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Auralization
  • Language: en
  • Pages: 370

Auralization

Auralization is the technique of creation and reproduction of sound on the basis of computer data. With this tool it is possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. With some mathematical prerequisites, the readers will be able to follow the main strategy of auralization easily and work out their own implementations of auralization in various fields of application in architectural acoustics, acoustic engineering, sound design and virtual reality. For readers interested in basic research, the technique of auralization may be useful to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research, and in the field of human-machine interaction.

Proceedings of the EAA Joint Symposium on Auralization and Ambisonics 2014
  • Language: en
  • Pages: 200

Proceedings of the EAA Joint Symposium on Auralization and Ambisonics 2014

In consideration of the remarkable intensity of research in the field of Virtual Acoustics, including different areas such as sound field analysis and synthesis, spatial audio technologies, and room acoustical modeling and auralization, it seemed about time to organize a second international symposium following the model of the first EAA Auralization Symposium initiated in 2009 by the acoustics group of the former Helsinki University of Technology (now Aalto University). Additionally, research communities which are focused on different approaches to sound field synthesis such as Ambisonics or Wave Field Synthesis have, in the meantime, moved closer together by using increasingly consistent t...

Room Acoustics
  • Language: en
  • Pages: 345

Room Acoustics

  • Type: Book
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  • Published: 2024-07-24
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  • Publisher: CRC Press

Well established as a classic reference and specialized textbook since its first publication in 1973, Room Acoustics combines detailed coverage with a state-of-the-art presentation of the theory and practice of sound behaviour in enclosed spaces. This seventh edition is developed to cover new measurement and simulation techniques, including sections on spatial and directional analysis and on recent psychophysical experimental approaches to determining auditory perception in concert halls. Other important topics include the various mechanisms of sound absorption and their practical application, as well as scattering through wall corrugations. The design and performance of sound reinforcement systems is also updated. As in previous editions, special emphasis is placed on the properties and calculation of reverberation. The book particularly suits graduate students in the field, acoustical engineers, and architects.

Auralization
  • Language: en
  • Pages: 341

Auralization

This is the first focused and detailed textbook on acoustic virtual reality. Auralization is the creation of audible acoustic sceneries from computer-generated data. The term "auralization" is to be understood as being analogue to the well-known technique of "visualization". In visual illustration of scenes, data or any other meaningful information, in movie animation and in computer graphics, we describe the process of "making visible" as visualization. In acoustics, auralization is taking place when acoustic effects, primary sound signals or means of sound reinforcement or sound transmission, are processed to be presented by using electro-acoustic equipment. This book is organized as a comprehensive collection of basics, methodology and strategies of acoustic simulation and auralization.

Handbook of Signal Processing in Acoustics
  • Language: en
  • Pages: 1950

Handbook of Signal Processing in Acoustics

The Handbook of Signal Processing in Acoustics brings together a wide range of perspectives from over 100 authors to reveal the interdisciplinary nature of the subject. It brings the key issues from both acoustics and signal processing into perspective and is a unique resource for experts and practitioners alike to find new ideas and techniques within the diversity of signal processing in acoustics.

Virtual Reality
  • Language: en
  • Pages: 389

Virtual Reality

An interdisciplinary text for students, researchers, and developers that blends foundations of virtual reality with industry insights.

Artificial Intelligence
  • Language: en
  • Pages: 466

Artificial Intelligence

Artificial intelligence (AI) is taking an increasingly important role in our society. From cars, smartphones, airplanes, consumer applications, and even medical equipment, the impact of AI is changing the world around us. The ability of machines to demonstrate advanced cognitive skills in taking decisions, learn and perceive the environment, predict certain behavior, and process written or spoken languages, among other skills, makes this discipline of paramount importance in today's world. Although AI is changing the world for the better in many applications, it also comes with its challenges. This book encompasses many applications as well as new techniques, challenges, and opportunities in this fascinating area.

Studies in Musical Acoustics and Psychoacoustics
  • Language: en
  • Pages: 444

Studies in Musical Acoustics and Psychoacoustics

  • Type: Book
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  • Published: 2016-12-26
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  • Publisher: Springer

This book comprises twelve articles which cover a range of topics from musical instrument acoustics to issues in psychoacoustics and sound perception as well as neuromusicology. In addition to experimental methods and data acquisition, modeling (such as FEM or wave field synthesis) and numerical simulation plays a central role in studies addressing sound production in musical instruments as well as interaction of radiated sound with the environment. Some of the studies have a focus on psychoacoustic aspects in regard to virtual pitch and timbre as well as apparent source width (for techniques such as stereo or ambisonics) in music production. Since musical acoustics imply subjects playing instruments or singing in order to produce sound according to musical structures, this area is also covered including a study that presents an artificial intelligent agent capable to interact with a real ('analog') player in musical genres such as traditional and free jazz.

Advanced Man-Machine Interaction
  • Language: en
  • Pages: 473

Advanced Man-Machine Interaction

Contemporary man-machine interfaces are increasingly characterized by multimodality, nonintrusiveness, context-sensitivity, adaptivity, and teleoperability. The implementation of such properties relies on novel techniques in felds such as, e.g., computer vision, speech technology, trainable classifiers, robotics, and virtual reality. This book puts special emphasis on technological aspects of advanced interface implementation. Furthermore it focuses on interface design and usability. For readers with a background in engineering and computer science, most chapters offer design guidelines and case studies, as well as a description of the functioning and limitations of the algorithms required for implementation. In addition, complementary code examples in C++ are given where appropriate. As a special feature the book is accompanied by two easy-to-handle software development environments, which offer access to extensive public domain software for computer vision, classification, and virtual reality. These environments also provide real-time access to peripheral components like, e.g., webcams or microphones, enabling hands-on experimentation and testing.

Sound - Perception - Performance
  • Language: en
  • Pages: 393

Sound - Perception - Performance

Musical Performance covers many aspects like Musical Acoustics, Music Psychology, or motor and prosodic actions. It deals with basic concepts of the origin or music and its evolution, ranges over neurocognitive foundations, and covers computational, technological, or simulation solutions. This volume gives an overview about current research in the foundation of musical performance studies on all these levels. Recent concepts of synchronized systems, evolutionary concepts, basic understanding of performance as Gestalt patterns, theories of chill as performance goals or historical aspects are covered. The neurocognitive basis of motor action in terms of music, musical syntax, as well as therapeutic aspects are discussed. State-of-the-art applications in performance realizations, like virtual room acoustics, virtual musicians, new concepts of real-time physical modeling using complex performance data as input or sensor and gesture studies with soft- and hardware solutions are presented. So although the field is still much larger, this volume presents current trends in terms of understanding, implementing, and perceiving performance.