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How We Write
  • Language: en
  • Pages: 241

How We Write

  • Type: Book
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  • Published: 2002-11-01
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  • Publisher: Routledge

How We Write is an accessible guide to the entire writing process, from forming ideas to formatting text. Combining new explanations of creativity with insights into writing as design, it offers a full account of the mental, physical and social aspects of writing. How We Write explores: how children learn to write the importance of reflective thinking processes of planning, composing and revising visual design of text cultural influences on writing global hypertext and the future of collaborative and on-line writing. By referring to a wealth of examples from writers such as Umberto Eco, Terry Pratchett and Ian Fleming, How We Write ultimately teaches us how to control and extend our own writing abilities. How We Write will be of value to students and teachers of language and psychology, professional and aspiring writers, and anyone interested in this familiar yet complex activity.

Practical Pedagogy
  • Language: en
  • Pages: 254

Practical Pedagogy

  • Type: Book
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  • Published: 2019-04-01
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  • Publisher: Routledge

Practical Pedagogy expands the universe of teaching and learning. It provides an accessible guide to new and emerging innovations in education, with insights into how to become more effective as a teacher and learner. New teachers will find a comprehensive introduction to innovative ways of teaching and learning. Experienced educators will be surprised by the range of useful pedagogies, such as translanguaging, crossover learning, teachback, bricolage and rhizomatic learning. Policy makers will gain evidence of how new teaching methods work in practice, with resources for curriculum design and course development. Drawing on material from the hugely influential Innovating Pedagogy series of r...

Computers and Writing
  • Language: en
  • Pages: 316

Computers and Writing

This book grew out of the Fourth Conference on Computers and the Writing Process, held at the University of Sussex in March 1991. The conference brought together a wide variety of people interested in most aspects of computers and the writing process including, computers and writing education, computer supported fiction, computers and technical writing, evaluation of computer-based writing, and hypertext. Fifteen papers were selected from the twenty-five delivered at the conference. The authors were asked to develop them into articles, incorporating any insights they had gained from their conference presentations. This book offers a survey of the wide area of Computers and Writing, and descr...

Computers and Thought
  • Language: en
  • Pages: 444

Computers and Thought

Computers and Thought provides a unified, self-contained introduction to artificial intelligence for readers with little or no computing background. It presents an original extended AI programming project - the Automated Tourist Guide exercise throughout the main chapters of the text to illustrate the material covered and show how AI actually works. Most chapters illustrate a particular AI topic, with sections on the background to the topic, methods, applications, and the limitations of previous proposals. In addition, there are end of chapter summaries and graded exercises, suggested readings, a glossary, and an appendix on programming. Computers and Thought details the theory and issues in...

Story Machines: How Computers Have Become Creative Writers
  • Language: en
  • Pages: 153

Story Machines: How Computers Have Become Creative Writers

  • Type: Book
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  • Published: 2022-07-05
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  • Publisher: Routledge

This fascinating book explores machines as authors of fiction, past, present, and future. For centuries, writers have dreamed of mechanical storytellers. We can now build these devices. What will be the impact on society of AI programs that generate original stories to entertain and persuade? What can we learn about human creativity from probing how they work? In Story Machines, two pioneers of creative artificial intelligence explore the design and impact of AI story generators. The book covers three themes: language generators that compose coherent text, storyworlds with believable characters, and AI models of human storytellers. Providing examples of story machines through the ages, it covers the history, recent developments, and future implications of automated story generation. Anyone with an interest in story writing will gain a new perspective on what it means to be a creative writer, what parts of creativity can be mechanized, and what is essentially human. Story Machines is for those who have ever wondered what makes a good story, why stories are important to us, and what the future holds for storytelling.

Educational visions
  • Language: en
  • Pages: 186

Educational visions

What have been the biggest successes in educational technology – and why have they succeeded when others have failed? Educational Visions shows how innovations including citizen science, learning at scale, inclusive education, learning design and analytics have developed over decades. The book is shaped by the visions pursued by one research group for the past 40 years. It outlines the group’s framework for innovation and shows how this can be put into practice to achieve long-term results that benefit both students and teachers at every educational level.

Monetising The Employee Experience
  • Language: en
  • Pages: 142

Monetising The Employee Experience

  • Type: Book
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  • Published: 2021-04-11
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  • Publisher: Unknown

A practical guide on how to build the case for investment in the employee experience, how to achieve senior leadership buy-in, and the tools you'll need to develop a winning culture. As Richard Branson says: "Clients do not come first. Employees come first. If you take care of your employees, they will take care of the clients." Despite the popularity of this quote, whereas organisations spend big budgets chasing new leads and keeping current customers satisfied, few spend much money on the people who truly make the organisation succeed or fail: the employees. The lack of serious investment in the employee experience is a major factor in worldwide lost productivity totally over $7 trillion. ...

Cognition, Computers, and Creative Writing
  • Language: en
  • Pages: 176

Cognition, Computers, and Creative Writing

  • Type: Book
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  • Published: 1985
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  • Publisher: Unknown

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Orchestrating Inquiry Learning
  • Language: en
  • Pages: 262

Orchestrating Inquiry Learning

  • Type: Book
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  • Published: 2012-03-12
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  • Publisher: Routledge

There is currently a rapidly growing interest in inquiry learning and an emerging consensus among researchers that, particularly when supported by technology, it can be a significant vehicle for developing higher order thinking skills. Inquiry learning methods also offer learners meaningful and productive approaches to the development of their knowledge of the world, yet such methods can present significant challenges for teachers and students. Orchestrating Inquiry Learning addresses the key challenge of how to resource and support processes of inquiry learning within and beyond the classroom. It argues that technological support, when coupled with appropriate design of activities and manag...

An Introduction to Narrative Generators
  • Language: en
  • Pages: 225

An Introduction to Narrative Generators

This book describes how computer programs can generate narratives and how studies of computational narrative can illuminate how humans tell stories. Combining an introduction to relevant concepts related to automatic storytelling with accessible descriptions of well-known computer programs that illustrate how such concepts are employed, the book is aimed at an interdisciplinary audience and assumes little or no background in computer science. The book introduces the most relevant techniques employed over the last 60 years for the development of computer models for narrative generation, including narrative templates, problem-solving, planning, author engagement and reflection, and statistical methods such as deep neural networks, ending with an examination of the societal implications of the development of automatic narrative generator systems.