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This book constitutes the refereed proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2001, held in Utrecht, The Netherlands, in October 2001. The 122 revised papers and 136 posters presented were carefully reviewed and selected from a total of 338 submissions. The book offers topical sections on image-guided surgery; shape analysis, segmentation, computer-aided diagnosis; registration; simulation, planning and modeling; visualization; quantitative image analysis; medical robotics and devices; visualization and augmented reality; and time series analysis.
This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand t...
The fifth international Conference in Medical Image Computing and Computer Assisted Intervention (MICCAI 2002) was held in Tokyo from September 25th to 28th, 2002. This was the first time that the conference was held in Asia since its foundation in 1998. The objective of the conference is to offer clinicians and scientists the opportunity to collaboratively create and explore the new medical field. Specifically, MICCAI offers a forum for the discussion of the state of art in computer-assisted interentions, medical robotics, and image processing among experts from multi-disciplinary professions, including but not limited to clinical doctors, computer scientists, and mechanical and biomedical ...
The title of this work, Breast Imaging, reflects the intellectual expansion of the field that previously was limited to standard mammography. NMR, Sestimibi scanning, EPR, and optical imaging are all adding to the richness of approaches directed at the early detection of breast cancer. These approaches put us in the enviable position of asking which technologies are the most specific (not just the most sensitive), and which are the most cost effective (and not simply most useful). This book, edited by Dr. Etta Pisano, discusses the key questions and discoveries in breast imaging through a series of timely essays. (We hope that you will enjoy their collective message.)
As technology expands and evolves, one-dimensional, graphical user interface (GUI) design becomes increasingly limiting and simplistic. Designers must meet the challenge of developing new and creative interfaces that adapt to meet human needs and technological trends. HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students. - Explores the human factors involved in the design and implementation of the nontraditional interfaces, detailing design strategies, testing methodologies, and implementation techniques - Provides an invaluable resource for practitioners who design interfaces for children, gamers and users with accessibility needs - Offers extensive case studies, examples and design guidelines
In Goddard School Memories, author and historian Ginny Reeves tells the story of the Goddard, Kentucky, common school through its people, giving slices of life from the log field schools to the three-room school. The common school movement, widely regarded as the most significant reform in nineteenth century American education, was developed by Horace Mann of Massachusetts. Mann's goal was to provide free education to all, regardless of wealth, heritage, or class. His theme is from Proverbs 22:6: "Train up a child the way he should go, and when he is old, he will not depart from it." It was used at Goddard School every day. This comprehensive history of rural education in Kentucky details so...
This volume was first published by Inter-Disciplinary Press in 2014. Times are changing. Virtual Worlds have enjoyed nearly a decade of use by educators who have developed many creative ways to provide immersive, experiential learning experiences for students of all ages. This volume represents the most up-to-date research and thinking on the use of virtual worlds in education from experts across the globe. Included are discussions of hardware advances, software advances and data analytics.
A foundational text offering a unified design vocabulary and a common methodology for maximizing the expressive power of digital artifacts. Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital ...
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