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Basic Programming
  • Language: en
  • Pages: 186

Basic Programming

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Back to BASIC
  • Language: en
  • Pages: 164

Back to BASIC

None

Approximation of Population Processes
  • Language: en
  • Pages: 83

Approximation of Population Processes

  • Type: Book
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  • Published: 1981-01-01
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  • Publisher: SIAM

Population processes are stochastic models for systems involving a number of similar particles. Examples include models for chemical reactions and for epidemics. The model may involve a finite number of attributes, or even a continuum. This monograph considers approximations that are possible when the number of particles is large. The models considered will involve a finite number of different types of particles.

Large Deviations for Stochastic Processes
  • Language: en
  • Pages: 426

Large Deviations for Stochastic Processes

The book is devoted to the results on large deviations for a class of stochastic processes. Following an introduction and overview, the material is presented in three parts. Part 1 gives necessary and sufficient conditions for exponential tightness that are analogous to conditions for tightness in the theory of weak convergence. Part 2 focuses on Markov processes in metric spaces. For a sequence of such processes, convergence of Fleming's logarithmically transformed nonlinear semigroups is shown to imply the large deviation principle in a manner analogous to the use of convergence of linear semigroups in weak convergence. Viscosity solution methods provide applicable conditions for the necessary convergence. Part 3 discusses methods for verifying the comparison principle for viscosity solutions and applies the general theory to obtain a variety of new and known results on large deviations for Markov processes. In examples concerning infinite dimensional state spaces, new comparison principles are de

History of Programming Languages
  • Language: en
  • Pages: 784

History of Programming Languages

History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.

Algorithms, Part II
  • Language: en
  • Pages: 973

Algorithms, Part II

This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorith...

Structured BASIC Programming
  • Language: en
  • Pages: 420

Structured BASIC Programming

  • Type: Book
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  • Published: 1987-03-27
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  • Publisher: Unknown

An introduction to computer programming via well-structured BASIC. Assuming no prior knowledge of BASIC, this book presents the fundamentals of programming, then shows, through examples and problems, how algorithmic processes from many fields can be transcribed into computer programs. Emphasis is on use of subroutines, and on collections of external subroutines called libraries, as well as on use of top-down design. Section on programming techniques includes advice on how to design, code, test, and debug large programs. Contains varied applications: text, mathematical, business, games, graphics, and music.

UHMWPE Biomaterials Handbook
  • Language: en
  • Pages: 564

UHMWPE Biomaterials Handbook

UHMWPE Biomaterials Handbook describes the science, development, properties and application of of ultra-high molecular weight polyethylene (UHMWPE) used in artificial joints. This material is currently used in 1.4 million patients around the world every year for use in the hip, knee, upper extremities, and spine. Since the publication of the 1st edition there have been major advances in the development and clinical adoption of highly crosslinked UHMWPE for hip and knee replacement. There has also been a major international effort to introduce Vitamin E stabilized UHMWPE for patients. The accumulated knowledge on these two classes of materials are a key feature of the 2nd edition, along with ...

A People’s History of Computing in the United States
  • Language: en
  • Pages: 337

A People’s History of Computing in the United States

Silicon Valley gets all the credit for digital creativity, but this account of the pre-PC world, when computing meant more than using mature consumer technology, challenges that triumphalism. The invention of the personal computer liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Joy Rankin draws on detailed records to explore how users exchanged messages, ...

Masterminds of Programming
  • Language: en
  • Pages: 498

Masterminds of Programming

Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.