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Algorithms are a fundamental component of robotic systems. Robot algorithms process inputs from sensors that provide noisy and partial data, build geometric and physical models of the world, plan high-and low-level actions at different time horizons, and execute these actions on actuators with limited precision. The design and analysis of robot algorithms raise a unique combination of questions from many elds, including control theory, computational geometry and topology, geometrical and physical modeling, reasoning under uncertainty, probabilistic algorithms, game theory, and theoretical computer science. The Workshop on Algorithmic Foundations of Robotics (WAFR) is a single-track meeting o...
Welcometotheproceedingsofthe2ndInternationalSymposiumonParalleland Distributed Processing and Applications (ISPA2004) which was held in Hong Kong, China, 13–15 December, 2004. With the advance of computer networks and hardware technology, parallel and distributed processing has become a key technology which plays an imp- tant part in determining future research and development activities in many academic and industrial branches. It provides a means to solve computati- ally intensive problems by improving processing speed. It is also the only - ableapproachtobuildinghighlyreliableandinherentlydistributedapplications. ISPA2004 provided a forum for scientists and engineers in academia and ind...
This 4-volumes set constitutes the proceedings of the ICPR 2022 Workshops of the 26th International Conference on Pattern Recognition Workshops, ICPR 2022, Montreal, QC, Canada, August 2023. The 167 full papers presented in these 4 volumes were carefully reviewed and selected from numerous submissions. ICPR workshops covered domains related to pattern recognition, artificial intelligence, computer vision, image and sound analysis. Workshops’ contributions reflected the most recent applications related to healthcare, biometrics, ethics, multimodality, cultural heritage, imagery, affective computing, etc.
This 8-volumes set constitutes the refereed of the 25th International Conference on Pattern Recognition Workshops, ICPR 2020, held virtually in Milan, Italy and rescheduled to January 10 - 11, 2021 due to Covid-19 pandemic. The 416 full papers presented in these 8 volumes were carefully reviewed and selected from about 700 submissions. The 46 workshops cover a wide range of areas including machine learning, pattern analysis, healthcare, human behavior, environment, surveillance, forensics and biometrics, robotics and egovision, cultural heritage and document analysis, retrieval, and women at ICPR2020.
"This book examines the need for a paradigm shift in the area of post-secondary education and innovation in the emerging, yet relatively understudied, MENA region"--Provided by publisher.
This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.
This book constitutes the refereed proceedings of the 9th International Conference on Web-Based Learning, ICWL 2010, held in Shanghai, China, in December 2010. The 36 revised full papers and 8 short papers presented were carefully reviewed and selected from 192 submissions. They deal with topics such as e-learning platforms and tools, technology enhanced learning, web-based learning for oriental languages, mobile/situated e-learning, learning resource deployment, organization and management, design, model and framework of e-learning systems, e-learning metadata and standards, collaborative learning and game-based learning, as well as practice and experience sharing and pedagogical Issues.
The Internet has now become an integral part of everyday life for hundreds of millions of people around the world. The uses of the Internet have augmented commerce, communication, education, governance, entertainment, health care, etc. E-mail has become an indispensable part of life; the Web has become an indispensable source of information on just about everything; people now use governmentWebsitestoreceiveinstructionsandinformation,and?lepaperwork with the government; many major online businesses have been created, such as Amazon, eBay, Google, Travelocity, eTrade, etc. However, the uses of the Internet have also had serious negative e?ects, - cluding spam, the spreading of viruses and wor...
"This book reviews computational models and technologies for distance education, focusing on systems, infrastructures, and frameworks for delivering quality education"--Provided by publisher.