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Interaction between Automated Vehicles and other Road Users
  • Language: en
  • Pages: 151

Interaction between Automated Vehicles and other Road Users

An increasing number of automated vehicles will pervade our traffic systems in the future. The absence of a human driver requires these vehicles to communicate to, and interact with other traffic participants, such as vulnerable road users (pedestrians, cyclists, and emerging mobility forms like eBikes or scooters), but potentially also drivers of manual vehicles. In this regard, various studies and concepts demonstrating so-called “external Human-Machine Interfaces” (eHMIs) have been presented in the past couple of years. Many of these works have investigated comparably simple scenarios, such as a single pedestrian aiming to cross the street when an automated vehicle is approaching. Although we still welcome such contributions, research in this area will have to take more complex situations into account. This drives the need for research addressing other situations involving groups of vulnerable road users and traffic participants, different scenarios including roundabouts or urban shared spaces, but also exploring the potential of communication and interaction beyond such classical situations to improve cooperation in traffic.

User Experience Design in the Era of Automated Driving
  • Language: en
  • Pages: 603

User Experience Design in the Era of Automated Driving

This book is dedicated to user experience design for automated driving to address humane aspects of automated driving, e.g., workload, safety, trust, ethics, and acceptance. Automated driving has experienced a major development boost in recent years. However, most of the research and implementation has been technology-driven, rather than human-centered. The levels of automated driving have been poorly defined and inconsistently used. A variety of application scenarios and restrictions has been ambiguous. Also, it deals with human factors, design practices and methods, as well as applications, such as multimodal infotainment, virtual reality, augmented reality, and interactions in and outside users. This book aims at 1) providing engineers, designers, and practitioners with a broad overview of the state-of-the-art user experience research in automated driving to speed-up the implementation of automated vehicles and 2) helping researchers and students benefit from various perspectives and approaches to generate new research ideas and conduct more integrated research.

Design Studies and Intelligence Engineering
  • Language: en
  • Pages: 668

Design Studies and Intelligence Engineering

  • Type: Book
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  • Published: 2023-01-31
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  • Publisher: IOS Press

The technologies applied in design studies vary from basic theories to more application-based systems. Intelligence engineering also plays a significant role in design sciences such as computer-aided industrial design, human factor design, and greenhouse design, and intelligent engineering technologies such as computational technologies, sensing technologies, and video detection encompass both theory and application perspectives. Being multidisciplinary in nature, intelligence engineering promotes cooperation, exchange and discussion between organizations and researchers from diverse fields. This book presents the proceedings of DSIE 2022, the International Symposium on Design Studies and In...

Human Interaction & Emerging Technologies (IHIET-AI 2023): Artificial Intelligence & Future Applications
  • Language: en
  • Pages: 382

Human Interaction & Emerging Technologies (IHIET-AI 2023): Artificial Intelligence & Future Applications

Human Interaction & Emerging Technologies: Artificial Intelligence & Future Applications Proceedings of the 9th International Conference on Human Interaction and Emerging Technologies, IHIET-AI 2023, April 13–15, 2023, Lausanne, Switzerland

Human Factors in Transportation
  • Language: en
  • Pages: 770

Human Factors in Transportation

Proceedings of the 14th International Conference on Applied Human Factors and Ergonomics (AHFE 2023), July 20–24, 2023, San Francisco, USA

Human Interaction & Emerging Technologies (IHIET-AI 2024)
  • Language: en
  • Pages: 515

Human Interaction & Emerging Technologies (IHIET-AI 2024)

Proceedings of the 11th International Conference on Human Interaction and Emerging Technologies: Artificial Intelligence & Future Applications (IHIET- AI 2024) which was held April 25-27, 2024, at the Centre Hospitalier Universitaire Vaudois (CHUV), Lausanne, Switzerland

Fluide Mediale
  • Language: de
  • Pages: 367

Fluide Mediale

Fließende Übergänge, verschwimmende Körper, sich auflösende Substanzen, verflüssigte Sprache – Fluide Mediale rücken eine bisher wenig akzentuierte Genealogie in den Fokus. Inwieweit Fragestellungen nach dem ökologischen Verbundensein von Mensch/Tier/Pflanze/Stein und Umwelt fruchtbar sind, zeigt sich daran, dass anhand des Fluiden nicht nur Begriffsgrenzen verschwimmen, sondern damit auch ein Erkenntnisgewinn zu erwarten ist, der die Fragen nach festen Begriffsaggregaten hinter sich lässt. Insbesondere der Diskurs der Ökologie in der Medienwissenschaft hat deutlich gemacht, dass das Nachdenken über Umwelten neue Denkansätze ermöglicht. Entitäten werden so verhandelbar und an...

HCI International 2021 - Posters
  • Language: en
  • Pages: 665

HCI International 2021 - Posters

The three-volume set CCIS 1419, CCIS 1420, and CCIS 1421 contains the extended abstracts of the posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The posters presented in these three volumes are organized in topical sections as follows: Part I: ​HCI theory and methods; perceptual, cognitive and psychophisiological aspects of interaction; designing for children; designing for older people; design case studies; dimensions of user experience; information, language, culture and media. Part II: ​interaction methods and techniques; eye-tracking and facial expressions recognition; human-robot interaction; virtual, augmented and mixed reality; security and privacy issues in HCI; AI and machine learning in HCI. Part III: ​interacting and learning; interacting and playing; interacting and driving; digital wellbeing, eHealth and mHealth; interacting and shopping; HCI, safety and sustainability; HCI in the time of pandemic.

AutomotiveUI '17
  • Language: en

AutomotiveUI '17

  • Type: Book
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  • Published: 2017-09-24
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  • Publisher: Unknown

AutomotiveUI '17: 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Sep 24, 2017-Sep 27, 2017 Oldenburg, Germany. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Automotive User Interfaces
  • Language: en
  • Pages: 510

Automotive User Interfaces

  • Type: Book
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  • Published: 2017-02-27
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  • Publisher: Springer

This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics, its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study. Covering a broad spectrum of detailed topics, the authors of this edited volume offer an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications, exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry Automotive User Interfaces is intended as an authoritative and valuable resource for professional practitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces.