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How to Make a Video Game All By Yourself
  • Language: en
  • Pages: 142

How to Make a Video Game All By Yourself

  • Type: Book
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  • Published: 2022-03-15
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  • Publisher: Valadria

Unleash your creativity and bring your game ideas to life with How to Make a Video Game All By Yourself. Written by games industry veteran Matt Hackett, this inspirational and motivational guide takes you through the process of discovering your passion, picking the right game engine, and finding the fun in your unique game. Filled with advice, personal anecdotes, handmade illustrations, and quotes from renowned game developers, this book is the ultimate resource for creative folks looking to make their own video game. It’s a lean, practical guide that gives you the tough love and encouragement you need to ship your game! Let’s get started.

Sheet Metal Industries
  • Language: en
  • Pages: 590

Sheet Metal Industries

  • Type: Book
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  • Published: 1988
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  • Publisher: Unknown

None

Foundation Grants to Individuals
  • Language: en
  • Pages: 1474

Foundation Grants to Individuals

  • Type: Book
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  • Published: 2009
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  • Publisher: Unknown

None

The GameDev Business Handbook
  • Language: en

The GameDev Business Handbook

  • Type: Book
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  • Published: 2018-12-31
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  • Publisher: Unknown

The GameDev Business Handbook is an instructional guide for creating and sustaining your independent video game studio.It features interviews with more than 25 prominent members of the industry, including Vlambeer¿s Rami Ismail, Capybara Games¿ Nathan Vella, Romero Games¿ Brenda Romero, video game attorney Ryan Morrison, Klei Entertainment¿s Jamie Cheng, Supergiant Games¿ Amir Rao, Harebrained Schemes¿ Jordan Weisman, and Ninja Theory¿s Nina Kristensen.The Handbook features expert guidance and in-the-trenches anecdotes on budgeting and finance (complete with downloadable worksheets), incorporation, contracts and employment, intellectual property, press and public relations, and more.If you¿re considering crowdfunding, early access, or pursuing a licensed property, The GameDev Business Handbook can help steer you toward success. The book features success stories and cautionary tales, with advice from those who have been where you want to go.

One Up
  • Language: en
  • Pages: 317

One Up

What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play content, and phenomena like e-sports and live streaming. What lessons can we draw from its major successes and failures about the future of entertainment? One Up offers a pioneering empirical analysis of innovation and strategy in the video game industry to explain how it has evolved from a fringe activity to become a mainstream form of entertainment....

The GameDev Budgeting Handbook
  • Language: en

The GameDev Budgeting Handbook

  • Type: Book
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  • Published: 2018-09
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  • Publisher: Unknown

None

Reference Book of Corporate Managements
  • Language: en
  • Pages: 1016

Reference Book of Corporate Managements

  • Type: Book
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  • Published: 1994
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  • Publisher: Unknown

None

Foundation Grants to Individuals
  • Language: en
  • Pages: 1564

Foundation Grants to Individuals

  • Type: Book
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  • Published: 2005
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  • Publisher: Unknown

None

The GameDev Business Handbook
  • Language: en

The GameDev Business Handbook

  • Type: Book
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  • Published: 2017-12
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  • Publisher: Unknown

None

Who's Wealthy in America
  • Language: en
  • Pages: 724

Who's Wealthy in America

  • Type: Book
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  • Published: 1999
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  • Publisher: Unknown

None