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Blockchain Technology and Computational Excellence for Society 5.0
  • Language: en
  • Pages: 309

Blockchain Technology and Computational Excellence for Society 5.0

  • Type: Book
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  • Published: 2022-01-14
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  • Publisher: IGI Global

Blockchain is the most disruptive technology to emerge in the last decade. The evolution of cryptocurrencies has carried with it a revolution in digital economics that has catapulted the application of blockchain technology to a new level across a variety of industries, including banking, security, networking, and more. Blockchain Technology and Computational Excellence for Society 5.0 closes the gap in existing literature by presenting a selection of chapters that not only shape the research domain, but also present supportive real-life problems and pragmatic solutions. This book presents a variety of highly relevant themes, concepts, and applications in blockchain, discussing topics such as cyber security, digital currencies, and intelligent networks, fueling awareness and interest. With its insight into various platforms, techniques, and tools, this book serves as a valuable resource for academicians, researchers, research scholars, postgraduates, professors, computer scientists, and technology enthusiasts.

The Multimodal Learning Analytics Handbook
  • Language: en
  • Pages: 362

The Multimodal Learning Analytics Handbook

This handbook is the first book ever covering the area of Multimodal Learning Analytics (MMLA). The field of MMLA is an emerging domain of Learning Analytics and plays an important role in expanding the Learning Analytics goal of understanding and improving learning in all the different environments where it occurs. The challenge for research and practice in this field is how to develop theories about the analysis of human behaviors during diverse learning processes and to create useful tools that could augment the capabilities of learners and instructors in a way that is ethical and sustainable. Behind this area, the CrossMMLA research community exchanges ideas on how we can analyze evidenc...

Trends, Applications, and Challenges of Chatbot Technology
  • Language: en
  • Pages: 393

Trends, Applications, and Challenges of Chatbot Technology

  • Type: Book
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  • Published: 2023-02-06
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  • Publisher: IGI Global

Chatbots offer exceptional services to end-users due to various factors, including the ability to respond to customer requests quickly according to their convenience. Given the magnitude of research and interest in chatbots, further study on several vital and evolving concerns including human-bot interaction, chatbot adoption, chatbot architecture, design considerations, and chatbot applications in various domains including education and customer support is necessary. Trends, Applications, and Challenges of Chatbot Technology provides novel research content and reviews of current chatbot technology and sheds light on challenges and open questions as well as possible research directions. Covering key topics such as human-computer interaction, education, customer support, and algorithms, this reference work is ideal for computer scientists, industry professionals, policymakers, researchers, academicians, practitioners, scholars, instructors, and students.

MAKING SCIENCE, INNOVATION AND RESEARCH WORK FOR THE SUSTAINABLE DEVELOPMENT GOALS
  • Language: en
  • Pages: 194

MAKING SCIENCE, INNOVATION AND RESEARCH WORK FOR THE SUSTAINABLE DEVELOPMENT GOALS

The theme of the Outlook 2019 is to strengthening the role of science, innovation and research uptake in service of the 2030 Agenda for SD. The volume will therefore critically examine the important role of science, innovation and research for the achievement of the 17 Sustainable Development Goals (SDGs) of the 2030 Agenda and to provoke forward thinking on the role of science, innovation and research in solving global problems related to sustainability.

Transforming Learning with Meaningful Technologies
  • Language: en
  • Pages: 779

Transforming Learning with Meaningful Technologies

This book constitutes the proceedings of the 14th European Conference on Technology Enhanced Learning, EC-TEL 2019, held in Delft, The Netherlands, in September 2019. The 41 research papers and 50 demo and poster papers presented in this volume were carefully reviewed and selected from 149 submissions. The contributions reflect the debate around the role of and challenges for cutting-edge 21st century meaningful technologies and advances such as artificial intelligence and robots, augmented reality and ubiquitous computing technologies and at the same time connecting them to different pedagogical approaches, types of learning settings, and application domains that can benefit from such technologies.

HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence
  • Language: en
  • Pages: 540

HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence

This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.

E-Learning and Games
  • Language: en
  • Pages: 315

E-Learning and Games

  • Type: Book
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  • Published: 2017-10-11
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game.

Handbook of Research on Recent Developments in Internet Activism and Political Participation
  • Language: en
  • Pages: 368

Handbook of Research on Recent Developments in Internet Activism and Political Participation

  • Type: Book
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  • Published: 2020-06-26
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  • Publisher: IGI Global

International politics is witnessing a rapid transformation due to the emerging impact of the internet and digital media. Activists in various countries have been given a new medium to voice their views and opinions, resulting in governments adapting to the digital environment in which we currently live. As the role of social media and online communities continue to grow, empirical research is needed on their specific impact on governmental policies and reform. Recent Developments in Internet Activism and Political Participation is an essential reference source that explores the modern role that digital media plays within community engagement and political development. This book discusses real-world case studies in various regions of the world on how the internet is affecting government agendas and promoting the voice of the community. Featuring research on topics such as digital ecosystems, information technology, and foreign policy, this book is ideally designed for researchers, strategists, government officials, policymakers, sociologists, administrators, scholars, educators, and students seeking coverage on the societal impact of social media in modern global politics.

Intelligent Computing
  • Language: en
  • Pages: 644

Intelligent Computing

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Embracing Technological Change in Higher Education
  • Language: en

Embracing Technological Change in Higher Education

  • Type: Book
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  • Published: 2019
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  • Publisher: Unknown

Access to information has never been easier, thanks to the rapid development of the internet and communication technologies, and the ubiquity of smartphones and other internet-enabled devices. In traditional classroom learning, teachers provide students with various sources of information that are known to be reliable. Nowadays, especially in a post-pandemic era, students increasingly rely on a host of resources available on the internet. Exposure to vast amounts of scattered information could adversely affect students,Äô learning process. Meanwhile, pedagogical approaches, classroom learning practices, and student learning activities have evolved significantly to cope with contemporary challenges. This study reviews the current learning practices and the technological interventions in a rapidly evolving higher education landscape. In particular, the challenges when integrating technology into higher education are considered in detail and ways put forward for doing so in that context.