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Libraries are perpetually faced with the challenge of balancing ever-shrinking budgets while steadily improving library services. One way to meet that challenge is to maximize the use of free applications and resources in the library. Free Technology for Libraries will help you discover how you can implement top-notch technology solutions within your organization to create intranets and knowledge bases, conduct webinars and conference calls, manage electronic resources, track library statistics, market your library, and much more, all at no cost! In this all-in-one guide to navigating the array of free applications and tools available online, readers will learn: How to Manage Internal Policy...
This third edition of Information Services Today: An Introduction demonstrates the ever-changing landscape of information services today and the need to re-evaluate curriculum, competency training, professional development, and lifelong learning in order to stay abreast of current trends and issues, and more significantly, remain competent to address the changing user needs of information communities. Specifically, the Information Services Today: An Introduction: provides a thorough introduction, history, and overall state of the field, explores different types of information communities, the varying information needs within those communities, and the role of equity of access, diversity, inc...
Emerging technologies have enhanced the learning capabilities and opportunities in modern school systems. To continue the effective development of such innovations, the intended users must be taken into account. End-User Considerations in Educational Technology Design is a pivotal reference source for the latest scholarly material on usability testing techniques and user-centered design methodologies in the development of technological tools for learning environments. Highlighting a range of pertinent topics such as multimedia learning, human-computer interaction, and online learning, this book is ideally designed for academics, researchers, school administrators, professionals, and practitioners interested in the design of optimized educational technologies.
Angesichts der Veränderung digitaler Sammlungen und ihres wachsenden Umfangs müssen Bibliotheken neue Technologien einsetzen, um den Zugang zu ihrem Bestand zu gewährleisten. Informationsvisualisierung kann eine visuelle Möglichkeit zur effizienten Exploration solcher Sammlungen bieten. In den Bibliotheken fehlt es jedoch an Wissen über die Sichtweise von Nutzenden und an praktischen Richtlinien zur Entwicklung von Visualisierungen. Die vorliegende Arbeit soll dazu beitragen, diese Lücke zu schließen. Erstens konnten aus zwölf Experteninterviews 112 Design-Empfehlungen für die Implementierung von Visualisierungen in Bibliotheken und ein Metamodell für solche Projekte gewonnen werde...
Today's library patrons are browsing the Web on a variety of devices including tablets, e-readers, mobile phones, and desktops. Responsive web design employs techniques that will enable your library's website to automatically adapt to whatever screen size it's being viewed on. Learn how to utilize CSS techniques such as fluid grids and flexible images combined with responsive design techniques such as media queries to deliver an optimal experience for your library patrons regardless of device. Design one website to fit them all. With both beginner and expert developers in mind, this complete handbook guides the reader through the process of developing and launching their own Responsive Web D...
Unexplained voices. Desperate apparitions. A dangerous coven of witches. Welcome toThe Other Side. Joshua Lazarus and his wife, Maggie, are reeling from the overnight success of his new television show, starring Joshua as a medium--passing messages to the audience from their dearly departed. It's all a sham, of course--but when strange voices begin to haunt him without relief, and ghosts seemingly cry out to him for help, he realizes he's involved with forces he never believed existed. As Joshua and Maggie try to make sense of the visitations, a closer, more visible force is preparing to attack. Between the killer who hunts Joshua and the pervasive occult presence in Raven, Massachusetts, no one close to him is safe. On the brink of being consumed alive, Maggie and Joshua must fight for their lives--and their souls.
Libraries are creating dynamic knowledge bases to capture both tacit and explicit knowledge and subject expertise for use within and beyond their organizations. In this book, readers will learn to move policies and procedures manuals online using a wiki, get the most out of Microsoft SharePoint with custom portals and Web Parts, and build an FAQ knowledge base from reference management applications such as LibAnswers. Knowledge Management for Libraries guides readers through the process of planning, developing, and launching their own library knowledge base. This A-Z guidebook will teach you how to implement tools that will help your colleagues communicate, collaborate, share documents and files, and greatly clarify and simplify workflows through projects such as: How to Create a Document Management System with Google Drive How to Construct a Web-Based Knowledge Base Using Wiki Software How to Set Up a Private Social Network for Your Staff with Yammer How to Create an Organizational Commons with WordPress How to Build a Library Intranet Site in Microsoft SharePoint How to Create a Dynamic FAQ with Springshare’s LibAnswers
Graphics which visually represent data or complex ideas are oftentimes easier for people to understand and digest than standalone statistics. A map shaded with different colors to represent religious affiliations or income levels enables researchers to quickly identify trends and patterns. New free tools and applications offer librarians the opportunity to organize and manipulate data to quickly create these helpful graphics. Learn how to overlay data sets on maps, create infographics for library services and instruction, use mindmapping for group brainstorming sessions, produce detailed timelines, process flowcharts, diagrams, and much more in this complete how-to-guidebook. This complete h...
This guide provides library directors, managers, and administrators in all types of libraries with complete and up-to-date instructions on how to evaluate library services in order to improve them. It's a fact: today's libraries must evaluate their services in order to find ways to better serve patrons and prove their value to their communities. In this greatly updated and expanded edition of Matthews' seminal text, you'll discover a breadth of tools that can be used to evaluate any library service, including newer tools designed to measure customer and patron outcomes. The book offers practical advice backed by solid research on virtually every aspect of evaluation, including quantitative a...
Using game thinking and game mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can use game design techniques to involve patrons and motivate staff in your library. This primer will walk you through incorporating game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how to gamify the library experience. This A–Z guidebook covers a range of exciting ways to use gamification in your library. Readers will learn the ins and outs of gamification techniques through projects, such as: badge hunts for staff orientation; a “face of the library” game for patron services; badges for your programs; augmented reality and a catalog Easter egg hunt; interactive fiction for information literacy education; and top-down video games for library orientation.