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Peter Lombard and His Students
  • Language: en

Peter Lombard and His Students

  • Type: Book
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  • Published: 2016
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  • Publisher: Unknown

Peter Lombard is best known for his groundbreaking theological work, the Sentences. But the exclusive focus on this work has tended to divert attention away from other aspects of his life and work. This book therefore takes a broadly biographical approach to Peter Lombard, examining him in relation to his environment and milieu. The book is divided into two parts, corresponding to its title. The first details Peter's career. He came to Paris to study theology with the assistance of Bernard of Clairvaux and Uberto, bishop of Lucca, key players in the papal schism of the 1130s. After several years building a reputation in Paris, he gained entry to the canons of Notre Dame. Part one finishes with Peter's greatest achievements, the composition of the Sentences and his rise in the church of Paris to archdeacon and finally bishop. The second part, “The Master and His Students,” opens with a comprehensive treatment of Peter's sermons, his most neglected and in some ways most revealing works. They were preached to an audience that included his students. -- from the publisher.

SolidWorks Surfacing and Complex Shape Modeling Bible
  • Language: en
  • Pages: 509

SolidWorks Surfacing and Complex Shape Modeling Bible

If you want to gain proficiency and expertise with SolidWorks surface modeling, this is the resource for you. You'll learn how to apply concepts, utilize tools, and combine techniques and strategies in hands-on tutorials. This Bible covers the range from sketching splines and shelling to modeling blends and decorative features. Complete with professional tips and real-world examples, this inclusive guide enables you to coax more out of SolidWorks surfacing tools.

Immersed in Media
  • Language: en
  • Pages: 338

Immersed in Media

  • Type: Book
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  • Published: 2015-06-18
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  • Publisher: Springer

Highlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of “being there” inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience. Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour.

Controlling the Message
  • Language: en
  • Pages: 324

Controlling the Message

  • Type: Book
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  • Published: 2015-03-27
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  • Publisher: NYU Press

Broken down into sections that examine new media strategy from the highest echelons of campaign management all the way down to passive citizen engagement with campaign issues in places like online comment forums, the book ultimately reveals that political messaging in today's diverse new media landscape is a fragile, unpredictable, and sometimes futile process. The result is a collection that both interprets important historical data from a watershed campaign season and also explains myriad approaches to political campaign media scholarship.

SolidWorks 2007 Bible
  • Language: en
  • Pages: 1106

SolidWorks 2007 Bible

This comprehensive reference enables readers to become proficient in the drag-and-drop, point-and-click, and cut-and-paste functions of the latest version of SolidWorks. It covers every detail about the program using real-world examples and more than 150 tutorials to allow readers to get hands-on experience.

Theories of Performance
  • Language: en
  • Pages: 641

Theories of Performance

  • Type: Book
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  • Published: 2008-02-11
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  • Publisher: SAGE

Theories of Performance invites students to explore the possibilities of performance for creating, knowing, and staking claims to the world. Each chapter surveys, explains, and illustrates classic, modern, and postmodern theories that answer the questions, "What is performance?" "Why do people perform?" and "How does performance constitute our social and political worlds?" The chapters feature performance as the entry point for understanding texts, drama, culture, social roles, identity, resistance, and technologies.

The Video Game Theory Reader
  • Language: en
  • Pages: 369

The Video Game Theory Reader

  • Type: Book
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  • Published: 2013-10-08
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  • Publisher: Routledge

In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. The Video Game Theory Reader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. The Video Game Theory Reader is the essential introduction to a fascinating and rapidly expanding new field of media studies.

In-Game
  • Language: en
  • Pages: 235

In-Game

  • Type: Book
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  • Published: 2011-05-13
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  • Publisher: MIT Press

An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably different from a reader's engagement with literature or a moviegoer's experience of a movie. In In-Game, Gordon Calleja examines what exactly it is that makes digital games so uniquely involving and offers a new, more precise, and game-specific formulation of this involvement. O...

The Receipt of the Exchequer
  • Language: en
  • Pages: 553

The Receipt of the Exchequer

This volume analyses the receipts of the English Exchequer between 1377 and 1485.

Mastering SolidWorks
  • Language: en
  • Pages: 2082

Mastering SolidWorks

The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-fl...