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"The new era of powerful, mobile computing and sensing devices having ever larger memories and personal databases brings to light a number of difficult problems in software, interface design, search, organization of information, and methods for inferring context and for sharing personal content... The authors have done an admirable job at describing the problems and opportunities and, as such, this book should be on the shelves of researchers struggling to make these mobile devices truly valuable to the ever expanding number of their users." —David G. Stork, Chief Scientist, Ricoh Innovations Personal Content Experience is a comprehensive introduction to mobile personal content. The book i...
We will be, sooner or later, not only handling personal computers but also mul- purpose cellular phones, complex personal digital assistants, devices that will be context-aware, and even wearable computers stitched to our clothes...we would like these personal systems to become transparent to the tasks they will be performing. In fact the best interface is an invisible one, one giving the user natural and fast access to the application he (or she) intends to be executed. The working group that organized this conference (the last of a long row!) tried to combine a powerful scientific program (with drastic refereeing) with an entertaining cultural program, so as to make your stay in Rome the m...
Haikonen envisions autonomous robots that perceive and understand the world directly, acting in it in a natural human-like way without the need of programs and numerical representation of information. By developing higher-level cognitive functions through the power of artificial associative neuron architectures, the author approaches the issues of machine consciousness. Robot Brains expertly outlines a complete system approach to cognitive machines, offering practical design guidelines for the creation of non-numeric autonomous creative machines. It details topics such as component parts and realization principles, so that different pieces may be implemented in hardware or software. Real-wor...
This book covers the proceedings of INTERACT 2001 held in Tokyo, Japan, July 2001. The conference covers human-computer interaction and topics presented include: interaction design, usability, novel interface devices, computer supported co-operative works, visualization, and virtual reality. The papers presented in this book should appeal to students and professionals who wish to understand multimedia technologies and human-computer interaction.
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This book outlines conceptual and methodological tools to understand how algorithmic operations shape the government of self and other. It offers a global trandisciplinary perspective, exploring controversies such as the Cambridge Analytica scandal in the UK, predictive policing in the US, and the use of facial recognition in China.
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International C...