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Vision is the most important of the five human senses, since it provides over 85% of the information our brain receives from the external world. Its main goal is to interpret and to interact with the environments we are living in. In everyday life, humans are capable of perceiving thousands of objects, identifying hundreds of faces, recognizing numerous traffic signs, and appreciating beauty effortlessly. The ease with which humans achieve these tasks is in no way due to the simplicity of the tasks but is a proof of the high degree of development of our vision system.
This book constitutes the refereed proceedings of the Second International Workshop on Biologically Motivated Computer Vision, BMCV 2002, held in Tübingen, Germany, in November 2002. The 22 revised full papers and 37 revised short papers presented together with 6 invited papers were carefully reviewed and selected from 97 submissions. The papers are organized in topical sections on neurons and features, motion, mid-level vision, recognition - from scenes to neurons, attention, robotics, and cognitive vision.
Attention has represented a core scienti?c topic in the design of AI-enabled systems in the last few decades. Today, in the ongoing debate, design, and c- putationalmodelingofarti?cialcognitivesystems,attentionhasgainedacentral position as a focus of research. For instance, attentional methods are considered in investigating the interfacing of sensory and cognitive information processing, for the organization of behaviors, and for the understanding of individual and social cognition in infant development. Whilevisualcognitionplaysacentralroleinhumanperception,?ndingsfrom neuroscience and experimental psychology have provided strong evidence about the perception–action nature of cognition. ...
This volume includes papers originally presented at the 7th annual Computational Neuroscience Meeting (CNS'98) held in July of 1998 at the Fess Parker Doubletree Inn in Santa Barbara, California. The CNS meetings bring together computational neuroscientists representing many different fields and backgrounds as well as many different experimental preparations and theoretical approaches. The papers published here range from pure experimental neurobiology, to neuro-ethology, mathematics, physics, and engineering. In all cases the research described is focused on understanding how nervous systems compute. The actual subjects of the research include a highly diverse number of preparations, modeling approaches, and analysis techniques. Accordingly, this volume reflects the breadth and depth of current research in computational neuroscience taking place throughout the world.
This book discusses how attention relates to the self, perception, knowledge, consciousness, action, and responsibility.
Movements of the Mind addresses the fundamental question of what it is to be an agent. Wayne Wu tackles the phenomenon of mental agency by integrating philosophical and empirical work in an accessible way that illuminates key aspects of mind, such as control, attention, intention, memory, learning, and introspection.
This monograph presents a complete computational system for visual attention and object detection. VOCUS (Visual Object detection with a Computational attention System) represents a major step forward on integrating data-driven and model-driven information into a single framework. Additionally, the volume contains an extensive review of the literature on visual attention, detailed evaluations of VOCUS in different settings, and applications of the system.
Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video Video understanding deals with understanding of video understanding. sequences, e.g., recognition of gestures, activities, facial ...
This book constitutes the refereed proceedings of the 6th International Symposium on Smart Graphics, SG 2006, held in Vancouver, Canada, July 2006. The book presents 19 revised full papers and 8 revised short papers. The papers are organized in topical sections on intelligent text processing, perceptive systems, smart visualization, visual features, sketching and graphical abstraction, intelligent image and film composing, as well as smart interaction.
The seven-volume set comprising LNCS volumes 8689-8695 constitutes the refereed proceedings of the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 363 revised papers presented were carefully reviewed and selected from 1444 submissions. The papers are organized in topical sections on tracking and activity recognition; recognition; learning and inference; structure from motion and feature matching; computational photography and low-level vision; vision; segmentation and saliency; context and 3D scenes; motion and 3D scene analysis; and poster sessions.