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These lectures on logic, more specifically proof theory, are basically intended for postgraduate students and researchers in logic. The question at stake is the nature of mathematical knowledge and the difference between a question and an answer, i.e., the implicit and the explicit. The problem is delicate mathematically and philosophically as well: the relation between a question and its answer is a sort of equality where one side is ``more equal than the other'': one thus discovers essentialist blind spots. Starting with Godel's paradox (1931)--so to speak, the incompleteness of answers with respect to questions--the book proceeds with paradigms inherited from Gentzen's cut-elimination (19...
A twelve-year-old Cubanita finds refuge in punk music in this illustrated tour de force.
Why absolute certainty is impossible in science In today's unpredictable and chaotic world, we look to science to provide certainty and answers—and often blame it when things go wrong. The Blind Spot reveals why our faith in scientific certainty is a dangerous illusion, and how only by embracing science's inherent ambiguities and paradoxes can we truly appreciate its beauty and harness its potential. Crackling with insights into our most perplexing contemporary dilemmas, from climate change to the global financial meltdown, this book challenges our most sacredly held beliefs about science, technology, and progress. At the same time, it shows how the secret to better science can be found wh...
The rising unhappiness that leaders didn’t see Unhappiness has been increasing globally for a decade, according to Gallup — and its rise has been missed by almost every world leader. That’s because while leaders pay close attention to measures like GDP or unemployment, almost none of them track their citizens’ wellbeing. The implications of this blind spot are significant and far-reaching — leaders missed the citizen unhappiness that triggered events ranging from the Arab uprisings to Brexit to the election of Donald Trump. What are they going to miss next? Grounded in Gallup’s global research, Blind Spot makes the urgent case that leaders should measure and quantify wellbeing and happiness — how citizens’ lives are going — and shows them how. It also discusses the five key elements of a great life and where the world needs to improve in each of them to better the lives of people everywhere.
Beginning in the seventeenth century, the greatest French writers and artists became embroiled in a debate that turned on the priority of painting or sculpture, touch or sight, color or design, ancients or moderns. Jacqueline Lichtenstein guides readers through these historic quarrels, decoding the key terms of the heated discussions and revealing how the players were influenced by the concurrent explosion of scientific discoveries concerning the senses of sight and touch. Drawing on the work of René Descartes, Roger de Piles, Denis Diderot, Charles Baudelaire, and Émile Zola, among others, The Blind Spot lets readers eavesdrop on an energetic and contentious conversation that preoccupied French intellectuals for three hundred years.
This book critically engages with the visual appearance of prose fiction where it is manipulated by authors, from alterations in typography to the deconstruction of the physical form of the book. It reappraises the range of effects it is possible to create through the use of graphic devices and explores why literary criticism has dismissed such features as either unreadable experimental gimmicks or, more recently, as examples of the worst kind of postmodern decadence. Through the examination of problematical texts which utilise the graphic surface in innovative and unusual ways, including Samuel Beckett’s Watt, B. S. Johnson’s Albert Angelo, Christine Brooke-Rose’s Thru and Alasdair Gray’s Lanark, this book demonstrates that an awareness of the graphic surface can make significant contributions to interpretation.
This book introduces the fundamentals of 2-D and 3-D computer graphics. Additionally, a range of emerging, creative 3-D display technologies are described, including stereoscopic systems, immersive virtual reality, volumetric, varifocal, and others. Interaction is a vital aspect of modern computer graphics, and issues concerning interaction (including haptic feedback) are discussed. Included with the book are anaglyph, stereoscopic, and Pulfrich viewing glasses. Topics covered include: - essential mathematics, - vital 2-D and 3-D graphics techniques, - key features of the graphics, - pipeline, - display and interaction techniques, - important historical milestones. Designed to be a core teaching text at the undergraduate level, accessible to students with wide-ranging backgrounds, only an elementary grounding in mathematics is assumed as key maths is provided. Regular ‘Over to You’ activities are included, and each chapter concludes with review and discussion questions.
Scathingly clever short stories. Includes The Devil in the White House and The Development of Iraq as a Case for the Files.
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