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This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.
Focusing on students’ presentations and discussions in laboratory seminars, this book presents case studies on evidence-based education using artificial intelligence (AI) technologies. It proposes a system to help users complete research activities, and a machine-learning method that makes the system suitable for long-term operation by performing data mining for discussions and automatically extracting essential tasks. By illustrating the complete process – proposal, implementation, and operation – of applying machine learning techniques to real-world situations, the book will inspire researchers and professionals to develop innovative new applications for education. The book is divide...
RoboCup is an international initiative devoted to advancing the state of the art in artificial intelligence and robotics. The aims of the project and potential research directions are numerous. The ultimate, long-range goal is to build a team of robot soccer players that can beat a human World Cup champion team. This book is the second official archival publication devoted to RoboCup. It documents the achievements presented at the Second International Workshop on RoboCup held in Paris, France, in July 1998. The book opens with an overview section, provides research papers on selected technical topics, and presents technical and strategic descriptions of the work of participating teams. Of interest far beyond the rapidly growing RoboCup community, this book is also indispensable reading for R&D professionals interested in multi-agent systems, distributed artificial intelligence, and intelligent robotics.
Welcome to the proceedings of the 5th Paci?c Rim Conference on Multimedia (PCM 2004) held in Tokyo Waterfront City, Japan, November 30–December 3, 2004. Following the success of the preceding conferences, PCM 2000 in Sydney, PCM 2001 in Beijing, PCM 2002 in Hsinchu, and PCM 2003 in Singapore, the ?fth PCM brought together the researchers, developers, practitioners, and educators in the ?eld of multimedia. Theoretical breakthroughs and practical systems were presented at this conference, thanks to the support of the IEEE Circuits and Systems Society, IEEE Region 10 and IEEE Japan Council, ACM SIGMM, IEICE and ITE. PCM2004featuredacomprehensiveprogramincludingkeynotetalks,regular paperpresen...
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This book constitutes the refereed proceedings of the Third International Conference on Ubiquitous Computing, Ubicomp 2001, held in Atlanta, GA, USA in September/October 2001. The 14 revised full papers and 15 revised technical notes were carefully selected during a highly competitive reviewing process from a total of 160 submissions (90 paper submissions and 70 technical notes submissions). All current aspects of research and development in the booming area of ubiquitous computing are addressed. The book offers topical sections on location awareness, tools and infrastructure, applications for groups, applications and design spaces, research challenges and novel input, and output.
This book presents selected papers by members of the Special Interest Group for Groupware of the Information Processing Society of Japan, which captures the state of the art of CSCW and groupware research in Japan.
This book constitutes the refereed proceedings of the Third International Semantic Web Conference, ISWC 2004, held in Hiroshima, Japan in November 2004. The 55 revised full papers presented together with abstracts of 2 invited talks were carefully reviewed and selected from a total of 227 submitted papers. The papers are organized in topical sections on data semantics, p2p systems, semantic Web mining, tools and methodologies for Web agents, user interfaces and visualization, large scale knowledge management, semantic Web services, inference, searching and querying, semantic Web middleware, integration and interoperability, ontologies, and industrial track.
TRACK 1: Innovative Applications in the Public Sector The integration of multimedia based applications and the information superhighway fundamentally concerns the creation of a communication technology to support the ac tivities of people. Communication is a profoundly social activity involving interactions among groups or individuals, common standards of exchange, and national infrastruc tures to support telecommunications activities. The contributions of the invited speakers and others in this track begin to explore the social dimension of communication within the context of integrated, information systems for the public sector. Interactions among businesses and households are described by...
Interactive Distributed Multimedia Systems (IDMS) and Protocols for Mul- media Systems (PROMS) have been two successful series of international events bringing together researchers, developers and practitioners from academia and industry in all areas of multimedia systems. These two workshops successfully merged in 2003 and now constitute the MIPS workshop. After the outstanding MIPS 2003 workshop, organized in Naples, Italy, by GiorgioVentreandRobertoCanonico,fromtheUniversityofNaplesFedericoII, MIPS2004movedtoGrenoble,France. Followingthegreattradition,MIPS2004 was intended to contribute to scienti?c, strategic and practical advances in the area of distributed multimedia applications, prot...