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Hypertext 3.0
  • Language: en
  • Pages: 460

Hypertext 3.0

  • Type: Book
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  • Published: 2006
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  • Publisher: JHU Press

Thoroughly expanded and updated, this pioneering work continues to be the ur-textof hypertext studies.

Emotions in Humans and Artifacts
  • Language: en
  • Pages: 410

Emotions in Humans and Artifacts

  • Type: Book
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  • Published: 2002
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  • Publisher: MIT Press

Emotions: from brain research to computer game development / Robert Trappl / - A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls / - How many separately evolved emotional beasties live within us? / Aaron Sloman / - Designing emotions for activity selection in autonomous agents / Lola D. CaƱamero / - Emotions : meaningful mappings between the individual and its world / Kirstie L. Bellman / - On making believable emotional agents believable / Andrew Ortony / - What does it mean for a computer to "have" emotions? / Rosalind W. Picard / - The role of elegance in emotion and personality : reasoning for believable agents / Clark Elliott / - The role of emotions in a tractable architecture for situated cognizers / Paolo Petta / - The Wolfgang system : a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken / - A Bayesian heart : computer recognition and simulation of emotion / Eugene Ball / - Creating emotional rel ...

Creating Personalities for Synthetic Actors
  • Language: en
  • Pages: 272

Creating Personalities for Synthetic Actors

Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be indistinguishable from those of real humans. The potential both for scripted films and real-time interaction with users is enormous. However, in order to cope with this potential, these faces and figures must be guided by autonomous personality agents. This carefully arranged volume presents the state of the art in research and development in making synthetic actors more autonomous. The papers describe the different approaches and solutions developed by computer animation specialists, computer scientists, experts in AI, psychologists and philosophers, from leading laboratories world-wide. Finally, a bibliography comprising more than 200 entries enable further study.

Creating Personalities for Synthetic Actors
  • Language: en
  • Pages: 268

Creating Personalities for Synthetic Actors

  • Type: Book
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  • Published: 2014-01-15
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  • Publisher: Springer

Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be indistinguishable from those of real humans. The potential both for scripted films and real-time interaction with users is enormous. However, in order to cope with this potential, these faces and figures must be guided by autonomous personality agents. This carefully arranged volume presents the state of the art in research and development in making synthetic actors more autonomous. The papers describe the different approaches and solutions developed by computer animation specialists, computer scientists, experts in AI, psychologists and philosophers, from leading laboratories world-wide. Finally, a bibliography comprising more than 200 entries enable further study.

Deontic Logic and Artificial Normative Systems
  • Language: en
  • Pages: 278

Deontic Logic and Artificial Normative Systems

  • Type: Book
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  • Published: 2006-07-02
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 8th International Workshop on Deontic Logic in Computer Science, DEON 2006, held in Utrecht, Netherlands in July 2006. Presents 18 revised full papers together with the abstracts of 3 invited talks. The papers are devoted to the relationship between normative concepts and computer science, artificial intelligence, philosophy, organization theory, and law. Special emphasis is placed on artificial normative systems.

Engineering Societies in the Agents World II
  • Language: en
  • Pages: 200

Engineering Societies in the Agents World II

  • Type: Book
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  • Published: 2003-06-30
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Engineering Societies in the Agents World, ESAW 2001, held in Prague, Czech Republic in July 2001. The 12 revised full papers presented together with a survey by the volume editors were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on foundations of engineering with agents, logics and languages for MAS engineering, and agent middleware and applications.

Intelligent Information Agents
  • Language: en
  • Pages: 278

Intelligent Information Agents

  • Type: Book
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  • Published: 2003-07-01
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  • Publisher: Springer

This book presents 10 chapters on various aspects of intelligent information agents contributed by members of the respective AgentLink special interest group. The papers are organized in three parts on agent-based information systems, adaptive information agents, and coordination of information agents. Also included are a comprehensive introduction and surveys for each of the three parts.

Multi-Agent Systems and Applications IV
  • Language: en
  • Pages: 670

Multi-Agent Systems and Applications IV

  • Type: Book
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  • Published: 2005-10-03
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  • Publisher: Springer

The aim of the CEEMAS conference series is to provide a biennial forum for the presentation of multi-agent research and development results. With its p- ticular geographicalorientation towards Central and Eastern Europe, CEEMAS has become an internationally recognised event with participants from all over the world. After the successful CEEMAS conferences in St. Petersburg (1999), Cracow (2001) and Prague (2003), the 2005 CEEMAS conference takes place in Budapest. The programme committee of the conference series consists of est- lished researchers from the region and renowned international colleagues, sh- ing the prominent rank of CEEMAS among the leading events in multi-agent systems. In th...

Multiagent System Technologies
  • Language: en
  • Pages: 215

Multiagent System Technologies

This book constitutes the refereed proceedings of the 5th German Conference on Multiagent Systems Technologies, MATES 2007, held in Leipzig, Germany, September 2007, co-located with NetObjectDays, NODe 2007. The papers are organized in topical sections on engineering multi-agent systems, multi-agent planning and learning, multi-agent communication, interaction, and coordination, multi-agent resource allocation, multi-agent planning and simulation, as well as trust and reputation.

Transactions on Edutainment X
  • Language: en
  • Pages: 281

Transactions on Edutainment X

  • Type: Book
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  • Published: 2013-04-04
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  • Publisher: Springer

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.