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Sgt. Cram was with Sherman's army as it marched across Georgia in 1864 and into the Carolinas in 1865.
An often overshadowed event in American military history, the Spanish-American War began as a humanitarian effort on the part of the United States to provide military assistance for the liberation of Cuba from Spanish domination. At the time, no one knew that this simple premise would result in an American empire. Through extensive research, Mark Barnes has created a comprehensive, annotated bibliography detailing this globally significant conflict and its aftermath. Insightful notes are included for every title in each chronologically organized chapter. By drawing together an impressive collection of sources, including some previously not readily available to English language readers, Barne...
"Tatiana Reinoza examines how geography, immigration, and art all converged as deepening interests for Latinx graphic artists, specifically those working in different forms of printmaking. By highlighting the work of four artists, based out of four distinct studios in East LA, Tempe, Austin, and East Harlem, she is able to uncover how their work these past three decades has transcended the more defined lines of scholarship that focus on specific ethnic groups (Chicano, Puerto Rican, etc.). She makes a case for how spatial projects allow for a more collective critique of anti-immigrant discourse, visualize immigrant lives, and articulate the ways in which printmaking has been historically complicit in the colonizing of the Americas"--
Indianapolis Monthly is the Circle City’s essential chronicle and guide, an indispensable authority on what’s new and what’s news. Through coverage of politics, crime, dining, style, business, sports, and arts and entertainment, each issue offers compelling narrative stories and lively, urbane coverage of Indy’s cultural landscape.
Argues that the fierce partisanship, heated political rhetoric, and an irresponsible, profit-driven media were responsible for the massacre of three hundred Lakota Sioux at Wounded Knee.
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From puzzles and cards to pinball and die games, find out about the children's games produced as propaganda during World War II. During the Second World War, hundreds of games were manufactured by the British, Germans and Americans aimed at children. Despite being cheaply made due to the wartime economy, the games were often fun to play and challenging to win. They also had considerable propaganda value helping to manipulate children into supporting the war. To get their attention, many of the games incorporated dramatic artwork and were based on real wartime events from the evacuation of children in 1939 to the dropping of the atomic bomb in 1945. This book features a large selection of dif...
Includes Part 1, Number 1: Books and Pamphlets, Including Serials and Contributions to Periodicals (January - June)