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Analyzing Digital Fiction
  • Language: en
  • Pages: 224

Analyzing Digital Fiction

  • Type: Book
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  • Published: 2013-12-17
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  • Publisher: Routledge

Written for and read on a computer screen, digital fiction pursues its verbal, discursive and conceptual complexity through the digital medium. It is fiction whose structure, form and meaning are dictated by the digital context in which it is produced and requires analytical approaches that are sensitive to its status as a digital artifact. Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology. Essays propose ways in which digital environments can expand, challenge and test the limits of literary theories which have, until recently, predominantly been based on models and analyses of print texts.

Possible Worlds Theory and Contemporary Narratology
  • Language: en
  • Pages: 353

Possible Worlds Theory and Contemporary Narratology

The notion of possible worlds has played a decisive role in postclassical narratology by awakening interest in the nature of fictionality and in emphasizing the notion of world as a source of aesthetic experience in narrative texts. As a theory concerned with the opposition between the actual world that we belong to and possible worlds created by the imagination, possible worlds theory has made significant contributions to narratology. Possible Worlds Theory and Contemporary Narratology updates the field of possible worlds theory and postclassical narratology by developing this theoretical framework further and applying it to a range of contemporary literary narratives. This volume systemati...

Chaucer's Losers, Nintendo's Children, and Other Forays in Queer Ludonarratology
  • Language: en
  • Pages: 281

Chaucer's Losers, Nintendo's Children, and Other Forays in Queer Ludonarratology

Tison Pugh examines the intersection of narratology, ludology, and queer studies, pointing to the ways in which the blurred boundaries between game and narrative provide both a textual and a metatextual space of queer narrative potential. By focusing on these three distinct yet complementary areas, Pugh shifts understandings of the way their play, pleasure, and narrative potential are interlinked. Through illustrative readings of an eclectic collection of cultural artifacts—from Chaucer’s Canterbury Tales to Nintendo’s Legend of Zelda franchise, from Edward Albee’s dramatic masterpiece Who’s Afraid of Virginia Woolf? to J. K. Rowling’s Harry Potter fantasy novels—Pugh offers perspectives of blissful ludonarratology, sadomasochistic ludonarratology, the queerness of rules, the queerness of godgames, and the queerness of children’s questing video games. Collectively, these analyses present a range of interpretive strategies for uncovering the disruptive potential of gaming texts and textual games while demonstrating the wide applicability of queer ludonarratology throughout the humanities.

Empowering Transformations
  • Language: en
  • Pages: 145

Empowering Transformations

Norwegian author Alf Prøysen’s feisty little old Mrs Pepperpot appeared for the first time in print in 1955. Translated into well over twenty languages, the now classic Mrs Pepperpot stories have, so far, received surprisingly little critical attention. Empowering Transformations: Mrs Pepperpot Revisited fills that long over-due gap by providing a range of essays written by experts in the field. The volume explores Prøysen’s heroine in dialogue with recent theorising in order to broaden and deepen the understanding of her enduring popularity. The study introduces Prøysen’s works and career to an international readership, but also delves deeper into the Mrs Pepperpot phenomenon. Her ...

Video Games and the Mind
  • Language: en
  • Pages: 225

Video Games and the Mind

  • Type: Book
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  • Published: 2016-07-14
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  • Publisher: McFarland

Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming--the video game experience itself--and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

Handbook of Narrative Analysis
  • Language: en
  • Pages: 587

Handbook of Narrative Analysis

Stories are everywhere, from fiction across media to politics and personal identity. Handbook of Narrative Analysis sorts out both traditional and recent narrative theories, providing the necessary skills to interpret any story. In addition to discussing classical theorists, such as Gérard Genette, Mieke Bal, and Seymour Chatman, Handbook of Narrative Analysis presents precursors (such as E. M. Forster), related theorists (Franz Stanzel, Dorrit Cohn), and a large variety of postclassical critics. Among the latter particular attention is paid to rhetorical, cognitive, and cultural approaches; intermediality; storyworlds; gender theory; and natural and unnatural narratology. Not content to co...

Audioliterary Poetry Between Performance and Mediatization / Audioliterale Lyrik Zwischen Performance Und Mediatisierung
  • Language: en
  • Pages: 304

Audioliterary Poetry Between Performance and Mediatization / Audioliterale Lyrik Zwischen Performance Und Mediatisierung

This book critically examines how the production and reception of performed poetry has changed in the wake of digitalization. The interdisciplinary chapters in this volume deal with fundamental questions confronting performed poetry in the digital age: How are concepts like liveness and performativity being adapted to mediatized digital environments? How are platforms like YouTube, Instagram, and TikTok helping to popularize performed poetry, and what online formats are emerging? How is the ubiquity of digital technologies transforming fields like experimental sound poetry, and how are they performed on stage? Bringing together authors from various countries and disciplines, this volume addresses diverse topics such as the evolution of poetry readings in Scandinavia; poetry slams as political criticism and a social practice in Brazil, the UK, the US, and Italy; the performance of AI poetry; posthuman entanglements between gendered bodies and technological devices in experimental sound poetry; the aesthetics and practices of poetic activism on the street and social media; and how recordings of performed poetry are being circulated in our current platformized, digital environment.

Poetry and Contemporary Visual Culture / Lyrik und Zeitgenössische Visuelle Kultur
  • Language: en
  • Pages: 298

Poetry and Contemporary Visual Culture / Lyrik und Zeitgenössische Visuelle Kultur

This book's goal is to determine the significance of visual culture in the production of contemporary poetry and to sound out the insights poetry might generate into contemporary visual culture. Its main hypothesis is that poetry holds considerable potential for (post-)digital language, image, and media criticism. The visual dimensions of recent poetry encompass, for instance, kinetic writing in digital poetry, visual elements in social media poems, and (spoken and written) text-image interactions in poetry films as well as in book poetry. The articles examine these medial correlations and their political implications by asking how visual culture is applied, exposed, and debated in poetry. T...

Making Sense of Narrative Text
  • Language: en
  • Pages: 284

Making Sense of Narrative Text

  • Type: Book
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  • Published: 2016-06-03
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  • Publisher: Routledge

This book takes the following question as its starting point: What are some of the crucial things the reader must do in order to make sense of a literary narrative? The book is a study of the texture of narrative fiction, using stylistics, corpus linguistic principles (especially Hoey’s work on lexical patterning), narratological ideas, and cognitive stylistic work by Werth, Emmott, and others. Michael Toolan explores the textual/grammatical nature of fictional narratives, critically re-examining foundational ideas about the role of lexical patterning in narrative texts, and also engages the cognitive or psychological processes at play in literary reading. The study grows out of the theore...