You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
None
None
The cup was presented to the Wagga Wagga CA on the October 20, 1925, by Mr. Thomas Joseph “Tom” O’Farrell, who was a tailor with a business in Wagga Wagga. Its purpose was to raise the standard of country cricket and help arouse the interest and enthusiasm of both players and public in the game. By the original rules, which were drawn up by Mr. O’Farrell, Mr. M. Cusick, and Mr. G. Pinkstone, the cup was won outright by Wagga, who wisely redonated it, and it was put into play in the 1930–31 season as a perpetual challenge trophy for teams within one hundred miles radius of Wagga Wagga. O’Farrell was a frequent spectator at games and often handed over the cup to the winning captain. He was later to say, “I am particularly glad that the competition is doing so much to let the residents of surrounding towns learn more of each other in so friendly a way.”
Over 300 pages of timeless terror from a master storyteller! Horror comics visionary and coloring pioneer Richard Corben has been a voice of creativity and change for over four decades. For the first time ever, Corben's legendary Creepy and Eerie short stories and cover illustrations are being collected into one deluxe hardcover! With an informative foreword by artist and comic book colorist José Villarrubia—who also provides color restoration—this volume features Richard Corben's original stories, Edgar Allan Poe adaptations, and collaborations with cast of comic-book writers.
In 1954, the comic book industry instituted the Comics Code, a set of self-regulatory guidelines imposed to placate public concern over gory and horrific comic book content, effectively banning genuine horror comics. Because the Code applied only to color comics, many artists and writers turned to black and white to circumvent the Code's narrow confines. With the 1964 Creepy #1 from Warren Publishing, black-and-white horror comics experienced a revival continuing into the early 21st century, an important step in the maturation of the horror genre within the comics field as a whole. This generously illustrated work offers a comprehensive history and retrospective of the black-and-white horror comics that flourished on the newsstands from 1964 to 2004. With a catalog of original magazines, complete credits and insightful analysis, it highlights an important but overlooked period in the history of comics.
The definitive biography of one of the most prolific creators in the history of American comics! From a start in 1947 at the Simon & Kirby shop, he co-created the legendary Western strip American Eagle with Will Elder, and became an EC Comics mainstay, working with Harvey Kurtzman on Mad and Two-Fisted Tales. In addition to a 40+ year association with Cracked magazine, his pivotal Marvel Comics work included an extended run inking Herb Trimpe on The Hulk, and teaming with sister Marie Severin to create the classic comics version of King Kull. Throughout his storied career, he freelanced for every major publisher, and remained a workhorse up till his final Dark Horse mini-series at age 90. In...
A provocative chronicle of the guerilla art movement that changed comics forever, this comprehensive book follows the movements of 50 artists from 1967 to 1972, the heyday of the underground comix movement. With the cooperation of every significant underground cartoonist of the period, including R. Crumb, Gilbert Shelton, Bill Griffith, Art Spiegelman, Jack Jackson, S. Clay Wilson, Robert Williams and many more, the book is illustrated with many neve-before-seen drawings and exclusive photos.
The population of earth has reached twenty-two billion people with both food supplies and housing predicted to be unable to keep up with increasing demand. The world is strictly controlled by one elected senate government called the Supreme World Senate. The guiding principle is “Human safety first.” After the Transformation that gave total power to the Senate, the genius inventor and entrepreneur Durant develops a powerful graphene brain for his robots. He produces hundreds of millions of mobile working machines to do all the necessary labor on the earth while the government provides an income and housing for all humans. Advanced cell phones issues to the entire population can instantly identify each individual with their DNA. These phones become the people’s identification. Durant sees the need and wants to establish humans in other solar systems on a new planet where no robots are allowed and sets about to assemble a team of gifted scientists.