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Build your own robot! Learn what makes a robot work. Then design, build, and program your very own robot. The experiments in this book will guide you through the field of robotics. Many experiments include ideas you can use for your own science fair project.
How does a radio-controlled car work? Author Ed Sobey guides readers as they take apart and rebuild their own radio-controlled car. In the process readers will also learn about radio waves, acceleration, towing capacity, battery voltage, and more! Many experiments include ideas you can use for your own science fair projects.
Give renewable energy a try! Solar, wind, and hydropower can be used to offset the use of fossil fuels. The projects in this book teach young readers about solar cells, electricity, and energy. Experiment with simple ways of using renewable energy to power different devices. Many experiments include ideas you can use for your own science fair projects.
You can find motors in countless household devices. Discover how they work as author Ed Sobey guides young readers through the disassembly and rebuilding of a motor. Make your own motor and improve it for different uses. Many unique experiments include ideas for science fair projects.
Design and build your own robots, RC cars, motors, and more with these prize-winning science fair ideas!
The following description refers to an outdated version of the book. Please see The Inventor's Bible, Fourth Edition, for the most current edition. The Definitive Guide for Inventors Features the PATENT AND NEW PRODUCT MARKETING WORKBOOK that takes you step-by-step through: • Protecting Your Idea (choosing the right steps) • Patenting (how, when, and why) • Selecting Manufacturers (that will do the best job) • Finding the Best Markets (and expanding opportunities) • Developing a Strategy and Market Plan (that fits perfectly into business plans) • Presenting Your Invention to Companies (without getting ripped off) • Negotiating the Best Deal (and how to hire the best advisors) From the Trade Paperback edition.
Once, robots were only found in science fiction books and movies. Today, robots are everywhere! They assemble massive cars and tiny computer chips. They help doctors do delicate surgery. They vacuum our houses and mow our lawns. Robot toys play with us, follow our commands, and respond to our moods. We even send robots to explore the depths of the ocean and the expanse of space. In Robotics, children ages 9 and up learn how robots affect both the future and the present. Hands-on activities make learning both fun and lasting.
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Offers a variety of approaches to the inventing process and encourages young people to use their creative talents to invent solutions to problems.
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