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In this thought-provoking book Lambert Wiesing asks simply: What is luxury? Drawing on a fascinating range of examples, he argues that luxury is an aesthetic experience. Unlike experience gained via the senses, such as seeing, hearing or tasting, he argues that luxury is achieved by possessing something – an aspect of philosophy that has been largely neglected. As such, luxury becomes a gesture of individual defiance and a refusal to conform to social expectations of restraint. An increasingly rational and goal-oriented ethos in society makes the appeal of luxury grow even stronger. Drawing on the ideas of philosophers such as Immanuel Kant, Friedrich Schiller, Martin Heidegger and the novelist Ernst Jünger, as well as sociologists such as Thorstein Veblen and Theodor Adorno, A Philosophy of Luxury will be of great interest to those in philosophy, art, cultural studies and literature as well as sociology.
These phenomenological studies on the philosophy of the image review contemporary image theory while defending the fundamental insight that images alone make the artificial presence of things possible.
Essays examining the historical transition in our perception of the arts and philosophy.
This book proposes that aesthetics begin not with concepts of being or semblance, but with a concept of appearing. Seel examines the existential and cultural meaning of aesthetic experience. In doing so, he brings aesthetics and philosophy of art together again, which in continental as well as analytical thinking have been more and more separated in the recent decades.
What sort of thing is a theatre image? How is it produced and consumed? Who is responsible for the images? Why do the images stay with us when the performance is over? How do we learn to speak of what we see and imagine? And how do we relate what we experience in the theatre to what we share with each other of the world? The Illuminated Theatre is a book about theatricality and spectatorship in the early twenty-first century. In a wide-ranging analysis that draws upon theatrical, visual and philosophical approaches, it asks how spectators and audiences negotiate the complexities and challenges of contemporary experimental performance arts. It is also a book about how European practitioners w...
Scholars from science, art, and humanities explore the meaning of our new image worlds and offer new strategies for visual analysis. We are surrounded by images as never before: on Flickr, Facebook, and YouTube; on thousands of television channels; in digital games and virtual worlds; in media art and science. Without new efforts to visualize complex ideas, structures, and systems, today's information explosion would be unmanageable. The digital image represents endless options for manipulation; images seem capable of changing interactively or even autonomously. This volume offers systematic and interdisciplinary reflections on these new image worlds and new analytical approaches to the visu...
Virtual Reality Über das Eintauchen in neue, von Menschen geschaffene Wirklichkeiten. Mit Beiträgen von Marc Bodmer, Jennifer Beck, Neal Hartman, Tina Sauerländer, Peggy Schoenegge, Maike Thies, Wolfgang Ullrich, Matthias Zehnder und Annina Zwettler. Sechster Band der erfolgreichen Reihe "Edition Digital Culture". Virtual Reality war schon früh auf der Wunschliste der Computerentwickler. Der Traum von der Überwindung der flachen Bilderwelt ist alt und taucht bereits in barocken Kirchenkuppeln auf. Das Zauberwort heisst Immersion, das Eintauchen in eine künstliche Umgebung. Die Digitalisierung hat diesen Traum für Wissenschaft und Wirtschaft nun in greifbare Nähe gebracht.Die zweisprachige Publikation beleuchtet das Potenzial der neuen Formen von Immersion im Bereich der Kultur mit Beispielen aus Film, Fernsehen, Museen, Kunst, Bildung, Unterhaltung und Gaming. Projekte wie Birdly, Desktop Jacob Burckhardt Digital oder das Werk von Mélodie Mousset werden vorgestellt. Seitenblicke auf die Industrie (Medizin, Architektur) ergänzen die Darstellung. Ein umfangreiches Glossar im Anhang erklärt die wichtigsten Begriffe.
Each of the five volumes in the Stone Art Theory Institutes series brings together a range of scholars who are not always directly familiar with one another’s work. The outcome of each of these convergences is an extensive and “unpredictable conversation” on knotty and provocative issues about art. This fifth and final volume in the series focuses on the identity, nature, and future of visual studies, discussing critical questions about its history, objects, and methods. The contributors question the canon of literature of visual studies and the place of visual studies with relation to theories of vision, visuality, epistemology, politics, and art history, giving voice to a variety of ...
This book offers a philosophical exploration of lines in art and culture, and traces their history from Antiquity onwards. Lines can be physical phenomena, cognitive responses to observed processes, or both at the same time. Based on this assumption, the book describes the “philosophy of lines” in art, architecture, and science. The book compares Western and Eastern traditions. It examines lines in the works of Paul Klee, Wassily Kandinsky, and Henri Michaux, as well as in Chinese and Japanese art and calligraphy. Lines are not merely a matter of aesthetics but also reflect the psychological states of entire cultures. In the nineteenth century, non-Euclidean geometry sparked the phenomenon of the “self-negating line,” which influenced modern art; it also prepared the ground for virtual reality. Straight lines, distorted lines, blurred lines, hot and cold lines, dynamic lines, lines of force, virtual lines, and on and on, lines narrate the development of human civilization.
Entwerfer und Entwurfsdisziplinen reklamieren gegenwärtig selbstbewusst,dass durch Entwerfen neues Wissen generiert wird. Prozessorientierte Abläufe im kreativen Schaffen wie Entwurfsergebnisse in Form realisierter Projekte erweitern ständig den eigenen Wissensstand und den Wissensstand anderer Disziplinen. Wie dieses neue Verhältnis von Wissenserzeugung und Entwerfen sich auf Praxis und Forschung auswirkt und in Modellen erfassbar ist oder wie diese entwurfsbasierte Wissensmehrung für Landschaftsarchitekten systematischer ausgewertet werden kann, beleuchtet Herausgeber Jürgen Weidinger im dritten Band seiner Publikationsreihe. How a design-based knowledge creation offers increasing knowledge about designing, about qualities of (landscape-)architecture and the processes of learning how to design are a focus in third volume of a series published by Professor Jürgen Weidinger.