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Posthuman Management
  • Language: en
  • Pages: 444

Posthuman Management

What are the best practices for leading a workforce in which human employees have merged cognitively and physically with electronic information systems and work alongside social robots, artificial life-forms, and self-aware networks that are ‘colleagues’ rather than simply ‘tools’? How does one manage organizational structures and activities that span actual and virtual worlds? How are the forces of technological posthumanization transforming the theory and practice of management? This volume explores the reality that an organization’s workers, managers, customers, and other stakeholders increasingly comprise a complex network of human agents, artificial agents, and hybrid human-sy...

Ksenologie
  • Language: pl
  • Pages: 497

Ksenologie

Książka Ksenologie, powstała pod wspólną redakcją Kseni Olkusz i Krzysztofa M. Maja, jest szóstym tomem serii „Perspektywy Ponowoczesności”, zbierającym wielowymiarowe studia na temat tytułowej filozofii tego, co obce (ξενον), w myśl propagowanego przez Bernharda Waldenfelsa przekonania, iż „ile porządków, tyle obcości”. Nowy interdyscyplinarny, monograficzny tom jest w historii cyklu „Perspektywy Ponowoczesności” szczególny, bo znacząco metarefleksyjny. Ośrodek Badawczy Facta Ficta pokazuje w nim w sposób bezpośredni, że pomieszanie sfery społecznej i kulturowej w jego nazwie nie jest przypadkowe. Trawestując Foucaulta, można powiedzieć, że w rama...

New Perspectives on Dystopian Fiction in Literature and Other Media
  • Language: en
  • Pages: 285

New Perspectives on Dystopian Fiction in Literature and Other Media

This collection of essays examines various forms of dystopian fiction in literature, television, and digital games. It frames the timely trend of dystopian fiction as a thematic field that accommodates several genres from societal dystopia to apocalyptic narratives and climate fiction, many of them examining the hazards of science and technology to human societies and the ecosystem. These are genres of the Anthropocene par excellence, capturing the dilemmas of the human condition in the current, increasingly precarious epoch. The essays offer new interpretations of classical and contemporary works, including the canonised prose of Orwell, Atwood and Cormac McCarthy, modern pop culture classics like Battlestar Galactica, Fallout and Hunger Games, and the work of Johanna Sinisalo, a pioneer of Finnish speculative fiction. From Thomas Pynchon to Watership Down, the volume’s multifaceted approach offers fresh perspectives to those already familiar with existing research, but it is no less accessible for newcomers to the ever-expanding field of dystopian studies.

Groza i postgroza
  • Language: pl
  • Pages: 605

Groza i postgroza

Monografia Groza i postgroza, powstała pod wspólną redakcją Kseni Olkusz i Barbary Szymczak-Maciejczyk jest siódmym tomem serii „Perspektywy Ponowoczesności” i trzecim już — po Zombie w kulturze oraz Światach grozy — poświęconym studiom nad fantastyką grozy. Roz­działom polskich badaczy towarzyszą również po raz pierwszy w historii serii przekłady prac wybitnych światowych znawców problematyki: Grego­ry’ego Claeysa, Elany Gomel, Mathiasa Clasena oraz Leigh M. McLennon. Z wprowadzenia Kseni Olkusz: Współczesne narracje grozy (postgroza) stanowią obecnie niejednokrotnie nie tylko two­ry kom­plementarne wobec konwencji, lecz i będące polemiką z tradycją, s...

Post-Apocalyptic Cultures
  • Language: en
  • Pages: 297

Post-Apocalyptic Cultures

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Neuroprosthetic Supersystems Architecture
  • Language: en
  • Pages: 314

Neuroprosthetic Supersystems Architecture

This volume serves a resource for the design and analysis of neuroprosthetic supersystems, which can be defined as organizations – either small or large, simple or complex – whose human members have been neuroprosthetically augmented. While numerous other texts focus on the biomedical engineering of neuroprostheses as technological devices or on the biocybernetic engineering of the host-device system comprising a neuroprosthesis and its human host, this volume presents a unique investigation of the intentional creation of higher-order supersystems that allow multiple neuroprosthetically augmented human beings to interact with one another and with external information systems in order to ...

Dystopia on Demand: Technology, Digital Culture, and the Metamodern Quest in Complex Serial Dystopias
  • Language: en
  • Pages: 432

Dystopia on Demand: Technology, Digital Culture, and the Metamodern Quest in Complex Serial Dystopias

Serial storytelling has the advantage of unlocking rather than simplifying the complexities of digital culture. With their worldbuilding potential, TV series open up new artistic horizons, particularly for the dystopian genre. Situated at the nexus of dystopia, complex TV, and a metamodern cultural logic, Dystopia on Demand: Technology, Digital Culture, and the Metamodern Quest in Complex Serial Dystopias offers readers novel insights into the dynamics of serial dystopias in the contemporary streaming landscape. Introducing the term 'complex serial dystopias' to describe series that allow audiences to engage with the dystopian premise from multiple angles, the book examines four Anglo-American series, including Black Mirror, Mr. Robot, Westworld, and Kiss Me First. The in-depth analyses trace the variety of ways in which these series offer critical reflections on the human-technology entanglement in digital culture.

Posthuman Cyberware
  • Language: en
  • Pages: 42

Posthuman Cyberware

  • Type: Book
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  • Published: 2017-08-20
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  • Publisher: Mnemoclave

You don’t know how far you can trust what you see or feel or remember, because it could all just be a byproduct of your neural implant or illusions fabricated by a neurohacker. Self-evolving computer viruses and stray nanorobotic swarms have taken up residence in the components of your robotic prosthetic arm. Battles over access to neurocybernetic enhancement, life-extension biotech, and immersive VR paradises are fragmenting humanity into new strata of haves and have-nots. You can never tell whether the full-body cyborgs that you see in the street belong to military units, megacorps, or bands of hackers-for-hire… or maybe all three at once. Such near-future cyberdystopias provide the pe...

Phenomenology of the Gameworld: A Philosophical Toolbox for Video Game Developers
  • Language: en
  • Pages: 362

Phenomenology of the Gameworld: A Philosophical Toolbox for Video Game Developers

The human mind is the most powerful game engine – but it can always use some help. This book is meant for developers who want to create games that will evoke richer and more memorable “gameworlds” in the minds of their players. We don’t just enter such unforgettable gameworlds when we play first-person 3D RPGs with high-resolution graphics; even relatively simple 2D puzzle or strategy games with 8-bit-style visuals can immerse players in worlds that are beautiful, terrifying, mysterious, or moving, that are brutally realistic or delightfully whimsical. Indeed, good video games can transport us to incredible new worlds. The process by which a particular gameworld emerges is a symbioti...

50 twarzy popkultury
  • Language: pl
  • Pages: 677

50 twarzy popkultury

Książka 50 twarzy popkultury pod redakcją Kseni Olkusz jest czwartym tomem serii „Perspektywy Ponowoczesności” – i zarazem pierwszą tak obszerną polską pracą zbiorową proponującą namysł nad kulturą popularną rozumianą nie jako zjawisko osobne, rozpatrywane z zaangażowanej perspektywy fana, lecz jako „wszechkulturę”, dekonstruującą paradygmatyczny podział na wysoki i niski rejestr artystyczny.