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Labour Inspectors in Italy
  • Language: en
  • Pages: 103

Labour Inspectors in Italy

This book analyses labour inspectors’ discretionary practices in handling complex cases of labour exploitation in the Italian context. By outlining three years of field research, the volume uses the theoretical framework of street-level bureaucracy in the Italian context and integrates it with a neo-institutionalist perspective, focusing on the isomorphic pressures from the institutional field in which the labour inspectors operate. The book will be of use to advanced undergraduate students and scholars in the fields of sociology, organization studies, law and criminology, political science and public administration.

Fast Guide to Cubase 4
  • Language: en
  • Pages: 484

Fast Guide to Cubase 4

A guide to the music production software covers such topics as recording, editing, arranging, slicing and looping, MIDI editing, and mixing and mastering.

How to Design Programs, second edition
  • Language: en
  • Pages: 793

How to Design Programs, second edition

  • Type: Book
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  • Published: 2018-05-04
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  • Publisher: MIT Press

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of tr...

Inside Microsoft Dynamics AX 2009
  • Language: en
  • Pages: 1027

Inside Microsoft Dynamics AX 2009

Dig into the architecture and internals of Microsoft Dynamics AX—with firsthand insights from the team who designed and developed it. Deepen your knowledge of the underlying frameworks, components, and tools—and get best-practice guidance to customize and extend your own high-performance solutions. Discover how to: Work with MorphX application-modeling tools and X++ code Exploit built-in workflow infrastructure to simplify process automation Use Enterprise Portal and ASP.NET to build rich, role-based Web portals See how reporting components work together for better business intelligence Execute complex batch jobs with greater control and reliability Learn how the runtime implements configuration and security Walk through integration scenarios and technologies Create and expose services to external applications Optimize application performance and extensibility

The Complete Guide to Blender Graphics
  • Language: en
  • Pages: 382

The Complete Guide to Blender Graphics

  • Type: Book
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  • Published: 2023-09-19
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  • Publisher: CRC Press

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphica...

Cubase SX 2: Virtual MIDI and Audio Studio
  • Language: en
  • Pages: 536

Cubase SX 2: Virtual MIDI and Audio Studio

Covering the newest version of the popular software for working with music and sound, Cubase SX, this book serves as a recording professional's guide to recording melodies and accompaniments, arranging, recording the vocal and actual musical instruments, processing MIDI and audio effects, using virtual synthesizers, and mixing. For beginners, a primer gives the forms of representing musical information in Cubase SX including Score Editor, Key Editor, List Editor, and Drum Editor. Also described is the order of executing basic operations, such as loading and saving project files, playing back and recording MIDI compositions, recording the audio track, and connecting plug-ins. More experienced computer musicians are presented with a detailed description of the interface and methods of effectively working in all Файлы для книги можно скачать по ссылке ftp://ftp.bhv.ru/5941574517.zip

Stop Staring
  • Language: en
  • Pages: 432

Stop Staring

The de facto official source on facial animation—now updated! If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks. Shows you how to create facial animation for movies, games, and more Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field Features the author’s valuable insights from his own extensive experience in the field Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

Record music at home or anywhere made easy
  • Language: en
  • Pages: 137

Record music at home or anywhere made easy

  • Type: Book
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  • Published: 2013-01-17
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  • Publisher: Lulu.com

The best summary for People interested in Sound engineering. Want to learn how to effectively produce a song; this book gives you the necessary information and enlightenment on how to engineer and produce music. This book is a must have for people interested in sound engineerings, music producing, composing music for movies and many other sound related opportunities. secrets of the the top ten music producers of all time, and the best hits The book covers the subject of ............ - How to build a home studio. (Equipment required starting a home studio) - Producing music, using the digital audio workstation. - the Science of Mastering and mixing your music. This is the book for all aspiring sound engineering, music producers, composers and any one interested in starting a career in music

Maya Manual
  • Language: en
  • Pages: 318

Maya Manual

Alias|Wavefront’s Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly every blockbuster special effects film that has been released in the last few years. The first choice for digital content creators, Maya combines animation, dynamics, modelling and rendering tools, enabling you to create digital characters and visual effects for live action films or stand-alone animation.

Learning Blender
  • Language: en
  • Pages: 630

Learning Blender

Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from...