
  • Pages: 520

ECOOP '96 - Object-Oriented Programming

This book constitutes the refereed proceedings of the 10th European Conference on Object-Oriented Programming, ECOOP '96, held in Linz, Austria, in July 1996. The 21 full papers included in revised version were selected from a total of 173 submissions, based on technical quality and originality criteria. The papers reflect the most advanced issues in the field of object-oriented programming and cover a wide range of current topics, including applications, programming languages, implementation, specification, distribution, databases, and design.

Extreme Programming and Agile Processes in Software Engineering
  • Language: en
  • Pages: 480

Extreme Programming and Agile Processes in Software Engineering

The LNCS series reports state-of-the-art results in computer science research, development, and education, at a high level and in both printed and electronic form. Enjoying tight cooperation with the R & D community, with numerous individuals, as well as with prestigious organizations and societies, LNCS has grown into the most comprehensive computer science research forum available. The scope of LNCS, including its subseries LNAI, spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields. Book jacket.

Minimalism
  • Language: en
  • Pages: 343

Minimalism

The notion of Minimalism is proposed as a theoretical tool supporting a more differentiated understanding of reduction and thus forms a standpoint that allows definition of aspects of simplicity. Possible uses of the notion of minimalism in the field of human–computer interaction design are examined both from a theoretical and empirical viewpoint, giving a range of results. Minimalism defines a radical and potentially useful perspective for design analysis. The empirical examples show that it has also proven to be a useful tool for generating and modifying concrete design techniques. Divided into four parts this book traces the development of minimalism, defines the four types of minimalism in interaction design, looks at how to apply it and finishes with some conclusions.

Reasoning Web
  • Language: en
  • Pages: 326

Reasoning Web

  • Type: Book
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  • Published: 2005-08-25
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  • Publisher: Springer

This volume contains the tutorial papers of the Summer School “Reasoning Web,”July25–29,2005(http://reasoningweb. org). TheSchoolwashostedbythe University of Malta and was organized by the Network of Excellence REWERSE “Reasoning on the Web with Rules and Semantics” (http://rewerse. net), funded by the EU Commission and by the Swiss Federal O?ce for Edu- tion and Science within the 6th Framework Programme under the project ref- ence number 506779. The objective of the school was to provide an introduction into methods and issues of the Semantic Web, a major endeavor in current Web research, where the World Wide Web Consortium W3C plays an important role. The main idea of the Semant...

Domain Storytelling
  • Language: en
  • Pages: 357

Domain Storytelling

Build Better Business Software by Telling and Visualizing Stories "From a story to working software--this book helps you to get to the essence of what to build. Highly recommended!" --Oliver Drotbohm Storytelling is at the heart of human communication--why not use it to overcome costly misunderstandings when designing software? By telling and visualizing stories, domain experts and team members make business processes and domain knowledge tangible. Domain Storytelling enables everyone to understand the relevant people, activities, and work items. With this guide, the method's inventors explain how domain experts and teams can work together to capture insights with simple pictographs, show th...

Objektorientierte Anwendungsentwicklung
  • Language: de
  • Pages: 228

Objektorientierte Anwendungsentwicklung

Auf der Basis einer praxisnahen Darstellung der Grundkonzepte objektorientierter Modellierung wird erläutert, daß für eine tragfähige Anwendungsentwicklung in der Zukunft eine neue Sichtweise notwendig ist. Der objektorientierte Entwicklungsprozeß wird in seinen fachlichen und technischen Dimensionen ausgeleuchtet. Ein verständliches Leitbild für die Systementwicklung, die Metapher von Werkzeugen und Materialien, wird vorgestellt. Objektorientierung beeinflußt aber nicht nur die Programmierung und die Projektstrategie, sie hat auch Auswirkungen auf die Entwicklerorganisation. Diese Überlegungen werden durch Einschätzungen über die kurz- und langfristige Wirtschaftlichkeit einer objektorientierten Vorgehensweise ergänzt. In einem eigenen Kapitel werden detaillierte Vorschläge für eine an den Bedürfnissen der kommerziellen Datenverarbeitung ausgerichtete Einführungsstrategie vorgestellt.