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Over thirty years ago Nick Pallant told the story of the struggle to save one of Britain's best loved heritage railways in Holding the Line – Preserving the Kent & East Sussex Railway (Alan Sutton Publishing). That book concluded its detailed coverage with the partial reopening of the K&ESR in 1974. This new account continues the story over the thirty years which followed. The first 12 chapters mainly rely on secondary sources, particularly the K&ESR's house journal, the Tenterden Terrier. Later chapters describe the years after he returned as a volunteer following over two decades as an 'armchair' member and includes his subsequent experiences as a K&ESR employee and Company Secretary. Th...
"Directory of members" published as pt. 2 of Apr. 1954- issue.
Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.
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This volume draws a map of British film culture in the 1970s and provides a wide-ranging history of the period.
"British Film Design" is about the things that you see when you close your eyes and think of British cinema: "Dr. No's Hideaway", the buffet of "Brief Encounter", Vera Drake's parlour, "Hogwarts School"...and a thousand other visions of British films. This book is also about the people who have created those visions. The physical environments of films are made by Production Designers/Art Directors. Their efforts have tended to go unnoticed by cinema audiences. "British Film Design" offers the first comprehensive historical survey of British art direction. It takes a chronological journey through British film design, starting with the efforts of the film 'primitives' of the silent era and ending with the modern day purveyors of part built/part computer generated 'blended design'. Certain themes recur en route. These include British cinema's obsession with realism; the Production Designer's continual struggle for recognition; influence from European artists and the benefits - and perils - of American finance. The book succeeds in expressing the joy of looking at films from inside out; seeing beyond the stars to recognise sets as silent players in the action.
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