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As the magazine of the Texas Exes, The Alcalde has united alumni and friends of The University of Texas at Austin for nearly 100 years. The Alcalde serves as an intellectual crossroads where UT's luminaries - artists, engineers, executives, musicians, attorneys, journalists, lawmakers, and professors among them - meet bimonthly to exchange ideas. Its pages also offer a place for Texas Exes to swap stories and share memories of Austin and their alma mater. The magazine's unique name is Spanish for "mayor" or "chief magistrate"; the nickname of the governor who signed UT into existence was "The Old Alcalde."
In recent years, a new market of convergence culture has developed. In this new market, one story, idea, concept, or product can be produced, distributed, appreciated, and understood by customers in a variety of different media. We are at the tipping point of this new convergence culture, and comics is a key area affected by this emerging model. In Comics for Film, Games, and Animation Tyler Weaver teaches you how to integrate comics storytelling into your own work by exploring their past, present, and future. You will explore the creation of the unique mythologies that have endured for more than seventy years, and dig into the nitty gritty of their creation, from pacing and scripting issues to collaboration. Finally, you'll gain a love and appreciation of the medium of comics, so much so that you won't be able to wait to bring that medium into your story toolbox.
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SPACE. THE FINAL FRONTIER. THESE WERE ALMOST THE VOYAGES OF THE STARSHIP ENTERPRISE. We think we know the history of Star Trek. Born at the height of 1960s popular culture, the five-year mission of Captain James T. Kirk and his crew faced early cancellation, bounced back with a series of beloved movies in the 1980s and gave way to a fleet of successful sequels and spin-offs that kept on exploring strange new worlds. In Lost Federations: The Unofficial Unmade History of Star Trek, author A. J. Black tells a different story. This is an alternate history of the franchise, one filled with roads not taken, from early 1960s feature-films and spin-offs, the original sequel Star Trek: Phase II in th...
MAY THE POWER PROTECT YOU! The Power Rangers legacy stretches far beyond the teenagers from Angel Grove. This volume collects action-packed stories of some of the most legendary teams: Power Rangers Zeo, Turbo Rangers, Super Samurai Rangers, Megaforce Rangers, and the classic Mighty Morphin Power Rangers! This recharged hardcover collection of the legendary franchise features stories by a team of all-star writers including Tom and Mary Bierbaum (Legion of Super-Heroes) and Dan Slott (The Amazing Spider-Man), along with fan-favorite artists Todd Nauck (Young Justice), Ron Lim (Silver Surfer), and many more. Collects Power Rangers Zeo Image #1, Power Rangers Turbo #1-2 Power Rangers Super Samurai #1-2, Papercutz Megaforce #1-2, Papercutz MMPR #1-2, Papercutz FCBD 2014, as well as additional Power Rangers activity pages and letters!
This is the first book to combine an authoritative history of the Star Trek franchise—including all six television series and eleven feature films—with anecdotes about the show from those who helped shape it from the outside in: the fans. Star Trek expert Robert Greenberger covers everything from show creator Gene Roddenberry’s initial plans for a series combining science-fiction and Western elements, the premiere of the original series in 1966, its cancellation, the franchise’s return in an animated series, and its subsequent history on television and film, up to expectations for the 2013 J.J. Abrams film. Along the way, Greenberger analyzes Star Trek’s un...
Don’t restrict your creative property to one media channel. Make the essential leap to transmedia! From film to television to games and beyond, Storytelling Across Worlds gives you the tools to weave a narrative universe across multiple platforms and meet the insatiable demand of today’s audience for its favorite creative property. This, the first primer in the field for both producers and writers, teaches you how to: * Employ film, television, games, novels, comics, and the web to build rich and immersive transmedia narratives * Create writing and production bibles for transmedia property * Monetize your stories across separate media channels * Manage transmedia brands, marketing, and rights * Work effectively with writers and producers in different areas of production * Engage audiences with transmedia storytelling Up-to-date examples of current transmedia and cross-media properties accompany each chapter and highlight this hot but sure-to-be enduring topic in modern media.
This critical study traces the common origins of film noir and science fiction films, identifying the many instances in which the two have merged to form a distinctive subgenre known as Tech-Noir. From the German Expressionist cinema of the late 1920s to the present-day cyberpunk movement, the book examines more than 100 films in which the common noir elements of crime, mystery, surrealism, and human perversity intersect with the high technology of science fiction. The author also details the hybrid subgenre's considerable influences on contemporary music, fashion, and culture.
A holistic approach to television criticism, this analytical companion to the popular show Fringe examines the dramas mythology and unveils its mysteries while exposing significant cultural issues addressed in each episode. With a strong basis in science fiction, Fringe has all of the archetypal characters and themes of the genre, from the covert mastermind and the mad scientist to dangerous advances in technology, parallel worlds, and man-made monsters. This guide explores how the show uses these elements to tap into a deeper understanding of the human experience. Less focused on individual episodes, this book is split into three parts, each discussing a broad element of the narrative experience of the first three seasons of this multilayered show.
With diverse contributions from scholars in English literature, psychology, and film and television studies, this collection of essays contextualizes Fringe as a postmodern investigation into what makes us human and as an examination of how technology transforms our humanity. In compiling this collection, the editors sought material as multifaceted as the series itself, devoting sections to specific areas of interest explored by both the writers of Fringe and the writers of the essays: humanity, duality, genre and viewership.