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A partir das obras aqui apresentadas, você poderá compreender como professores, famílias e crianças vivenciaram a pandemia COVID-19. Registros que marcam um tempo, mas também falam de si, de vidas, de urgências, sentidos e sentimentos apresentados de modo reflexivo e com caráter científico.
“An enjoyable read that provides a substantial amount of detail on the biology, ecology, and distribution of these fantastic animals . . . Highly recommended.” —Choice More than 10,000 years ago spectacularly large mammals roamed the pampas and jungles of South America. This book tells the story of these great beasts during and just after the Pleistocene, the geological epoch marked by the great ice ages. Megafauna describes the history and way of life of these animals, their comings and goings, and what befell them at the beginning of the modern era and the arrival of humans. It places these giants within the context of the other mammals then alive, describing their paleobiology—how...
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For the vigilant writer, driven publisher or game designer, Volume 3 of the Gygaxian Fantasy World series drives forward the gathering host of information brought to you by the Gygaxian Fantasy World series. From the encampments of common folk and wanderers to the teeming streets of walled towns, this work brings the fantastic world of magic to life. Game designers captain their own creations when they master knowledge of the high and low, the hamlets and towns, cities and castles and all that accompanies life in a world of our own imagining. More than that, Everyday Life breathes strength into the arms of your imaginings with pirates and palace life, eating and entertainment, villains and vagabonds, communications and commerce. Whatever is found in the daily life of a typical fantasy world is covered herein. Sound the note of world creation with Gary Gygax's Everyday Life.
Produced in collaboration with the leading international organizations involved with sustainable development, this work is a reference for development and environmental policy professionals, as well as for students and scholars in environmental studies and international studies.
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This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis. Chapters cover both positive and negative effects of video games on players’ behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions. Key questions addressed include: · ...
This Handbook explains how music contributes to the advertising that the public encounters on a daily basis. Chapters examine how the soundtracks of promotional messages originate, how we might interpret the meanings behind the music, and how commercial messages influence us through music.