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Essentials of Game Theory
  • Language: en
  • Pages: 98

Essentials of Game Theory

Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

Multiagent Systems
  • Language: en
  • Pages: 504

Multiagent Systems

This exciting and pioneering new overview of multiagent systems, which are online systems composed of multiple interacting intelligent agents, i.e., online trading, offers a newly seen computer science perspective on multiagent systems, while integrating ideas from operations research, game theory, economics, logic, and even philosophy and linguistics. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming. Written by two of the leading researchers of this engaging field, this book will surely serve as THE reference for researchers in the fastest-growing area of computer science, and be used as a text for advanced undergraduate or graduate courses.

Automated Machine Learning
  • Language: en
  • Pages: 223

Automated Machine Learning

  • Type: Book
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  • Published: 2019-05-17
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  • Publisher: Springer

This open access book presents the first comprehensive overview of general methods in Automated Machine Learning (AutoML), collects descriptions of existing systems based on these methods, and discusses the first series of international challenges of AutoML systems. The recent success of commercial ML applications and the rapid growth of the field has created a high demand for off-the-shelf ML methods that can be used easily and without expert knowledge. However, many of the recent machine learning successes crucially rely on human experts, who manually select appropriate ML architectures (deep learning architectures or more traditional ML workflows) and their hyperparameters. To overcome this problem, the field of AutoML targets a progressive automation of machine learning, based on principles from optimization and machine learning itself. This book serves as a point of entry into this quickly-developing field for researchers and advanced students alike, as well as providing a reference for practitioners aiming to use AutoML in their work.

A Course on Cooperative Game Theory
  • Language: en
  • Pages: 277

A Course on Cooperative Game Theory

"Deals with real life situations where objectives of the participants are partially cooperative and partially conflicting"--

Combinatorial Auctions
  • Language: en
  • Pages: 678

Combinatorial Auctions

A synthesis of theoretical and practical research on combinatorial auctions from the perspectives of economics, operations research, and computer science.

Electronic Commerce
  • Language: en
  • Pages: 243

Electronic Commerce

This book constitutes the refereed proceedings of the Second International Workshop on Electronic Commerce, WELCOM 2001, held in Heidelberg, Germany in November 2001. The 17 revised full papers presented together with two invited contributions were carefully reviewed and selected from 34 submissions. The papers are organized in topical sections on trade and markets, security and trust, auctions, profiling, and business interaction.

Multiagent Systems, second edition
  • Language: en
  • Pages: 917

Multiagent Systems, second edition

  • Type: Book
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  • Published: 2016-10-28
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  • Publisher: MIT Press

The new edition of an introduction to multiagent systems that captures the state of the art in both theory and practice, suitable as textbook or reference. Multiagent systems are made up of multiple interacting intelligent agents—computational entities to some degree autonomous and able to cooperate, compete, communicate, act flexibly, and exercise control over their behavior within the frame of their objectives. They are the enabling technology for a wide range of advanced applications relying on distributed and parallel processing of data, information, and knowledge relevant in domains ranging from industrial manufacturing to e-commerce to health care. This book offers a state-of-the-art...

Game Theory and Machine Learning for Cyber Security
  • Language: en
  • Pages: 546

Game Theory and Machine Learning for Cyber Security

GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities o...

Stochastic Local Search
  • Language: en
  • Pages: 678

Stochastic Local Search

Stochastic local search (SLS) algorithms are among the most prominent and successful techniques for solving computationally difficult problems. Offering a systematic treatment of SLS algorithms, this book examines the general concepts and specific instances of SLS algorithms and considers their development, analysis and application.

Selfish Routing and the Price of Anarchy
  • Language: en
  • Pages: 216

Selfish Routing and the Price of Anarchy

  • Type: Book
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  • Published: 2005-05-06
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  • Publisher: MIT Press

An analysis of the loss in performance caused by selfish, uncoordinated behavior in networks. Most of us prefer to commute by the shortest route available, without taking into account the traffic congestion that we cause for others. Many networks, including computer networks, suffer from some type of this "selfish routing." In Selfish Routing and the Price of Anarchy, Tim Roughgarden studies the loss of social welfare caused by selfish, uncoordinated behavior in networks. He quantifies the price of anarchy—the worst-possible loss of social welfare from selfish routing—and also discusses several methods for improving the price of anarchy with centralized control. Roughgarden begins with a...