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Doodles and Sketchbook
  • Language: en

Doodles and Sketchbook

  • Type: Book
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  • Published: 2018-07-15
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  • Publisher: Unknown

We all want to be more creative - even when we think of ourselves as individuals who are great at coming up with ideas. But how do you do more? How do you go farther?By realizing the Creative Path you travel to get ideas - and then learning about different Paths others use so you can work with them and even use them yourselves!First, you'll learn about the five different Creative Paths to find the ones you use, its strengths - and its weaknesses. Next, you'll learn how to walk the other Paths through a series of guided exercises. Finally, you'll understand how people on different Paths can work together - or how they can fail.When you're done, you'll be ready to walk different Creative Paths, understand your preferred ones, and know how to work with people different (or the same) from you. You'll give yourself more options to be creative - which means more quality ideas!

Creative Paths
  • Language: en
  • Pages: 62

Creative Paths

  • Type: Book
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  • Published: 2018-07-15
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  • Publisher: Unknown

None

Learning First in Black & White
  • Language: en
  • Pages: 80

Learning First in Black & White

  • Categories: Art
  • Type: Book
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  • Published: 2020-05-22
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  • Publisher: Cune Press

A Comprehensive Course in Art Composition for Instructors and Students. Graphic designers combat the equivalent of "writer's block" with this system for creating fresh ideas and great designs on deadline.Learning First in Black and White introduces The Design Code ®, an idea-generating system developed by Northwest artist and educator, Fred Griffin. It is a remedy for the artist's equivalent of writer's block, those times when the well of ideas runs dry. This system makes it possible to find fresh ideas and execute great designs on deadline. Through many years of teaching design principles, Griffin found that if students worked first in black and white their grasp of basic design principles...

Find Your Voice in the Visual Arts
  • Language: en
  • Pages: 120

Find Your Voice in the Visual Arts

  • Type: Book
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  • Published: 2013-01-01
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  • Publisher: Unknown

This book is about raw visual imagination and the essential creative practice that's required to be a visual artist. The book is broken into three sections: Doodles, Sketchbooks, and Creative Tips. A fourth section is a Gallery of the authors paintings and illustrations ... with the story behind each. The Doodle section is devoted to some of the authors 500-piece doodle collection -- accumulated over many years, grouped according to subject and style. The Sketchbook section is about the ups and downs of keeping a sketchbook -- everyone does it differently but there are tips and rules of thumb that make the sketchbook an effective tool in personal and professional artistic development. The book offers encouragement and urges artists to overcome perfectionism in the interest of producing in a large enough volume to find one's native themes and to develop an individual style. Also includes a 90 day sketchbook journey -- with a different sketch for each day. Creative Tips is where the author examines the value of art and offers different ways to build your creative muscles.

The Design Code Process
  • Language: en

The Design Code Process

  • Categories: Art
  • Type: Book
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  • Published: 2002
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  • Publisher: Cune Press

Graphic designers combat the equivalent of "writer's block" with this system for creating fresh ideas and great designs on deadline. Learning First in Black and White introduces The Design Code ®, an idea-generating system developed by Northwest artist and educator, Fred Griffin. It is a remedy for the artist's equivalent of writer's block, those times when the well of ideas runs dry. This system makes it possible to find fresh ideas and execute great designs on deadline. Through many years of teaching design principles, Griffin found that if students worked first in black and white their grasp of basic design principles was much clearer than if they were dealing with the confusion of color. Color, a study unto itself, introduces an element of distraction--hence the title, Learning First in Black and White. In this book, each lesson is explained with geometric shapes, followed by illustrations of an apple visually repeating the concepts. At the end of the book is a section that gives tips on how to dig deeper for better ideas. It's an answer to the question, "Where do ideas come from?"

Angel's Glance
  • Language: en

Angel's Glance

  • Type: Book
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  • Published: 2018-10-15
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  • Publisher: Unknown

None

Learning First in Black and White
  • Language: en
  • Pages: 80

Learning First in Black and White

  • Type: Book
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  • Published: 2012-03
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  • Publisher: Cune Press

This book introduces The Design Code ®, an idea-generating system developed by Northwest artist and educator, Fred Griffin. It is a remedy for the artists equivalent of writers block, those times when the well of ideas runs dry. This system makes it possible to find fresh ideas and execute great designs on deadline. Through many years of teaching design principles, Griffin found that if students worked first in black and white their grasp of basic design principles was much clearer than if they were dealing with the confusion of colour. Colour, a study unto itself, introduces an element of distraction -- hence the title, "Learning First in Black & White". Each lesson is explained with geome...

The Road from Damascus
  • Language: en
  • Pages: 412

The Road from Damascus

  • Type: Book
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  • Published: 2003
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  • Publisher: Cune Press

Temple of Zeinab: a week in Damascus -- Cham Palace: a second week in Damascus -- Heretics: a week on the coast -- Assassins: two days' travel to Masyaf -- Interlude: three days in Damascus -- A caravan city: three weeks in Aleppo -- Al-Jazira: two weeks on the steppe -- Return: a week in Damascus

2_fyv
  • Language: en
  • Pages: 60

2_fyv

  • Type: Book
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  • Published: 2016-05-04
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  • Publisher: Unknown

None

Future Books
  • Language: en

Future Books

This book is about imagination and creativity. It has four sections: Doodles, Sketchbooks, Creative Tips, and a Gallery with stories behind the art.