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Crafting Wearables
  • Language: en
  • Pages: 229

Crafting Wearables

  • Type: Book
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  • Published: 2016-08-13
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  • Publisher: Apress

Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox. In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables are in a sense the most organic and ...

Intersecting Art and Technology in Practice
  • Language: en
  • Pages: 243

Intersecting Art and Technology in Practice

This book focuses on the artistic process, creativity and collaboration, and personal approaches to creation and ideation, in making digital and electronic technology-based art. Less interested in the outcome itself – the artefact, artwork or performance – contributors instead highlight the emotional, intellectual, intuitive, instinctive and step-by-step creation dimensions. They aim to shine a light on digital and electronic art practice, involving coding, electronic gadgetry and technology mixed with other forms of more established media, to uncover the practice-as-research processes required, as well as the collaborative aspects of art and technology practice.

Live Coding
  • Language: en
  • Pages: 353

Live Coding

  • Type: Book
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  • Published: 2022-11-22
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  • Publisher: MIT Press

The first comprehensive introduction to the origins, aspirations, and evolution of live coding. Performative, improvised, on the fly: live coding is about how people interact with the world and each other via code. In the last few decades, live coding has emerged as a dynamic creative practice gaining attention across cultural and technical fields—from music and the visual arts through to computer science. Live Coding: A User’s Manual is the first comprehensive introduction to the practice, and a broader cultural commentary on the potential for live coding to open up deeper questions about contemporary cultural production and computational culture. This multi-authored book—by artists and musicians, software designers, and researchers—provides a practice-focused account of the origins, aspirations, and evolution of live coding, including expositions from a wide range of live coding practitioners. In a more conceptual register, the authors consider liveness, temporality, and knowledge in relation to live coding, alongside speculating on the practice’s future forms.

Observing Theatre
  • Language: en
  • Pages: 229

Observing Theatre

  • Categories: Law
  • Type: Book
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  • Published: 2013-12-01
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  • Publisher: Rodopi

Daniel Meyer-Dinkgräfe and co-authors take the exploration of the subjective dimension of theatre, its spiritual context, its relation to consciousness and natural law, further than ever before, thanks to the context provided by the thinking of German geobiologist Hans Binder. We present relevant aspects of Binder’s approach as precisely as possible, then take Binder’s approach for granted to tease out the implications of that approach to the issues of theatre, including nostalgia, intercultural theatre, theatre criticism, dealing with demanding roles, the canon, theatre and philosophy, digital performance, practice as research, and applied theatre. Overall, the book proposes an overarc...

From Fingers to Digits
  • Language: en
  • Pages: 393

From Fingers to Digits

  • Type: Book
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  • Published: 2019-07-16
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  • Publisher: MIT Press

Essays on computer art and its relation to more traditional art, by a pioneering practitioner and a philosopher of artificial intelligence. In From Fingers to Digits, a practicing artist and a philosopher examine computer art and how it has been both accepted and rejected by the mainstream art world. In a series of essays, Margaret Boden, a philosopher and expert in artificial intelligence, and Ernest Edmonds, a pioneering and internationally recognized computer artist, grapple with key questions about the aesthetics of computer art. Other modern technologies—photography and film—have been accepted by critics as ways of doing art. Does the use of computers compromise computer art's aesth...

Art, Animals, and Experience
  • Language: en
  • Pages: 159

Art, Animals, and Experience

  • Categories: Art

Cover -- Title -- Copyright -- Dedication -- Contents -- List of Figures -- List of Color Plates -- Acknowledgments -- 1 Relational Ethics and Aesthetics -- Being and Thinking with Art and Animals -- Between Presence and Absence -- An Ethical Art History -- 2 Dogged Flesh: Rembrandt's Presentation in the Temple, c. 1640 -- Real and Represented Dogs -- Rembrandt's Three R's: Radical, Reflective, Revelatory -- The Rhetoric of Etching -- Fleshly Experience -- Past Made Present -- 3 Glances with Wolves: Encounters with Little John and Joseph Beuys -- Entangled Encounters -- Seeing and Being with Little John -- Presencing Other Worlds -- Imaginative Empathy -- Gathering Together in the Gap -- 4 G...

What Drawing and Painting Really Mean
  • Language: en
  • Pages: 189

What Drawing and Painting Really Mean

  • Categories: Art

Drawings and paintings are made, and the process of making creates unique meanings that transform our perception of space-time and our sense of finitude. By using a phenomenological approach, the understanding of art practice and its relation to particular historical and cultural contexts can be significantly enhanced.

Dance, Technology and Social Justice
  • Language: en
  • Pages: 230

Dance, Technology and Social Justice

  • Type: Book
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  • Published: 2024-04-10
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  • Publisher: McFarland

This book theorizes dance technique as the Greek techne translated as art, and shows how movement can inspire epistemic, philosophical, and cultural conversations in technology studies. Combining dance studies, religious studies, and technology studies, it argues that dance can be a technology of social justice bringing equanimity, liberation and resistance. It focuses on the eastern Indian art form Odissi and applied experimentations with motion capture technology, virtual reality (VR) gaming, and Arduino. It specifically examines tthe work of Ananya Dance Theatre (ADT), a Minnesota based contemporary Indian dance company that deconstructs Odissi towards social justice activism.

The Oxford Handbook of Algorithmic Music
  • Language: en
  • Pages: 713

The Oxford Handbook of Algorithmic Music

Featuring chapters by emerging and established scholars as well as by leading practitioners in the field, this Handbook both describes the state of algorithmic composition and also set the agenda for critical research on and analysis of algorithmic music.

Outer Space and Popular Culture
  • Language: en
  • Pages: 103

Outer Space and Popular Culture

  • Categories: Law

This book provides detailed insights into how space and popular culture intersect across a broad spectrum of examples, including cinema, music, art, arcade games, cartoons, comics, and advertisements. This is a pertinent topic since the use of space themes differs in different cultural contexts, and these themes can be used to explore various aspects of the human condition and provide a context for social commentary on politically sensitive issues. With the use of space imagery evolving over the past sixty years of the space age, this is a topic ripe for in-depth exploration. The book also discusses the contrasting visions of space from the late nineteenth and early twentieth centuries and t...