You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Redesigning the Unremarkable is a timely and necessary reminder that the often neglected elements and spaces of our built environment – from trash bins, seats, stairways, and fences to streets, bikeways, underpasses, parking lots, and shopping centres – must be thoughtfully redesigned to enhance human and planetary health. Using the lens of sustainable, salutogenic, and playable design, in this inspiring book, Miller and Cushing explore the challenges, opportunities, and importance of redesigning the unremarkable. Drawing on global research, theory, practical case studies, photographs, and personal experiences, Redesigning the Unremarkable is a vital text – a doer’s guide – for researchers, policymakers, and practitioners wanting to transform and positively reimagine our urban environment.
This book provides a bold vision and roadmap for creating great places. Imagining and designing urban environments where all people thrive is an extraordinary task, and in this compelling narrative, Cushing and Miller remind us that theory is a powerful starting point. Drawing on international research, illustrated case studies, personal experiences, as well as fascinating examples from history and pop culture, this practical book provides the reader with inspiration, guidance and tools. The first section outlines six critical theories for contemporary urban design - affordance, prospect-refuge, personal space, sense of place/genius loci, place attachment, and biophilic design. The second section, using their innovative ‘theory-storming’ process, demonstrates how designers can create great places that are inclusive, sustainable, and salutogenic. Creating Great Places is an insightful, compelling, and evidence-based resource for readers who want to design urban environments that inspire, excite, and positively transform people’s lives.
Designing Cities with Children and Young People focuses on promoting better outcomes in the built environment for children and young people in cities across the world. This book presents the experience of practitioners and researchers who actively advocate for and participate with children and youth in planning and designing urban environments. It aims to cultivate champions for children and young people among urban development professionals, to ensure that their rights and needs are fully acknowledged and accommodated. With international and interdisciplinary contributors, this book sets out to build bridges and provide resources for policy makers, social planners, design practitioners and students. The content moves from how we conceptualize children in the built environment, what we have discovered through research, how we frame the task and legislate for it, and how we design for and with children. Designing Cities with Children and Young People ultimately aims to bring about change to planning and design policies and practice for the benefit of children and young people in cities everywhere.
This Handbook is a critical resource for carefully considering the possibilities and challenges of strategically integrating participatory action research (PAR) and community development (CD). Utilizing practical examples from diverse contexts across five continents, it looks at how communities are empowering themselves and bringing about systemic change.
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
COVID-19 has impacted the way we see the world and the way we view spirituality; in times of crisis, people turn or return to religion or spirituality. Most of the South African population identifies as Christian. This brings to the fore what is meant by “spirituality” in a country crippled by the remains of apartheid structure, rampant corruption, poverty, and various systemic problems. Overall, there is a lack of scholarship investigating “spirituality” and “spirituality studies” from the global South. This book aims to bridge the gap. New avenues are investigated of thinking about God in difficult circumstances, as ideologies of hope and prosperity are reshaped. This book links text and context, spirituality and material culture, self and society, the analogue and the digital, contemplation and action, saying and unsaying; in short, the question of experiencing God in both everything and nothingness comes under the scope of this book.
This book is a compilation of 10 recently published academic articles addressing sustainable residential landscape design and planning across geographies, scales, and perspectives: from American rain garden design to South Korean urban forestry; from Mexican community open space design to Australian neighborhood park planning; and from Chinese urban design to Bolivian land-use change. This volume brings together authors from a growing community of landscape sustainability scholars of landscape architecture and architecture; planning and construction; ecology and horticulture; agricultural and environmental sciences; and health, exercise, and nutrition. In summary, these papers address facets of a fundamental challenge for the 21st century: the design and planning of sustainable and resilient human settlements.
Latinos are one of the largest and fastest growing social groups in the United States, and their increased presence is profoundly shaping the character of urban, suburban, and rural places. This is a response to these developments and is the first book written for readers seeking to learn about, engage and plan with Latino communities. It considers how placemaking in marginalized communities sheds light on, and can inform, community-building practices of professionals and place dwellers alike. Diálogos: Placemaking in Latino Communities will help readers better understand the conflicts and challenges inherent in placemaking, and to make effective and sustainable choices for practice in an i...
How children experience, negotiate and connect with or resist their surroundings impacts on their health and wellbeing. In cities, various aspects of the physical and social environment can affect children’s wellbeing. This edited collection brings together different accounts and experiences of children’s health and wellbeing in urban environments from majority and minority world perspectives. Privileging children’s expertise, this timely volume explicitly explores the relationships between health, wellbeing and place. To demonstrate the importance of a place-based understanding of urban children’s health and wellbeing, the authors unpack the meanings of the physical, social and symb...
Colorful bracelets, funky brooches, and beautiful handmade beads: young crafters learn to make all these and much more with this fantastic step-by-step guide. In 12 exciting projects with simple steps and detailed instructions, budding fashionistas create their own stylish accessories to give as gifts or add a touch of personal flair to any ensemble. Following the successful "Art Smart" series, "Craft Smart" presents a fresh, fun approach to four creative skills: knitting, jewelry-making, papercrafting, and crafting with recycled objects. Each book contains 12 original projects to make, using a range of readily available materials. There are projects for boys and girls, carefully chosen to appeal to readers of all abilities. A special "techniques and materials" section encourages young crafters to try out their own ideas while learning valuable practical skills.