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"This book investigates the technology of ubiquitous computing, emerging applications and services, and social issues vital for the successful deployment of a ubiquitous computing application. Providing high quality, authoritative content on such topics as device design, wireless communication, location sensing, privacy concerns, attention focus, multi-person interaction, and direct interaction, work patterns, it is a must-have in library collections"--Provided by publisher.
Self-organisation, self-regulation, self-repair, and self-maintenance are promising conceptual approaches to deal with the ever increasing complexity of distributed interacting software and information handling systems. Self-organising applications are able to dynamically change their functionality and structure without direct user intervention to respond to changes in requirements and the environment. This book comprises revised and extended papers presented at the International Workshop on Engineering Self-Organising Applications, ESOA 2004, held in New York, NY, USA in July 2004 at AAMAS as well as invited papers from leading researchers. The papers are organized in topical sections on state of the art, synthesis and design methods, self-assembly and robots, stigmergy and related topics, and industrial applications.
As information handling systems get more and more complex, it becomes increasingly difficult to manage them using traditional approaches based on centralized and pre-defined control mechanisms. Over recent years, there has been a significant increase in taking inspiration from biology, the physical world, chemistry, and social systems to more efficiently manage such systems - generally based on the concept of self-organisation; this gave rise to self-organising applications. This book constitutes a reference and starting point for establishing the field of engineering self-organising applications. It comprises revised and extended papers presented at the Engineering Self-Organising Applications Workshop, ESOA 2003, held at AAMAS 2003 in Melbourne, Australia, in July 2003 and selected invited papers from leading researchers in self-organisation. The book is organized in parts on applications, natural metaphors (multi-cells and genetic algorithms, stigmergy, and atoms and evolution), artificial interaction mechanisms, middleware, and methods and tools.
With recent advances in radio-frequency identification (RFID) technology, sensor networks, and enhanced Web services, the original World Wide Web is continuing its evolution into what is being called the Web of Things and Services. Such a Web will support an ultimately interactive environment where everyday physical objects such as buildings, sidew
This book constitutes the refereed proceedings of the 8th International Conference on Formal Engineering Methods, ICFEM 2006, held in Macao, China, in November 2006. The 38 revised full papers presented together with three keynote talks were carefully reviewed and selected from 108 submissions. The papers address all current issues in formal methods and their applications in software engineering.
A fascinating bird’s eye view on a hugely relevant topic. This book constitutes the refereed proceedings of the 4th International Conference on Ubiquitous Intelligence and Computing held in Hong Kong, China in 2007, co-located with ATC 2007, the 4th International Conference on Autonomic and Trusted Computing. The 119 revised full papers presented together with 1 keynote paper and 1 invited paper were carefully reviewed and selected from 463 submissions. The papers are organized in topical sections.
This book is the refereed proceedings of the Third International Conference on Ubiquitous Intelligence and Computing, UIC 2006, held in Wuhan, China. The book presents 117 revised full papers together with a keynote paper were carefully reviewed and selected from 382 submissions. The papers are organized in topical sections on smart objects and embedded systems; smart spaces, environments, and platforms; ad-hoc and intelligent networks; sensor networks, and more.
Following in the footsteps of the web, Web 2.0, and the iPod, Ubiquitous Computing ("UbiComp") is the next game-changing technology. Leading expert Bo Begole, the director of PARC’s UbiComp Center, shows executives, technology managers, and entrepreneurs how to successfully incorporate UbiComp into their own products, services, and strategies. Begole introduces the technologies of UbiComp, shows how they fit together, and identifies the challenges and opportunities they present. Next, he answers the key questions decision-makers and strategists ask most often about UbiComp, including: What is it, why does it matter, and how will it impact my business? What industries will be most affected first? Which parts of my organization will UbiComp change most? What UbiComp solutions should we consider for our internal business processes? How should I position my company for these transformations? What barriers must we overcome and which barriers can we erect for our competitors? What should I build, partner, or buy? What barriers does my company need to overcome to adopt a UbiComp-based business?
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Details the different activities of software development with a case-study approach whereby a project is developed through the course of the book The sequence of chapters is essentially the same as the sequence of activities performed during a typical software project.