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Deadlands City of Gloom
  • Language: en
  • Pages: 128

Deadlands City of Gloom

Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Welcome to Salt Lake City, home of the Mormons and their mysterious new convert, Dr. Darius Hellstromme! The box includes a 128-page sourcebook, a 32-page digest on mechanically augmented scrappers, a 32-page digest on huckster mad scientists (complete with all-new hexes), and a double-sided, full-color poster map with the City o' Gloom on one side and a skullchucker (bloodsport) arena on the other.

Thunderscape
  • Language: en
  • Pages: 324

Thunderscape

  • Type: Book
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  • Published: 1996
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  • Publisher: HarperPrism

The Thunder Train carries a secret weapon. the elfin Spyre, Grimlak of the Radiant Order, and the beautiful ferran Mara, disguised as a bloodsport "splat" team, are secretly escorting a renegade Mechamage to the Ice Wastes, where a bold plan of rebellion is afoot.

Hell on Earth
  • Language: en
  • Pages: 223

Hell on Earth

The world is in ruins and the Reckoners are walking the earth, but that won't stop your hero. Players can investigate the ruins of this new world as a syker, soldier, technomage, or radiation priest. Do you have what it takes to survive the hostile wastes? This core rulebook includes everything you need to get your posse wandering the irradiated plains in the much-anticipated sequel to the award-winning Deadlands: The Weird West. Besides all the normal stuff on making characters and blowing stuff up, there's also juicy information on Doomsayers, junkers, sykers, Templars, and -- of course -- the Harrowed.

Deadlands Reloaded
  • Language: en
  • Pages: 122

Deadlands Reloaded

  • Type: Book
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  • Published: 2010-08-01
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  • Publisher: Unknown

"The Player's Guide is the core rules book for players of Deadlands Reloaded." -- From back cover

The Good the Bad and the Dead
  • Language: en
  • Pages: 207

The Good the Bad and the Dead

"The Sioux have reclaimed the Dakotas. California has fallen into the sea, leaving a "Great Maze" of towering sea-canyons in its wake. Abominations stalk the Deadland, and the dead walk among us. The Reckoning has begun. Into this dangerous world come a new breed of heroes. Deadly gunfighters prowl the High Plains, wise shaman talk to the spirits, hexslinging hucksters deal with demons and mad scientists create infernal devices of steam and steel with a new superfuel called ghost rock. This is the world of Deadlands. Welcome to the Weird West."--Back cover.

The Deadlands Roleplaying Game
  • Language: en
  • Pages: 221

The Deadlands Roleplaying Game

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Deadlands Players' Guide
  • Language: en
  • Pages: 208

Deadlands Players' Guide

"The Weird West Player's Guide is not a complete game. The Marshal's Handbook is also required to play..." -- From back cover

Monsters, Aliens, and Holes in the Ground, Deluxe Edition
  • Language: en
  • Pages: 457

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

  • Type: Book
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  • Published: 2023-10-10
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  • Publisher: MIT Press

A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in th...

Weird Westerns
  • Language: en
  • Pages: 545

Weird Westerns

2021 Top Ten Finalist for the Locus Awards in Nonfiction Joshua Smith's chapter "Uncle Tom's Cabin Showdown" won the 2021 Don D. Walker Prize from the Western Literature Association Weird Westerns is an exploration of the hybrid western genre--an increasingly popular and visible form that mixes western themes, iconography, settings, and conventions with elements drawn from other genres, such as science fiction, horror, and fantasy. Despite frequent declarations of the western's death, the genre is now defined in part by its zombie-like ability to survive in American popular culture in weird, reanimated, and reassembled forms. The essays in Weird Westerns analyze a wide range of texts, includ...

Undead in the West II
  • Language: en
  • Pages: 387

Undead in the West II

The undead are back! In Undead in the West: Vampires, Zombies, Mummies, and Ghosts on the Cinematic Frontier, Cynthia J. Miller and A. Bowdoin Van Riper assembled a collection of essays that explored the unique intersection of two seemingly distinct genres in cinema: the western and the horror film. In this new volume, Undead in the West II: They Just Keep Coming, Miller and Van Riper expand their examination of undead Westerns to include not only film, but literature, sequential art, gaming, and fan culture (fan fiction, blogging, fan editing, and zombie walks). These essays run the gamut from comics and graphic novels such as American Vampire, Preacher, and Priest, and games like Darkwatch and Red Dead Redemption, to novels and short stories by celebrated writers including Robert E. Howard, Joe R. Lansdale, and Stephen King. Featuring a foreword by renowned science fiction author William F. Nolan (Logan’s Run) and an afterword by acclaimed game designer Paul O’Connor (Darkwatch), this collection will appeal to scholars of literature, gaming, and popular culture, as well as to fans of this unique hybrid.