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Comics are a uniquely autonomous art form, one that has its own rich traditions that have given rise to a remarkably vibrant contemporary scene. In this richly illustrated book, Paul Gravett traces the history of comics from the late 19th century right through to the huge current interest in manga and graphic novels and the explosion of comics on the Internet.
Read by millions, British comics are world-famous. And for more than a quarter of a century, Britain’s writers and artists have had a significant influence on the American comic-book scene, revitalizing standards from Batman to X-Men and originating uniquely British characters of their own, such as Modesty Blaise and the League of Extraordinary Gentlemen. Now, in a feast of cartoon graphics, Great British Comics celebrates the UK’s comic heroes, offering an invaluable resource for enthusiasts and collectors. Divided into themed chapters, and ranging from the 1920s to the 1990s, it charts the careers of all the familiar favorites. Featuring lively, informative text, Great British Comics is copiously illustrated with comic book covers, pages, and annuals, as well as toys, collectibles, and memorabilia. Paul Gravett, who has curated numerous exhibitions of comic art, is also the author of Manga: Sixty Years of Japanese Comics and Graphic Novels: Everything You Need to Know.
An accessible introduction to the development and diversity of Japanese comics from 1945 to the present.
Mammoth Books: From history to manga, true crime to sci-fi, these anthologies feature top-name contributors and award-winning editors.
A comprehensive visual survey of comic-art styles and themes throughout Japan and Asia An exhaustive and visually engaging account, Mangasia charts the evolution of manga from its roots in late nineteenth-century Japan through the many and varied forms of comics, cartoons, and animation created throughout Asia for more than one hundred years. World authority on comic art Paul Gravett details the evolving meanings of the myths and legends told and retold by manga artists of every decade and reveals the development and cross pollination of ideas between manga artists throughout Asia. He explores the explosion of creativity in manga after the Second World War and highlights how creators have responded to political events since 1950 in the form of propaganda, criticism, and commentary in manga magazines, comics, and books. With maps, timelines, and reproductions from Japan, China, Taiwan, North Korea, South Korea, Thailand, Malaysia, Indonesia, Cambodia, the Philippines, Vietnam, India, and Bangladesh, this book is the first to explain the significance of key themes, the meanings of embodied myths, and the connections between various manga traditions.
A comprehensive book about comics, covering the following aspects: Criticism, childhood, war, superheroes, dreams, fear, crime, morality, humor, time travel, love, and desire.
Published to accompany the Hayward Gallery Touring Exhibition, held at New Art Gallery, Wallsall, 4 May - 1 July 2007, Nottingham Castle, 14 July - 16 September 2007, Leeds City Art Gallery, 21 September - 11 November 2007, Aberystwyth Art Gallery, 17 November 2007 - 13 January 2008 and Tullie House, Carlisle, 19 January - 16 March 2008.
The Jerusalem Bible, Ellerdale Road, St Paul's Girls School and a baby monitor: books and streets, buildings and objects fill this bildungsroman set in Hampstead, North West London. Sarah Lightman has been drawing her life since she was a 22-year-old undergraduate at The Slade School of Art. The Book of Sarah traces her journey from modern Jewish orthodoxy to a feminist Judaism, as she searches between the complex layers of family and family history that she inherited and inhabited. While the act of drawing came easily, the letting go of past failures, attachments and expectations did not. It is these that form the focus of Sarah's astonishingly beautiful pages, as we bear witness to her making the world her own.
Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural.
"Quiet, subtle, deeply felt. Gorgeously designed. Quintessentially British. A rare joy. Simply put—Jon McNaught is sublime."—Seth, author of George Sprott, 1894–1975 Jon McNaught undertakes a thirty-eight-page graphic novel where he revisits his youth in the bleak windswept Falkland Islands situated in the South Atlantic. In his trademark silent storytelling style he covers two separate narratives, Pebble Island and Broadcast, both set in these stark and unforgiving surroundings that nonetheless exude an air of tranquility. Jon McNaught is a comic book artist, printmaker, and freelance illustrator. He lives in Bristol, United Kingdom.