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Nie myślicie o niej. Nie spodziewacie się jej. Często boicie się nawet jej brata, Snu, przeczuwając, że powiedzie Was przed jej oblicze. Czasem jesteście zdumieni, jak blisko Was przeszła. Na co dzień jest dla Was zjawą, złodziejką, obietnicą – jakkolwiek byście jej nie traktowali, zawsze oddzielacie ją od życia. Popuśćmy jednak wodze fantazji. Pozwólmy Śmierci przemówić głosami żywych. Lustra przedstawiające sceny ostatnich tchnień, rady udzielane za cenę ludzkiego życia, zemsta dokonywana zza grobu… W antologii znajdziecie wiele śmiałych wizji martwoty i głębokich refleksji o przemijaniu. Oto studium na temat największej dręczycielki, a zarazem najśmielszej uwodzicielki. Dwadzieścia opowiadań, które „parszywą” robotę Śmierci ukażą z bezwstydnym polotem.
Publikacja ma za zadanie zarchiwizować wydarzenia kulturalne miasta Zielona Góra w okresie październik 2009- kwiecień 2014 r.
The number of cases of post traumatic stress disorder (PTSD) affecting both combat veterans and survivors of armed conflict has increased in recent years. Exposure to traumatic events can cause PTSD, and the serious consequences of this disorder can often lead to impulsive and destructive behaviors such as drug abuse and uncontrollable anger. Combat related PTSD is also one of the strongest contributing factors to the high suicide risk in returning troops. This book presents the collected papers from the 2012 NATO Advanced Study Institute (ASI): Invisible Wounds – New Tools to Enhance PTSD Diagnosis and Treatment (IW2012), held in Ankara, Turkey, in June 2012. This ASI was attended by 56 s...
Healthcare delivery systems have evolved greatly in recent years thanks to technological advances. Shifts in care, diagnosis and treatment have decreased the importance of traditional methods of care delivery and new ways have been developed to monitor and treat heart disease, inflammation and infection, cancer, diabetes and other chronic conditions. Monitoring techniques, in combination with imaging and telemetrics, can provide real-time, continuous evaluation of many conditions, and technology has not only helped to extend our lifespan but has contributed to an improved quality of life for all citizens. This book examines and summarizes current and emerging trends in cybertherapy. It is di...
"Sometimes, it’s the moment that you achieve your dream when the real trouble starts. Ever since the day Vesper became a Lord, he’s been forced to dodge an endless rain of troubles. It’s not as simple as merely finding a way to feed and pay his own Family, oh no. The real trouble is trying to find a way to co-operate with the other vampire lords, each with hundreds of years of experience and no patience for a bold young upstart with his own ideas of how things should be done.Luckily for him, the world itself is crying out for the Inanité family, a neutral middle ground who are neither good nor evil. In a time of danger and uncertainty, the whole vampire community is looking to them for guidance. Rumors swirl that there are terrible enemies poised to attack all the vampire clans, armed with some kind of weapon that will poison the kindred bloodlines and wipe them out once and for all.The final hand is about to be dealt, and nothing will ever be the same again" -- Publisher's website.
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The New York Times bestseller and international multimedia phenomenon! In each generation, for thousands of years, twelve Players have been ready. But they never thought Endgame would happen. Until now. Omaha, Nebraska. Sarah Alopay stands at her graduation ceremony—class valedictorian, star athlete, a full life on the horizon. But when a meteor strikes the school, she survives. Because she is the Cahokian Player. Endgame has begun. Juliaca, Peru. At the same moment, thousands of miles away, another meteor strikes. But Jago Tlaloc is safe. He has a secret, and his secret makes him brave. Strong. Certain. He is the Olmec Player. He's ready. Ready for Endgame. Across the globe, twelve meteors slam into Earth. Cities burn. But Sarah and Jago and the ten others Players know the truth. The meteors carry a message. The Players have been summoned to The Calling. And now they must fight one another in order to survive. All but one will fail. But that one will save the world. This is Endgame.