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Advances in Visual Computing
  • Language: en
  • Pages: 819

Advances in Visual Computing

The two volume set LNCS 6938 and LNCS 6939 constitutes the refereed proceedings of the 7th International Symposium on Visual Computing, ISVC 2011, held in Las Vegas, NV, USA, in September 2011. The 68 revised full papers and 46 poster papers presented together with 30 papers in the special tracks were carefully reviewed and selected from more than 240 submissions. The papers of part I (LNCS 6938) are organized in computational bioimaging, computer graphics, motion and tracking, segmentation, visualization; mapping modeling and surface reconstruction, biomedical imaging, computer graphics, interactive visualization in novel and heterogeneous display environments, object detection and recognition. Part II (LNCS 6939) comprises topics such as immersive visualization, applications, object detection and recognition, virtual reality, and best practices in teaching visual computing.

Image and Video-Based Artistic Stylisation
  • Language: en
  • Pages: 396

Image and Video-Based Artistic Stylisation

Non-photorealistic rendering (NPR) is a combination of computer graphics and computer vision that produces renderings in various artistic, expressive or stylized ways such as painting and drawing. This book focuses on image and video based NPR, where the input is a 2D photograph or a video rather than a 3D model. 2D NPR techniques have application in areas as diverse as consumer and professional digital photography and visual effects for TV and film production. The book covers the full range of the state of the art of NPR with every chapter authored by internationally renowned experts in the field, covering both classical and contemporary techniques. It will enable both graduate students in computer graphics, computer vision or image processing and professional developers alike to quickly become familiar with contemporary techniques, enabling them to apply 2D NPR algorithms in their own projects.

Computer Vision – ECCV 2020
  • Language: en
  • Pages: 846

Computer Vision – ECCV 2020

The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Location Based Services and TeleCartography
  • Language: en
  • Pages: 619

Location Based Services and TeleCartography

This book provides for the first time a general overview of research activities related to location and map-based services. These activities have emerged over the last years, especially around issues of positioning, spatial modelling, cartographic communication as well as in the fields of ubiquitious cartography, geo-pervasive services, user-centered modelling and geo-wiki activities. The innovative and contemporary character of these topics has lead to a great variety of interdisciplinary contributions, from academia to business, from computer science to geodesy. Topics cover an enormous range with heterogenous relationships to the main book issues. Whilst contemporary cartography aims at l...

Handbook of Augmented Reality
  • Language: en
  • Pages: 753

Handbook of Augmented Reality

Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.

Advances in Artificial Reality and Tele-Existence
  • Language: en
  • Pages: 1367

Advances in Artificial Reality and Tele-Existence

This book constitutes the refereed proceedings of the 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, held in Hangzhou, China in November/December 2006. The 138 revised papers cover anthropomorphic intelligent robotics, artificial life, augmented reality, distributed and collaborative VR system, motion tracking, real time computer simulation virtual reality, as well as VR interaction and navigation techniques.

Pixels & Paintings
  • Language: en
  • Pages: 789

Pixels & Paintings

PIXELS & PAINTINGS “The discussion is firmly grounded in established art historical practices, such as close visual analysis and an understanding of artists’ working methods, and real-world examples demonstrate how computer-assisted techniques can complement traditional approaches.” —Dr. Emilie Gordenker, Director of the Van Gogh Museum The pioneering presentation of computer-based image analysis of fine art, forging a dialog between art scholars and the computer vision community In recent years, sophisticated computer vision, graphics, and artificial intelligence algorithms have proven to be increasingly powerful tools in the study of fine art. These methods—some adapted from fore...

Realizing the Metaverse
  • Language: en
  • Pages: 212

Realizing the Metaverse

A guide to the challenges in making virtual reality, reality The Metaverse, a version of the internet in which online interactions take place in real time within fully realized virtual spaces, has been promised as the next frontier in wireless communication. It has drawn huge investment from Silicon Valley and widespread media attention. However, the technologies required to make the Metaverse a reality are still in their infancy, and significant barriers must be overcome if this massive step is to be taken. Realizing the Metaverse provides a systematic overview of these challenges and their likely solutions. Focusing on five key areas—infrastructure, access, intelligence, security, and fu...

Three-Dimensional Television
  • Language: en
  • Pages: 640

Three-Dimensional Television

This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

Augmented Reality
  • Language: en
  • Pages: 751

Augmented Reality

Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological...