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Das jetzt in 4. Auflage vorliegende, komplett überarbeitete Buch "Augenheilkunde" von Albert J. Augustin ist Lehrbuch und Nachschlagewerk in Einem. Es deckt wie kein anderes deutschsprachiges Werk die gesamte Breite und Tiefe des Fachgebietes ab und berücksichtigt die aktuellsten Kenntnisse der gesamten Augenheilkunde: Diagnostik, medikamentöse und ophthalmochirurgische Therapie werden von zahlreichen Spezialisten ebenso ausführlich dargelegt wie Anatomie, Physiologie, Biochemie, Pathophysiologie, Immunologie, Genetik sowie die Wirkungen und Nebenwirkungen systemisch oder lokal angewandter Medikamente. "Augenheilkunde" von Albert J. Augustin ist als etablierter, umfassender und auch praktisch orientierter Leitfaden sowohl für niedergelassene als auch für klinisch tätige Augenärzte bestens geeignet.
Chromatic Cinema Color permeates film and its history, but study of its contribution to film has so far been fragmentary. Chromatic Cinema provides the first wide-ranging historical overview of screen color, exploring the changing uses and meanings of color in moving images, from hand painting in early skirt dance films to current trends in digital color manipulation. In this richly illustrated study, Richard Misek offers both a history and a theory of screen color. He argues that cinematic color emerged from, defined itself in response to, and has evolved in symbiosis with black and white. Exploring the technological, cultural, economic, and artistic factors that have defined this evolving symbiosis, Misek provides an in-depth yet accessible account of color’s spread through, and ultimate effacement of, black-and-white cinema.
A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
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