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Fashion and Technology
  • Language: en
  • Pages: 256

Fashion and Technology

Technology has always impacted the practice of fashion design. Though fashion and technology have long intersected, recent developments in computation have enabled the adoption of new methods, tools, and approaches to design. From materials to new manufacturing processes of the industrial age, advancements in technology have driven forward our understanding of the aesthetics, style, and functionality of garments and accessories. Fashion and Technology provides a conceptual framework for how new technologies are used in fashion design and shows how they can be implemented into the design process. This practical guide includes highly visual tutorials that introduce students and practitioners t...

Fashion and Technology
  • Language: en

Fashion and Technology

"This book features an online multimedia resource -- Fashion and Technology STUDIO. The online STUDIO is specifically developed to complement this book with rich media ancillaries that students can adapt to their visual learning styles to better master concepts and improve grades. Within the STUDIO, students will be able to: study smarter with self-quizzes featuring scored results and personalized study tips; review concepts with flashcards of essential vocabulary; [and] watch videos with additional tutorials and bonus interview footage"--

New Art and Science Affinities
  • Language: en
  • Pages: 192

New Art and Science Affinities

  • Categories: Art
  • Type: Book
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  • Published: 2011
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  • Publisher: Lulu.com

"New Art/Science Affinities" was written and designed in one week by four authors (Andrea Grover, Régine Debatty, Claire Evans, and Pablo Garcia) and two designers (Thumb), using a rapid collaborative authoring process known as a "book sprint." The topic of "New Art/Science Affinities" is contemporary artists working at the intersection of art, science, and technology, with explorations into maker culture, hacking, artist research, distributed creativity, and technological and speculative design. Chapters include: Program Art or Be Programmed, Subvert!, Citizen Science, Artists in White Coats and Latex Gloves, The Maker Moment, and The Overview Effect. 60 international artists and art collaboratives are featured, including Agnes Meyer-Brandis, Atelier Van Lieshout, Brandon Ballengée, Free Art and Technology (F.A.T.), Rafael Lozano-Hemmer, Openframeworks, C.E.B. Reas, Philip Ross, Tomás Saraceno, SymbioticA, Jer Thorp and Marius Watz. ISBN# 0977205347. Details: www.cmu.edu/millergallery/nasabook

The Mobile Audience
  • Language: en
  • Pages: 478

The Mobile Audience

  • Categories: Art
  • Type: Book
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  • Published: 2011
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  • Publisher: Rodopi

Preliminary Material -- Introduction /Howard Rheingold -- Overview /Martin Rieser -- Pockets of Plenty: An Archaeology of Mobile Media /Erkki Huhtamo -- The Temporal and Spatial Design of Video and Film-based Installation Art in the 60s and 70s: Their Inherent Perception Processes and Effects on the Perceivers' Actions /Susanne Jaschko -- Forgotten Histories of Interactive Space /Martin Rieser -- Art by Telephone: From Static to Mobile Interfaces /Adriana de Souza e Silva -- Mobile/Audience: Thinking the Contradictions /Mary Griffiths and Sean Cubitt -- Towards a Language of Mobile Media /Jon Dovey and Constance Fleuriot -- Snapshots from Curating Mobility: (If you build it, they won't neces...

Garments of Paradise
  • Language: en
  • Pages: 337

Garments of Paradise

  • Type: Book
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  • Published: 2014-06-13
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  • Publisher: MIT Press

A historical and critical view of wearable technologies that considers them as acts of communication in a social landscape. Wearable technology—whether a Walkman in the 1970s, an LED-illuminated gown in the 2000s, or Google Glass today—makes the wearer visible in a technologically literate environment. Twenty years ago, wearable technology reflected cultural preoccupations with cyborgs and augmented reality; today, it reflects our newer needs for mobility and connectedness. In this book, Susan Elizabeth Ryan examines wearable technology as an evolving set of ideas and their contexts, always with an eye on actual wearables—on clothing, dress, and the histories and social relations they ...

The Work of Art in a Digital Age: Art, Technology and Globalisation
  • Language: en
  • Pages: 171

The Work of Art in a Digital Age: Art, Technology and Globalisation

  • Type: Book
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  • Published: 2014-08-20
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  • Publisher: Springer

This book explores digital artists’ articulations of globalization. Digital artworks from around the world are examined in terms of how they both express and simulate globalization’s impacts through immersive, participatory and interactive technologies. The author highlights some of the problems with macro and categorical approaches to the study of globalization and presents new ways of seeing the phenomenon as a series of processes and flows that are individually experienced and expressed. Instead of providing a macro analysis of large-scale political and economic processes, the book offers imaginative new ways of knowing and understanding globalization as a series of micro affects. Dig...

Aesthetics of Interaction in Digital Art
  • Language: en
  • Pages: 381

Aesthetics of Interaction in Digital Art

  • Categories: Art
  • Type: Book
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  • Published: 2015-08-21
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  • Publisher: MIT Press

An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only ne...

Entangled
  • Language: en
  • Pages: 501

Entangled

  • Type: Book
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  • Published: 2010
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  • Publisher: MIT Press

How technologies, from the mechanical to the computational, have transformed artistic performance practices.

Cross-Media Communications
  • Language: en
  • Pages: 296

Cross-Media Communications

  • Type: Book
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  • Published: 2010
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  • Publisher: Lulu.com

This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. There is also an accompanying DVD-ROM full of hands-on exercises that shows how cross-media can be applied. For the DVD-ROM: http: //www.lulu.com/content/817927

Art + DIY Electronics
  • Language: en
  • Pages: 339

Art + DIY Electronics

  • Categories: Art
  • Type: Book
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  • Published: 2023-05-30
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  • Publisher: MIT Press

A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies. Since the rise of Arduino and 3D printing in the mid-2000s, do-it-yourself approaches to the creative exploration of technology have surged in popularity. But the maker movement is not new: it is a historically significant practice in contemporary art and design. This book documents, tracks, and identifies a hundred years of innovative DIY technology practices, illustrating how the maker movement is a continuation of a long-standing creative electronic subculture. Through this comprehensive exploration, Garnet Hertz develops a theory and language of creative DIY ...