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Frame Escapes: Graphic Novel Intertexts
  • Language: en
  • Pages: 232

Frame Escapes: Graphic Novel Intertexts

  • Categories: Art
  • Type: Book
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  • Published: 2019-07-22
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  • Publisher: BRILL

This volume was first published by Inter-Disciplinary Press in 2016. The graphic narrative – in merging text with image – showcases an experiential panorama of visceral emotions for the users. Central to the format are considerations about the place of the image story in history and location. Both the comic and the graphic novel appropriate and are appropriated by diverse media in the enactment of individual, social and cultural identity. Intermediality morphs literature into pictures, films into graphic fiction, images into frames, and incorporates a host of flexible production values linked to high/low graphic arts. The structure of the graphic novel, city imaging, food fetishes, autog...

Cultural Sustainable Tourism
  • Language: en
  • Pages: 231

Cultural Sustainable Tourism

  • Type: Book
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  • Published: 2019-04-23
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  • Publisher: Springer

This book includes research papers submitted to and presented during the first international conference on Cultural Sustainable Tourism (CST) that was held in Thessaloniki, Greece in November of 2017. Discussing complex relations between Culture, tourism, and the role of planners and architects in their maintenance, this conference was jointly organized by IEREK –International Experts for Research Enrichment and Knowledge Exchange- and Aristotle University of Thessaloniki. The conference was an attempt to shed a light on the significance of Culture and Heritage as two important factors attracting tourists and promoting economic growth and convey civilizations through tourism. Themes covere...

The Medieval Worlds of Neil Gaiman
  • Language: en
  • Pages: 223

The Medieval Worlds of Neil Gaiman

Neil Gaiman is one of the most widely known writers of the twentieth and twenty-first centuries, having produced fiction and nonfiction, fantasy and horror, television, comics, and prose. He often attributes this eclecticism to his “compost heap” approach to writing, gathering inspiration from life, religion, literature, and mythology. Readers love to sink into Gaiman’s medieval worlds—but what makes them “medieval”? Shiloh Carroll offers an introduction to the idea of medievalism, how the literature and culture of the Middle Ages have been reinterpreted and repurposed over the centuries, and how the layers of interpretation have impacted Gaiman’s own use of medieval material. She examines influences from Norse mythology and Beowulf to medieval romances and fairy tales in order to expand readers’ understanding and appreciation of Gaiman’s work, as well as the rest of the medievalist films, TV shows, and books that are so popular today.

Bulletin de la Commission D'anthropologie Visuelle
  • Language: en
  • Pages: 210

Bulletin de la Commission D'anthropologie Visuelle

  • Type: Book
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  • Published: 1992
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  • Publisher: Unknown

None

Re-visioning Television
  • Language: en
  • Pages: 236

Re-visioning Television

  • Type: Book
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  • Published: 2006
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  • Publisher: HSRC Press

Publisher description

Concise Dictionary of Comics
  • Language: en
  • Pages: 219

Concise Dictionary of Comics

Written in straightforward, jargon-free language, A Concise Dictionary of Comics guides students, researchers, readers, and educators of all ages and at all levels of comics expertise. It provides them with a dictionary that doubles as a compendium of comics scholarship. A Concise Dictionary of Comics provides clear and informative definitions for each term. It includes twenty-five witty illustrations and pairs most defined terms with references to books, articles, book chapters, and other relevant critical sources. All references are dated and listed in an extensive, up-to-date bibliography of comics scholarship. Each term is also categorized according to type in an index of thematic groupings. This organization serves as a pedagogical aid for teachers and students learning about a specific facet of comics studies and as a research tool for scholars who are unfamiliar with a particular term but know what category it falls into. These features make A Concise Dictionary of Comics especially useful for critics, students, teachers, and researchers, and a vital reference to anyone else who wants to learn more about comics.

The South African Handbook on Arts and Culture
  • Language: en
  • Pages: 536

The South African Handbook on Arts and Culture

  • Type: Book
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  • Published: 1998
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  • Publisher: Unknown

None

Comics, Culture, and Religion
  • Language: en
  • Pages: 263

Comics, Culture, and Religion

This open access book offers a systematic overview of the relations between comics and religion from the perspective of cultural sociology. How do comics function in religions? How does religion appear in comics? How does the reading of comics relate to rituals, ethics, and worldviews? And how do graphic narratives inform us about contemporary society and the changing role of religion? Contributing authors, use examples from across the globe to explore a diversity of religions, spirituality and dispersed notions of the sacred - including Christianity, Judaism, Islam, Zoroastrianism, Indian and Japanese religions, Anthroposophy, Hinduism and Norse religion - but also the rituals, ethics, and ...

Screen Africa Directory ...
  • Language: en
  • Pages: 328

Screen Africa Directory ...

  • Type: Book
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  • Published: 2005
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  • Publisher: Unknown

None

SeitenArchitekturen
  • Language: de
  • Pages: 398

SeitenArchitekturen

Zwischen Comics und Architektur bestehen besondere Affinitäten. So folgt der Aufbau einer Comicseite architektonischen Prinzipien, welche die Rezeption maßgeblich steuern. Gleichzeitig spielt vor allem die urbane Architektur für die Geschichten vieler Comics eine entscheidende Rolle, und die Figuren bewegen sich in Räumen, die sinnstiftend und orientierend sind oder einen labyrinthischen Charakter aufweisen, der im Sinne der Dekonstruktion dezentrierend und damit desorientierend wirkt. Die in diesem Band versammelten Beiträge untersuchen die Architektur von und in Comics im Schnittpunkt diskursiver und medialer Praktiken. Die Grundlage hierfür bieten Theorien zu Raumkonzeptionen und Ra...