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"In this book of thirteen chapters, Howard Davis uses historical, contemporary, and cross-cultural examples to describe the nature and influence of these cultures. He shows how building cultures reflect the general cultures in which they exist, how they have changed over history, how they affect the form of buildings and cities, and how present building cultures, which are responsible for the contemporary everyday environments, may be improved."--Jacket.
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Visioning Technologies brings together a collection of texts from leading theorists to examine how architecture has been, and is, reframed and restructured by the visual and theoretical frameworks introduced by different ‘technologies of sight’ – understood to include orthographic projection, perspective drawing, telescopic devices, photography, film and computer visualization, amongst others. Each chapter deals with its own area and historical period of expertise, organized sequentially to mark out and analyse the historical evolution of how architecture has been transformed by technologically induced shifts in human perception from the 15th century until today. This book underlines the way in which architectural forms and design processes have developed historically in conjunction with the systems of sight we manufacture technologically and suggests this continues today. Paradoxically, it is premised on the argument that these technological systems tend, in their initial formulations, to obtain ever greater realism in our visualizations of the physical world.
One of the foundations for change in our society comes from designing. Its genesis is the notion that the world around us either is unsuited to our needs or can be improved. The need for designing is driven by a society's view that it can improve or add value to human existence well beyond simple subsistence. As a consequence of designing the world which we inhabit is increasingly a designed rather than a naturally occurring one. In that sense it is an "artificial" world. Designing is a fundamental precursor to manufacturing, fabrication, construction or implementation. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid de...
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Artificial intelligence provides an environmentally rich paradigm within which design research based on computational constructions can be carried out. This has been one of the foundations for the developing field called "design computing". Recently, there has been a growing interest in what designers do when they design and how they use computational tools. This forms the basis of a newly emergent field called "design cognition" that draws partly on cognitive science. This new conference series aims to provide a bridge between the two fields of "design computing" and "design cognition". The papers in this volume are from the "First International Conference on Design Computing and Cognition" (DCC'04) held at the Massachusetts Institute of Technology, USA. They represent state-of-the art research and development in design computing and cognition. They are of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing.
This is the second volume of the new conference series Design Computing and Cognition (DCC), successor to the successful series Artificial Intelligence in Design (AID). The conference theme of design computing and cognition recognizes not only the essential relationship between human cognitive processes as models of computation but also how models of computation inspire conceptual realizations of human cognition.
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