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Defines both genres, tells how to write a successful story, and where to find markets to get published.
In late Antiquity, archaeology demonstrates lively and far-flung exchange along the river Dniester, through current Poland to the Baltic. By the 11th century the former Barbaricum had been transformed into a string of Christian kingdoms and principalities, whose parallel histories are as conspicious as their differences. From the legendary (if possible real) migrations of the Goths in Antiquity to the Varangian guard at the imperial court of Byzantium in the late Viking Age, trans-cultural interaction complemented important historical development. This book is about aspects of the changing interactions from late Antiquity to the High Middle Ages, from Goths to Varangians, and from the Baltic to the Black Sea. The history and archaeology of these connections have been poorly exposed and investigated in modern times. The papers presented in this volume are a selection of those presented during a series of four meetings organised 2007-2009 by the "Varangian Network", an interdisciplinary network for archaeological and historical research on relations between the Baltic and the Black Sea from late Antiquity to the medieval period.
Whereas before 1700 music was often produced for the local or regional market, from 1700 on music publishers produced music in such a way that it could be sold internationally. During the nineteenth century one can easily speak of mass production in this respect. The studies in this volume approach the topic from a number of different angles. The first four contributions (headed Cities and Countries) study certain places or areas in Europe and analyse the ways in which music was created and moved from one place to another. Manuscripts or prints of music have to be produced and to be sold, and somebody must buy them to bring them to a different place. The studies in the second part (headed Pu...
The Oxford Handbook of Shakespearean Tragedy is a collection of fifty-four essays by a range of scholars from all parts of the world, bringing together some of the best-known writers in the field with a strong selection of younger Shakespeareans. Together these essays offer readers a fresh and comprehensive understanding of Shakespeare tragedies as both works of literature and as performance texts written by a playwright who was himself an experiencedactor. The collection is organised in five sections. The opening section places the plays in a variety of illuminating contexts, exploring questions of genre, and examining ways in which later generations ofcritics have shaped our idea of 'Shake...
Blatman writes about the end phase of the German concentration camp system when the Nazis, realizing that they were losing the war, were faced with the enormous problem of what to do with the people being held captive. As these camps were being evacuated, the collapse of the front in Poland and the advance of the Red Army generated frantic waves of flight and the evacuation of millions of civilians and soldiers. The panicky retreat created conditions under which prisoners were murdered in horrific death marches. Gas chambers in faraway camps were no longer in use, and now the slaughters took place on the very doorsteps of ordinary German civilians' homes and in the streets German and Austria...
Sú záhadní, príťažliví a nebezpeční ... sú kambioni. Samare sa začína škola. Napriek Calebovej pomoci pre ňu stále nie je jednoduché ovládnuť svojho démona. Navyše o ňu prejavuje záujem najpríťažlivejší chlapec zo školy, Malik. Puto z minulosti, ktoré k nemu viaže Samaru, by mohlo zničiť ju i Caleba. Jediné zlé rozhodnutie a môže prísť o všetko. Najmä, keď Malik nie je tým, kým sa zdá byť. Pokračovanie titulu Kronika Cambion - Magická príťažlivosť
Díky této unikátní příručce, objevené v pozůstalosti ruského partyzána, porozumíte nejen taktice partyzánského boje, ale pochopíte drsné podmínky a tvrdou realitu života partyzánů v letech druhé světové války. Bohatě ilustrováno.
The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Gam...
The art of the emblem is a pan-European phenomenon which developed in Western and Central Europe in the early modern period. It adopted meanings and motifs from Antiquity and the Middle Ages as part of a general humanistic impulse. Technological developments in printing that permitted the combination of letterpress with woodblock, and later copperplate, images, ensured that the emblem spread rapidly by way of printed collections. With time, emblematic ideas moved beyond Europe, conveying their insights and wisdom in the compact form of the book. These same books came to influence artists and designers working in the decoration of buildings, furniture, and household items, so that emblems ent...