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The Complete Guide to Blender Graphics
  • Language: en
  • Pages: 610

The Complete Guide to Blender Graphics

  • Type: Book
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  • Published: 2016-03-30
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  • Publisher: CRC Press

Blender is a free and open source graphics program for computer modeling and animation. It contains all the tools necessary for creating models and scenes that may be made into still images or animated movies. Like its predecessors, the third edition of The Complete Guide to Blender Graphics: Computer Modeling and Animation provides a single, comprehensive, up-to-date source for using Blender. It introduces the Blender features with examples and diagrams referenced to the graphical user interface (GUI), the arrangement of windows and panels containing the controls for operating the program. In addition to revisions to match the most recent version of Blender, fresh examples have been added. ...

The Complete Guide to Blender Graphics
  • Language: en
  • Pages: 561

The Complete Guide to Blender Graphics

  • Categories: Art
  • Type: Book
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  • Published: 2019-04-15
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  • Publisher: CRC Press

BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Blender 2D Animation
  • Language: en
  • Pages: 217

Blender 2D Animation

  • Type: Book
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  • Published: 2024-04-17
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  • Publisher: CRC Press

Blender 2D Animation: The Complete Guide to the Grease Pencil, Second Edition describes how to access the Grease Pencil component in Blender and create 2D animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D animation using the Grease Pencil as a standalone application. Grease Pencil is a component of the 3D modeling and animation program, Blender. Blender is a free, open-source, 3D, computer graphics, software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality and computer games. Key Features • A comprehensive beginner's guide to the Grease Pencil component of Blender facets of operation is explained in short concise chapters with cross references. • Written instruction is accompanied by diagram illustrations in reference to the program's Graphical User Interface. • The book is also available in a discounted set along with The Complete Guide to Blender Graphics: Computer Modeling & Animation.

Test Drive Blender
  • Language: en
  • Pages: 228

Test Drive Blender

  • Type: Book
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  • Published: 2016-12-19
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  • Publisher: CRC Press

This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features.

A Beginner's Guide to 3D Modeling
  • Language: en
  • Pages: 153

A Beginner's Guide to 3D Modeling

A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanc...

The Complete Guide to Blender Graphics
  • Language: en
  • Pages: 1362

The Complete Guide to Blender Graphics

  • Type: Book
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  • Published: 2020-10-08
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  • Publisher: CRC Press

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Sixth Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 2.82a. A reader of the Sixth Edition should use Blender 2.82a when learning the program and treat it as a training exercise before using any later versions Key Features: The book provides ...

I'm Glad You're Dead
  • Language: en

I'm Glad You're Dead

My name is John Cook, and my life began the day my heart stopped beating.You meet the most interesting men in Medieval prisons. This one time, I met a guy who offered me immortality for the low, low price of changing my diet. I didn't read the fine print. Because he wasn't talking about a gluten free diet. More like hemoglobin full.And now I'm a friggin' vampire with five centuries of pop culture references.Granted, at the time, I was listening to the dying screams of my mother and father being burned and eviscerated alive just outside the rusty bars of the prison cell, and my new best friend was offering me my only real chance at saving my own life and avenging my parents' murderers-some da...

The Complete Guide to Blender Graphics
  • Language: en
  • Pages: 389

The Complete Guide to Blender Graphics

  • Type: Book
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  • Published: 2016-04-19
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  • Publisher: CRC Press

While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer Modeling and Animation helps beginners understand the basics of computer animati

Blender for Animation and Film-Based Production
  • Language: en
  • Pages: 287

Blender for Animation and Film-Based Production

  • Type: Book
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  • Published: 2014-11-06
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  • Publisher: CRC Press

See Why Blender Is Right for Your Studio’s Pipeline Blender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender’s capability to do the job in each production department. Whether you are a beginner or more advanced user, you’ll see why Blender should be taken into consideration in animation and film production. This Blender reference will help you: Manage your projects from start to finish Understand the different stages in any animation production See how studios work and develop their animation projects Describing the versatility and power of Blender, the book shows you why studios should incorporate Blender in their pipeline. It avoids tedious tutorials and incomprehensible examples. Instead, the book guides you toward finding efficient solutions for issues with your production files or pipeline. It familiarizes you with the animation industry and explores the risks involved in choosing Blender as a primary tool in animation studios.

3D Graphics for Game Programming
  • Language: en
  • Pages: 325

3D Graphics for Game Programming

  • Type: Book
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  • Published: 2011-02-17
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  • Publisher: CRC Press

Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experie