Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

Macrotask Crowdsourcing
  • Language: en
  • Pages: 279

Macrotask Crowdsourcing

  • Type: Book
  • -
  • Published: 2019-08-06
  • -
  • Publisher: Springer

Crowdsourcing is an emerging paradigm that promises to transform several domains: creative work, business work, cultural cooperation, etc. Crowdsourcing reflects the close-knit interplay between the latest computer technologies, the rapidly changing work model of the 21st century, and the very nature of people. The interplay makes for an exciting but at the same time challenging new field to investigate under the lens of a diverse set of disciplines, ranging from the technical to the social and from the theoretical to the applied. Early research has focused on an aspect of crowdsourcing known as micro-tasking. Micro-tasks are simple tasks (like image annotations) that anyone could perform. An emerging area is how to utilize crowdsourcing to solve problems that go beyond simple tasks towards more complex ones, that require collaboration and creativity. In juxtaposition to micro-task crowdsourcing, this book investigates macro-task crowdsourcing and its potential.

Semantics in Adaptive and Personalized Services
  • Language: en
  • Pages: 233

Semantics in Adaptive and Personalized Services

Semantics in Adaptive and Personalised Services, initially strikes one as a specific and perhaps narrow domain. Yet, a closer examination of the term reveals much more. On one hand there is the issue of semantics. Nowadays, this most often refers to the use of OWL, RDF or some other XML based ontology description language in order to represent the entities of problem. Still, semantics may also very well refer to the consideration of the meanings and concepts, rather than arithmetic measures, regardless of the representation used. On the other hand, there is the issue of adaptation, i.e. automated re-configuration based on some context. This could be the network and device context, the applic...

Information Management and Big Data
  • Language: en
  • Pages: 400

Information Management and Big Data

  • Type: Book
  • -
  • Published: 2019-02-07
  • -
  • Publisher: Springer

This book constitutes the refereed proceedings of the 5th International Conference on Information Management and Big Data, SIMBig 2018, held in Lima, Peru, in September 2018. The 34 papers presented were carefully reviewed and selected from 101 submissions. The papers address issues such as data mining, artificial intelligence, Natural Language Processing, information retrieval, machine learning, web mining.

Advanced Information Systems Engineering
  • Language: en
  • Pages: 608

Advanced Information Systems Engineering

  • Type: Book
  • -
  • Published: 2016-05-26
  • -
  • Publisher: Springer

This book constitutes the proceedings of the 28th International Conference on Advanced Information Systems Engineering, CAiSE 2016, held in Ljubljana, Slovenia, in June 2016. The 35 papers presented in this volume were carefully reviewed and selected from 211 submissions. The program included the following paper sessions: Collaboration, Business Process Modeling. Innovation, Gamication, Mining and Business Process Performance, Requirements Engineering, Process Mining, Conceptual Modeling, Mining and Decision Support, Cloud and Services, Variability and Configuration, Open Source Software, and Business Process Management.

Computational Collective Intelligence. Technologies and Applications
  • Language: en
  • Pages: 761

Computational Collective Intelligence. Technologies and Applications

  • Type: Book
  • -
  • Published: 2013-09-03
  • -
  • Publisher: Springer

This book constitutes the thoroughly refereed conference proceedings of the 5th International Conference on Computational Collective Intelligence, ICCCI 2013, held in Craiova, Romania, in September 2013. The 72 revised full papers presented were carefully selected from numerous submissions. Conference papers are organized in 16 technical sessions, covering the following topics: intelligent e-learning, classification and clustering methods, web intelligence and interaction, agents and multi-agent systems, social networks, intelligent knowledge management, language processing systems, modeling and optimization techniques, evolutionary computation, intelligent and group decision making, swarm intelligence, data mining techniques and applications, cooperative problem solving, collective intelligence for text mining and innovation, collective intelligence for social understanding and mining, and soft methods in collective intelligence.

Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection
  • Language: en
  • Pages: 305

Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection

  • Type: Book
  • -
  • Published: 2016-10-30
  • -
  • Publisher: Springer

This two-volume set LNCS 10058 and LNCS 10059 constitutes the refereed proceedings of the 6th International Conference on Digital Heritage, EuroMed 2016, held in Nicosia, Cyprus, in October/November 2016. The 29 full papers, 44 project papers, and 32 short papers presented were carefully reviewed and selected from 502 submissions. The papers are organized in topical sections on 3D Reconstruction and 3D Modelling; Heritage Building Information Models; Innovative Methods on Risk Assessment, Monitoring and Protection of Cultural Heritage; Intangible Cultural Heritage Documentation; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; Non-Destructive Techniques...

Workshop Proceedings of the 9th International Conference on Intelligent Environments
  • Language: en
  • Pages: 808

Workshop Proceedings of the 9th International Conference on Intelligent Environments

  • Type: Book
  • -
  • Published: 2013-07-26
  • -
  • Publisher: IOS Press

Intelligent Environments (IE) play an increasingly important role in many areas of our lives, including education, healthcare and the domestic environment. The term refers to physical spaces incorporating pervasive computing technology used to achieve specific goals for the user, the environment or both. This book presents the proceedings of the workshops of the 9th International Conference on Intelligent Environments (IE ‘13), held in Athens, Greece, in July 2013. The workshops which were presented in the context of this conference range from regular lectures to practical sessions. They provide a forum for scientists, researchers and engineers from both industry and academia to engage in ...

Critical Concepts for the Creative Humanities
  • Language: en
  • Pages: 257

Critical Concepts for the Creative Humanities

  • Categories: Art

This concise, precise, and inclusive dictionary contributes to a growing, transforming, and living research culture within both humanities scholarship and professional practices within the creative sectors. Its format of succinct starting definitions, demonstrations of possible routes of further development, and references to new and revisited concepts as “conceptual invitations” allows readers to quickly uptake and orient themselves within this exciting methodological field for didactic, scholarly and creative use, and as a starting point for further investigation for future contributions to the new canon of critical concepts. Critical Concepts for the Creative Humanities is the first book to outline and define the specific and evolving field of the creative humanities and provides the field’s nascent bibliography.

Games and Learning Alliance
  • Language: en
  • Pages: 613

Games and Learning Alliance

This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held in Athens, Greece, in November 2019. The 38 regular papers presented together with 19 poster papers were carefully reviewed and selected from 76 submissions. The papers cover the following topics: serious game design and pedagogical foundations; AI and technology for SG; gamification; applications and case studies; and posters. The chapter "Cyber Chronix, Participatory Research Approach to Develop and Evaluate a Storytelling Game on Personal Data Protection Rights and Privacy Risks" is available open access under a CC BY 4.0 license at link.springer.com.

Metaverse Communication and Computing Networks
  • Language: en
  • Pages: 356

Metaverse Communication and Computing Networks

Metaverse Communication and Computing Networks Understand the future of the Internet with this wide-ranging analysis “Metaverse” is the term for applications that allow users to assume digital avatars to interact with other humans and software functions in a three-dimensional virtual space. These applications and the spaces they create constitute an exciting and challenging new frontier in digital communication. Surmounting the technological and conceptual barriers to creating the Metaverse will require researchers and engineers familiar with its underlying theories and a wide range of technologies and techniques. Metaverse Communication and Computing Networks provides a comprehensive tr...