Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

Governance, Communication, and Innovation in a Knowledge Intensive Society
  • Language: en
  • Pages: 410

Governance, Communication, and Innovation in a Knowledge Intensive Society

  • Type: Book
  • -
  • Published: 2013-06-30
  • -
  • Publisher: IGI Global

The proper use and dissemination of information among stakeholders, organizations, and societies is crucial for the development of productive and prosperous communities. Governance, Communication, and Innovation in a Knowledge Intensive Society gathers current research on knowledge management in governments, organizations, and institutions, and presents a compilation useful to academics, professionals, politicians, and policymakers invested in knowledge intensive societies. This book investigates the impact of knowledge and information technologies on fields as diverse as education, culture, science and business, in order to provide an effective framework for effectively navigating the nuances of an information-pervasive world.

Learning to Live in the Knowledge Society
  • Language: en
  • Pages: 375

Learning to Live in the Knowledge Society

  • Type: Book
  • -
  • Published: 2008-07-19
  • -
  • Publisher: Springer

ED-L2L, Learning to Live in the Knowledge Society, is one of the co-located conferences of the 20th World Computer Congress (WCC2008). The event is organized under the auspices of IFIP (International Federation for Information Processing) and is to be held in Milan from 7th to 10th September 2008. ED-L2L is devoted to themes related to ICT for education in the knowledge society. It provides an international forum for professionals from all continents to discuss research and practice in ICT and education. The event brings together educators, researchers, policy makers, curriculum designers, teacher educators, members of academia, teachers and content producers. ED-L2L is organised by the IFIP...

Organizational, Business, and Technological Aspects of the Knowledge Society
  • Language: en
  • Pages: 564

Organizational, Business, and Technological Aspects of the Knowledge Society

  • Type: Book
  • -
  • Published: 2010-09-27
  • -
  • Publisher: Springer

It is a great pleasure to share with you the Springer CCIS 112 proceedings of the Third World Summit on the Knowledge Society––WSKS 2010––that was organized by the International Scientific Council for the Knowledge Society, and supported by the Open Research Society, NGO, (http://www.open-knowledge-society.org) and the Int- national Journal of the Knowledge Society Research, (http://www.igi-global.com/ijksr), and took place in Aquis Corfu Holiday Palace Hotel, on Corfu island, Greece, September 22–24, 2010. The Third World Summit on the Knowledge Society (WSKS 2010) was an inter- tional scientific event devoted to promoting the dialogue on the main aspects of the knowledge society ...

Leading Issues in Games Based Learning
  • Language: en
  • Pages: 207

Leading Issues in Games Based Learning

It has been said that the future will never be the same again, which is undoubtedly true, as is the statement that learning will never the same again. Many of the old rules of learning are being swept away and it is increasingly realised that knowledge of “fact” is less important than understanding of situations. It is now well established that understanding can be facilitated by simulation, which is one of the principles on which games-based learning is founded. Games-based learning is also important because there is so much pressure on the teaching resources available. Demand for learning has never been greater and it is likely to continue to grow exponentially. In this environment gam...

Universal Access in Human-Computer Interaction: Universal Access to Information and Knowledge
  • Language: en
  • Pages: 750

Universal Access in Human-Computer Interaction: Universal Access to Information and Knowledge

  • Type: Book
  • -
  • Published: 2014-05-15
  • -
  • Publisher: Springer

The four-volume set LNCS 8513-8516 constitutes the refereed proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 14 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-comp...

Past and Future Presence
  • Language: en
  • Pages: 140

Past and Future Presence

While uses and studies of XR technology within STEM-based education have been plentiful in recent years, there has been lesser or even, at times, a lack of coverage for this novel learning tool in the arts and humanities.Past and Future Presence aims to bridge some of that gap by presenting research-based theory and case studies of successful application and implementation of XR technology into postsecondary educational settings, ranging in topics from ancient to modern languages, classical and contemporary art, and reenvisioned historical scenes and events presented in ways never seen before. The studies also contemplate how this novel medium can enhance and supplement learning in classroom...

Universal Access in Human-Computer Interaction: Design and Development Methods for Universal Access
  • Language: en
  • Pages: 591

Universal Access in Human-Computer Interaction: Design and Development Methods for Universal Access

  • Type: Book
  • -
  • Published: 2014-05-15
  • -
  • Publisher: Springer

The four-volume set LNCS 8513-8516 constitutes the refereed proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 14 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-comp...

Sustainable ICT, Education and Learning
  • Language: en
  • Pages: 270

Sustainable ICT, Education and Learning

  • Type: Book
  • -
  • Published: 2019-08-05
  • -
  • Publisher: Springer

This book constitutes the refereed post-conference proceedings of the First IFIP WG 3.4 International Conference on Sustainable ICT, Education, and Learning, SUZA 2019, held in Zanzibar, Tanzania, in April 2019, in conjunction with the 15th IFIP WG 9.4 International Conference on Social Implications of Computers in Developing Countries. The 27 revised full papers presented in this volume were carefully reviewed and selected from 41 submissions. The papers cover topics such as peer and collaborative learning in informatics; pedagogical approaches to teaching specific informatics courses; workplace learning related to information systems; e-learning; ICTs for development; mobile solutions in learning in the North and South; lifelong learning; applications for disabled students; traversal skills and computational thinking; and teacher education in the global South.

New Pedagogical Approaches in Game Enhanced Learning
  • Language: en
  • Pages: 321

New Pedagogical Approaches in Game Enhanced Learning

  • Type: Book
  • -
  • Published: 2013-01-01
  • -
  • Publisher: IGI Global

"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.

Gamification: Concepts, Methodologies, Tools, and Applications
  • Language: en
  • Pages: 2250

Gamification: Concepts, Methodologies, Tools, and Applications

  • Type: Book
  • -
  • Published: 2015-03-31
  • -
  • Publisher: IGI Global

Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.