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Macao, the former Portuguese colony in southeast China, has a long and very interesting history of cultural interaction between China and the West. Held by the Portuguese from the 1550s until its return to China in 1999, Macao was up to the emergence of Hong Kong in the later nineteenth century the principal point of entry into China for all Westerners - Dutch, British and others, as well as Portuguese. The relatively relaxed nature of Portuguese colonial rule, intermarriage, the mixing of Chinese and Western cultures, and the fact that Macao served as a safe haven for many Chinese reformers at odds with the Chinese authorities, including Sun Yat-sen, all combined to make Macao a very different and special place. This book explores how Macao was formed over the centuries. It puts forward substantial new research findings and new thinking, and covers a wide range of issues. It is a companion volume to Macao - Cultural Interaction and Literary Representations.
Peopling for Profit provides a comprehensive history of migration to nineteenth-century imperial Brazil. Rather than focus on Brazilian slavery or the mass immigration of the end of the century, José Juan Pérez Meléndez examines the orchestrated efforts of migrant recruitment, transport to, and settlement in post-independence Brazil. The book explores Brazil's connections to global colonization drives and migratory movements, unveiling how the Brazilian Empire's engagement with privately run colonization models from overseas crucially informed the domestic sphere. It further reveals that the rise of a for-profit colonization model indelibly shaped Brazilian peopling processes and governance by creating a feedback loop between migration management and government formation. Pérez Meléndez sheds new light on how directed migrations and the business of colonization shaped Brazilian demography as well as enduring social, racial, and class inequalities. This title is part of the Flip it Open programme and may also be available Open Access. Check our website Cambridge Core for details.
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.