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The contributors bring a wide range of methodologies to bear on the common problem of image-based object recognition. These interconnected essays on three-dimensional visual object recognition present cutting-edge research by some of the most creative neuroscientific, cognitive, and computational scientists in the field. Cassandra Moore and Patrick Cavanagh take a classic demonstration, the perception of "two-tone" images, and turn it into a method for understanding the nature of object representations in terms of surfaces and the interaction between bottom-up and top-down processes. Michael J. Tarr and Isabel Gauthier use computer graphics to study whether viewpoint-dependent recognition me...
It has become accepted in the neuroscience community that perception and performance are quintessentially multisensory by nature. Using the full palette of modern brain imaging and neuroscience methods, The Neural Bases of Multisensory Processes details current understanding in the neural bases for these phenomena as studied across species, stages of development, and clinical statuses. Organized thematically into nine sub-sections, the book is a collection of contributions by leading scientists in the field. Chapters build generally from basic to applied, allowing readers to ascertain how fundamental science informs the clinical and applied sciences. Topics discussed include: Anatomy, essent...
Das wichtigste Werkzeug des Menschen sind seine Hande. Obwohl dieses Sprichwort schon sehr alt ist, ist nur wenig daruber bekannt, wie und was der Mensch wahrnimmt, wenn er Objekte in die Hand nimmt und betastet. Wie wird die ertastete Form eines Objektes im Gehirn abgespeichert? Ist die haptische Reprasentation ahnlich zu der, der visuellen Wahrnehmung? Entsteht sogar eine multisensorische, und somit gemeinsame, Reprasentation? Diese fundamentalen Fragen bilden den Hintergrund der vorliegenden Dissertation. Die hier dargestellten Experimente zeigen, dass der Mensch sehr ahnliche perzeptuelle Raume generiert, wenn komplexe Formen eines parametrisch definierten Objektraumes visuell oder hapti...
This second edition presents the enormous progress made in recent years in the many subfields related to the two great questions : how does the brain work? and, How can we build intelligent machines? This second edition greatly increases the coverage of models of fundamental neurobiology, cognitive neuroscience, and neural network approaches to language. (Midwest).
This book constitutes the refereed proceedings of the International Conference on Spatial Cognition, Spatial Cognition 2008, held in Freiburg, Germany, in September 2008. The 27 revised full papers presented together with 3 invited lectures were carefully reviewed and selected from 54 submissions. The papers are organized in topical sections on spatial orientation, spatial navigation, spatial learning, maps and modalities, spatial communication, spatial language, similarity and abstraction, concepts and reference frames, as well as spatial modeling and spatial reasoning.
An agent is a system capable of perceiving the environment, reasoning with the percepts and then acting upon the world. Agents can be purely software systems, in which case their percepts and output `actions' are encoded binary strings. However, agents can also be realized in hardware, and then they are robots. The Artificial Intelligence community frequently views robots as embodied intelligent agents. The First International Conference on Autonomous Agents was held in Santa Monica, California, in February 1997. This conference brought together researchers from around the world with interests in agents, whether implemented purely in software or in hardware. The conference featured such topics as intelligent software agents, agents in virtual environments, agents in the entertainment industry, and robotic agents. Papers on robotic agents were selected for this volume. Autonomous Agents will be of interest to researchers and students in the area of artificial intelligence and robotics.
This is at once a review and a summary of the tremendous advances that have been made in recent years on the effect of attention on visual perception. This broad-ranging volume will appeal to vision scientists as well as to those involved in using visual processes in computer animations, display design or the sensory systems of machines. Physiologists and neuroscientists interested in any aspect of sensory or motor processes will also find it very useful.
This book constitutes the thoroughly refereed proceedings of the 11th International Conference, Spatial Cognition 2018, held in Tübingen, Germany, in September 2018. The 22 revised full papers presented in this book were carefully selected and reviewed from 44 submissions. They focus on the following topics: navigating in space; talking about space; agents, actions, and space; and individuals in space.
This book constitutes the refereed proceedings of the 6th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2008, held in Madrid, Spain, in June 2008. The 119 revised full papers presented were carefully reviewed and selected from 150 submissions. The papers are organized in topical sections on control and technology, haptic perception and psychophysics, haptic devices, haptics rendering and display, multimodal interaction and telepresence, as well as haptic applications.
Auditory Interfaces explores how human-computer interactions can be significantly enhanced through the improved use of the audio channel. Providing historical, theoretical and practical perspectives, the book begins with an introductory overview, before presenting cutting-edge research with chapters on embodied music recognition, nonspeech audio, and user interfaces. This book will be of interest to advanced students, researchers and professionals working in a range of fields, from audio sound systems, to human-computer interaction and computer science.