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Book Delisted
Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre and the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
Are we getting too squeamish about the atonement? There is a quiet crisis of confidence in many Western churches. Confusion, debates and changing sensibilities have thrown doubt on whether one of our central doctrines can be reliably communicated as “good news” today. This book approaches atonement through story, allowing imagination to illuminate the multi-faceted meanings in Christ’s atoning work, and exploring how those rich stories can be good news for the complex issues of our day.
The key to a project's ultimate success is good planning. This unique new book shows how to prepare for the myriad of steps required to execute production and post production of a video, film or multimedia project. Cartwright explains in detail how to save money and time in production and post-production, yet produce a quality program with high production values. The craft of production planning is explained through a comprehensive system. The production steps are all there, enhanced with graphs of the production process, production forms, photos and a comprehensive list of production resources along with a chapter devoted to the use of computers for the production and post-production proces...
Training and informational programming has always been an important application of video and is one of the most important applications for multimedia. The use of technology in training for industry, government, health care and education has increased dramatically in recent years. Video, text, graphics, animation and sound are combined in various ways to convey concept, attitude and technical skill. Designing and Producing Media-Based Training examines why, how and when you can use technology for training, and describes successful approaches to creating effective technology-based training. It describes the instructional design process, scriptwriting, multimedia authoring, media production and...
This book examines the recent development of the far right in Britain, with a particular focus on the British National Party (BNP) the most electorally successful far right party in British history. It brings fresh perspectives to our understanding of the BNP in order to make a significant contribution to scholarly debate on the nature of far right extremism both nationally and internationally. The book is significantly different from other literature in the field primarily because of its focus on three important yet underdeveloped themes, which are reflected in the structure of the book itself. These are: the ideological and cultural politics of contemporary BNP responses to the BNP the BNP’s place within the contemporary domestic and international far-right milieu. Written by an outstanding line-up of renowned experts in this field, this is essential reading for all those with an interest in British politics, fascism, political parties, race relations and extremism.
Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back! The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives, deve...
This book examines the domestic evolution and international connections of post-war fascists in the UK. It argues that post-war British fascism became transnational as the radicals increasingly exchanged ideas, money and culture with like-minded foreigners. Using interviews with key figures in several countries, this book traces the history of the National Front (NF) and British National Party (BNP), focusing on the political parties’ youth, music and international outreach. It explores how British fascism grew into an international movement, how fascist youth developed skinhead music as a conduit for their ideas, and how some of those key figures made international connections with people...
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