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First Published in 2013. Routledge is an imprint of Taylor & Francis, an informa company.
Offering a rock-solid introduction to the workings of Alias/Wavefront's industry-standard 3D modeling and animation software, the authors--award-winning animators--keep the emphasis on how designers can use Maya to meet client needs with stunning animation while exploring their own artistic impulses. Coverage includes basic modeling techniques, working with colors and textures, lighting, cinematography, and rendering.
Drawing on their years of experience animating characters for "The Simpsons" and "King of the Hill," the authors provide plenty of opportunity for readers to practice using Maya's tools, instilling confidence and a sound grasp of traditional and nontraditional character design and animation.
It's all about creating believable 3D animation and visual effects. And this very practical and motivating book, written by two leading animators, delivers the kind of detailed knowledge of Maya that's needed to make truly lifelike characters. Step-by-step tutorials defining the entire animation process take readers through all the tools available in Maya for making refined movement. Drawing on their years of experience animating characters for "The Simpsons" and "King of the Hill," the authors provide plenty of opportunity for readers to practice using these tools, instilling confidence and a sound grasp of traditional and non-traditional character design and animation. Topics covered include the Animation Curve Editor, basic walking, the dope sheet, facial and hand animation, emotional adjustment, the use of the five-panel story structure, and more. Users thoroughly explore the powerful features and functions of Release 7 that will result in a solid understanding of Maya's interface and techniques.
Face It presents practical hands-on techniques, 3D modeling and sculpting tools with Maya and ZBrush production pipelines, uniquely focused on the facial modeling of 7 ethnicity models, featuring over 100 different models ranging in age from newborn to elderly characters. Face It is a resource for academic and professionals alike. Explore the modeling possibilities beyond the digital reference galleries online. No more having to adapt medical anatomy texts to your own models! Explore the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth paired with side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials.
Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and w...
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The Structure and Function of Interleukin-4 provides a detailed summary of the pleiotrophic effects of IL-4. In Section I, the structure of the IL-4 gene, IL-4R gene, and IL-4 protein are described. In Section II, in vitro effects of IL-4 are reviewed and focus is on particular cell lineage, as well as the role of IL-4 in hemopoiesis. Section III features chapters that discuss the effects of IL-4 in vivo, highlighting the dramatic ability of IL-4 to induce the switch of B cells to produce IgE. The Structure and Function of Interleukin-4 is an important book for immunologists, cell biologists, and pharmacologists who need a succinct description of the role of IL-4 in the development of different cell types and in cell-cell communication in the immune system.
The integration of new technology and global collaboration has undoubtedly transformed learning in higher education from the traditional classroom setting into a domain of support services, academic programs, and educational products which are made available to learners. The Handbook of Research on Transnational Higher Education is a unique compilation of the most recent research done by higher education professionals in the areas of policy, governance, technology, marketing, and leadership development. This publication succeeds in highlighting the most important strategies and policies for professionals, policymakers, administrators, and researchers interested in higher education management.