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Scientific Visualization
  • Language: en
  • Pages: 301

Scientific Visualization

Background A group of UKexperts on Scientific Visualization and its associated applications gathered at The Cosener's House in Abingdon, Oxford shire (UK) in February 1991 to consider all aspects of scientific visualization and to produce a number of documents: • a detailed summary of current knowledge, techniques and appli cations in the field (this book); • an Introductory Guide to Visualization that could be widely dis tributed to the UK academic community as an encouragement to use visualization techniques and tools in their work; • a Management Report (to the UK Advisory Group On Computer Graphics - AGOCG) documenting the principal results of the workshop and making recommendation...

Principles of digital image synthesis
  • Language: en
  • Pages: 686

Principles of digital image synthesis

  • Type: Book
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  • Published: 1995
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  • Publisher: Elsevier

None

Interactive Systems: Design, Specification, and Verification
  • Language: en
  • Pages: 443

Interactive Systems: Design, Specification, and Verification

Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.

Object-Oriented Programming for Graphics
  • Language: en
  • Pages: 285

Object-Oriented Programming for Graphics

Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.

Parallel and Distributed Computer Graphics
  • Language: en
  • Pages: 188

Parallel and Distributed Computer Graphics

Parallel & Distributed Computer Graphics

Advances in Computer Graphics IV
  • Language: en
  • Pages: 265

Advances in Computer Graphics IV

This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Pr...

Advances in Object-Oriented Graphics I
  • Language: en
  • Pages: 220

Advances in Object-Oriented Graphics I

Object-oriented systems have gained a great deal of popularity recently and their application to graphics has been very successful. This book documents a number of recent advances and indicates numerous areas of current research. The purpose of the book is: - to demonstrate the extraordinary practical utility of object-oriented methods in computer graphics (including user interfaces, image synthesis, CAD), - to examine outstanding research issues in the field of object-oriented graphics, and in particular to investi- gate extensions and shortcomings of the methodology when applied to computer graphics. Papers included in the book extend existing object-oriented graphical techniques, such as ...

Intelligent CAD Systems II
  • Language: en
  • Pages: 342

Intelligent CAD Systems II

Records of the 2nd Eurographics Workshop on "Intelligent CAD Systems", Held on April 19-23, 1988, at Konigshof Congress Centre, Veldhoven, the Netherlands

Visualization in Scientific Computing
  • Language: en
  • Pages: 222

Visualization in Scientific Computing

Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers w...

Virtual Environments and Scientific Visualization ’96
  • Language: en
  • Pages: 336

Virtual Environments and Scientific Visualization ’96

Selected papers from this year’s Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems. Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization.