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Digital media technologies are having a growing influence on our everyday urban lives. How can we use these technologies to make our cities more liveable and lively? And in what ways can the e-culture sector contribute to the development of ownership in urban society?#13;#13;Sector organisation for e-culture Virtueel Platform commissioned the mobile media and open design experts Michiel de Lange and Martijn de Waal from the Mobile City to examine the concept of ownership as a design approach for the contemporary city. Their research is published here together with information on selected illustrative domestic and international projects.
Virtual platforms are finding widespread use in both pre- and post-silicon computer software and system development. They reduce time to market, improve system quality, make development more efficient, and enable truly concurrent hardware/software design and bring-up. Virtual platforms increase productivity with unparalleled inspection, configuration, and injection capabilities. In combination with other types of simulators, they provide full-system simulations where computer systems can be tested together with the environment in which they operate. This book is not only about what simulation is and why it is important, it will also cover the methods of building and using simulators for comp...
This book gathers peer-reviewed proceedings of the 3rd International Conference on Innovative Computing (IC 2020). This book aims to provide an open forum for discussing recent advances and emerging trends in information technology, science, and engineering. Themes within the scope of the conference include Communication Networks, Business Intelligence and Knowledge Management, Web Intelligence, and any related fields that depend on the development of information technology. The respective contributions presented here cover a wide range of topics, from databases and data mining, networking and communications, the web and Internet of Things, to embedded systems, soft computing, social network analysis, security and privacy, optical communication, and ubiquitous/pervasive computing. Readers such as students, researchers, and industry professionals in the fields of cloud computing, Internet of Things, machine learning, information security, multimedia systems, and information technology benefit from this comprehensive overview of the latest advances in information technology. The book can also benefit young investigators looking to start a new research program.
This book constitutes the refereed conference proceedings of the 6th International Symposium on Emerging Technologies for Education, SETE 2021, held in Zhuhai, China in November 2021. 35 full papers were accepted together with 8 short papers out of 58 submissions. The papers focus on the following subjects: Emerging Technologies for Education, Digital Technology, Creativity, and Education; Education Technology (Edtech) and ICT for Education; Education + AI; Adaptive Learning, Emotion and Behaviour Recognition and Understanding in Education; as well as papers from the International Symposium on User Modeling and Language Learning (UMLL2021) and the International Workshop on Educational Technology for Language Learning (ETLL 2021).
In this text, Smith and Nair take a new approach by examining virtual machines as a unified discipline and pulling together cross-cutting technologies. Topics include instruction set emulation, dynamic program translation and optimization, high level virtual machines (including Java and CLI), and system virtual machines for both single-user systems and servers.
Dynamic and Robust Streaming in and between Connected Consumer-Electronic Devices addresses a subject that is becoming more important over the years. On the one hand the arrival of home networks is imminent, and on the other hand we notice that chips integrate more and more functionality. The home network interconnects the Consumer Electronic (CE) devices in the home, and the individual CE-devices incorporate the chips to realize a ubiquitous streaming of video streams over this network. This book provides a comprehensive overview of the challenges that face us. The book shows that there are many similarities between traditional networking and networks in the chip. However, there are some different operational conditions that lead to original solutions. Dynamic and Robust Streaming in and between Connected Consumer-Electronic Devices focuses on the robustness aspects of the chosen technologies in the area of video streaming. Management of resources such as memory, bandwidth, CPU cycles, bus–cycles is an aspect that is prominent in many of the sections.
On behalf of the PROFES Organizing Committee, we are proud to present to you the proceedings of the 9th International Conference on Product-Focused Software Process Improvement (PROFES 2008) held in Frascati - Monteporzio Catone, Rome, Italy. Since 1999, PROFES has established itself as one of the recognized international process improvement conferences. The main theme of PROFES is professional so- ware process improvement (SPI) motivated by product and service quality needs. Focussing on a product to be developed, PROFES 2008 addressed both quality en- neering and management topics including processes, methods, techniques, tools, - ganizations, and enabling SPI. Both solutions found in prac...
The two-volume set CCIS 143 and CCIS 144 constitutes the refereed proceedings of the International Conference on Electronic Commerce, Web Application, and Communication, ECWAC 2011, held in Guangzhou, China, in April 2011. The 148 revised full papers presented in both volumes were carefully reviewed and selected from a large number of submissions. Providing a forum for engineers, scientists, researchers in electronic commerce, Web application, and communication fields, the conference will put special focus also on aspects such as e-business, e-learning, and e-security, intelligent information applications, database and system security, image and video signal processing, pattern recognition, information science, industrial automation, process control, user/machine systems, security, integrity, and protection, as well as mobile and multimedia communications.